Price Drop Won't Help Ailing Wii U, Claims Analyst

Adam Jensen_v1legacy

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Sep 8, 2011
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Yopaz said:
Adam Jensen said:
I would buy it if it was cheaper. Deus Ex HR: Director's Cut looks sweet.
I never thought you were a Deus Ex fan... All this time and I am only just learning of this... Yes, I am joking

OT: I kinda agree with him. It's not the price that's the main issue, it's the lack of games.
It's a vicious cycle. Most gamers already have their console of choice, so buying a new console that is also expensive in this economy isn't gonna happen. And because Wii U isn't selling, not a lot of developers are making games for it. And because no one is making games for it, not a lot of people are buying the console. A price cut would definitely help. It wouldn't fix the issue entirely, but it would jump-start the process.
 

Aiddon_v1legacy

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j-e-f-f-e-r-s said:
They've got a free online multiplayer service with a built in social network, a developer-friendly digital distribution store and support for a whole load of apps including online video chat, youtube and netflix. Whatever flaws the Wii may have had, Nintendo stepped up and have offered a legitimately great online network with the Wii U. The only disadvantage it currently has is that the HD twins currently have a larger install base. And need I remind you that both Sony and Microsoft will find themselves in the same situation when their new consoles come out, and their install base starts right back at zero once again.
It'll be interesting to see what reactions will be like when Sony AND MS pull the same kind of first year the Wii U has been having. It's always fascinating to see people forget about the patterns of history.
 

Adon Cabre

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fix-the-spade said:
TheProfessor234 said:
snip
But each Wii unit was a profit for Nintendo. But in Nintendo's newest installment, they are back to the Gamecube -- selling units at a loss. And it won't hit the PS3's numbers (70 million units) within five years.
 

Adon Cabre

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Aiddon said:
j-e-f-f-e-r-s said:
They've got a free online multiplayer service with a built in social network, a developer-friendly digital distribution store and support for a whole load of apps including online video chat, youtube and netflix. Whatever flaws the Wii may have had, Nintendo stepped up and have offered a legitimately great online network with the Wii U. The only disadvantage it currently has is that the HD twins currently have a larger install base. And need I remind you that both Sony and Microsoft will find themselves in the same situation when their new consoles come out, and their install base starts right back at zero once again.
It'll be interesting to see what reactions will be like when Sony AND MS pull the same kind of first year the Wii U has been having. It's always fascinating to see people forget about the patterns of history.
For having an install base at zero, Sony already owns a huge chip in the game: there are more exclusives and 3rd party games coming out for day 1 console launch than the Wii U has shown in five months. And seeing as how Gamestop already has near a million possible purchases for the PS4 alone [http://www.ign.com/articles/2013/03/29/gamestop-strong-purchase-intent-for-ps4], I doubt that Sony's third party support will weaken any time soon, and like it certainly has for the Wii U.
 

runic knight

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I'm gonna have to disagree here.

Xbox will be much more powerful with greater online integration and multimedia functionality.
When people are foaming at the mouth in rage about the rumor of always-online console, I think saying people will value online integration more then software is, well, dumb. More likely people just are waiting for better wii u games to come out to justify buying the console in the first place. Unlike the wii itself, its gimmick is also less dramatic and less advertised, so you don't have the casual audience boosting sales. I don't know, but I would say while the Wii u is far from great, counting it out so fully compared to 2 systems not out at all, one of which has been baiting a function NO ONE wants in the thing except the money hungry company behind it... Well, lets see what happens.
 

Ed130 The Vanguard

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Sep 10, 2008
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Earnest Cavalli said:
That said, Pachter has a history of being right about this sort of thing....
Right...

this guy's success rate it at best 50% and some of his 'misses' have been real humdingers.

http://www.examiner.com/article/top-10-bad-predictions-from-gaming-analysts
 

Aiddon_v1legacy

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j-e-f-f-e-r-s said:
It's like people don't remember the first years of the 360 or the PS3. The 360 didn't get Gears, it's first must-have exclusive, until a year in. The PS3 had to wait ages to get the likes of Uncharted and God Of War 3.
Heck, let's go to some of the best-sellers. The DS also had a slow first year but when stuff like Castlevania: Dawn of Sorrow and New Super Mario Bros. came (which was TWO years after its launch) it proceeded to STEAMROLL any competition.

The PS2 had a LOUSY first year. When the fall of the following year came around then it had stuff like Devil May Cry (an unexpected hit), Silent Hill 2, Metal Gear Solid 2, and Final Fantasy X.

The PS1 didn't really have a HUGE seller for THREE YEARS until FFVII became its blockbuster.

Practically EVERY system has had a lousy first year in terms of software, some more severely than others. You'd think people would catch on and just go "meh, first-year doldrums happen" but it seems that nobody EVER looks to history.
 

Adon Cabre

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j-e-f-f-e-r-s said:
Adon Cabre said:
Aiddon said:
j-e-f-f-e-r-s said:
snip
snip
Nintendo have already released, announced or shown off a shitload of exclusives for the Wii U: Pikmin 3, Wonderful 101, X, Bayonetta 2, SMTxFire Emblem, NSMBU, Wind Waker HD, Nintendo Land, Zombi U, Lego City... for a console that's only been out since November, that's a pretty impressive list of exclusives, and that's not even counting the likes of 3D Mario, Smash Bros, Zelda and Mario Kart which Nintendo are blatantly working on. In terms of exclusives, Nintendo have got Microsoft smoked, and I don't remember Sony having that many exclusives to announce for the PS4.

The only big publisher not actively supporting the Wii U right now is EA. Activision and Ubisoft are both putting games out for it, as are Warner Bros Interactive, Capcom, Namco Bandai, Square-Enix, Atlus... you think that's less third parties than Nintendo had before? They've been moneyhatting the likes of Ubisoft, Atlus and Namco to straight up make games for them, which is more than they ever did in the past.

Things could certainly be going better, but I think your PS4 victory celebrations may be somewhat premature. Sony have yet to announce the price for the PS4 and if their past three hardware releases are anything to go by, that's the area that could fuck up royally. So far, everything we know about the PS4 is what Sony wants us to know. Once info starts being less controlled by Sony, I'd be very surprised if there weren't caveats and drawbacks with the console as well.
Unfortunately, most of those exclusives for the Wii U and the yet to launch PS4 have one thing in common: No release date. And while that's perfectly normal for Sony's upcoming console, it's a little disappointing for Nintendo's flagship "next-gen" hardware; which was marketed as a hardcore gaming device, and that has yet to see any substantial selection. This isn't 2006 (wii), it's 2013, if you brought the fizzled drinks to the party, you're not going to be invited to the next one.

Anyways, SONY already has more exclusives coming: Deep Down, Infamous Second Son, Drive Club, Killzone: Shadow Fall, Knack, and The Witness. That's six brand new titles, not promised, but ready for the Day 1 launch. Can't say the same for Nintendo, who launched their Wii U with a two month old Assassin's Creed 3. And by the way, it's sales were pathetic on the Wii U, while the PS3 boasted 4+ Million units in sales. But I'm sure that ubisoft has every bit of trust in the future of hardcore gaming on the Wii U -- Not!

All this and yet Nintendo's savior, Super Mario Galaxy 3 is not even on the horizon. Yeah, that's good business. And here's a tip, don't count on a repeat of 10 Million units.

You see, Nintendo, like it's fans, are stuck seeing the future through the eye-hole of the past. But whereas the Wii made money on each console Unit sold, the Wii U is selling at a loss, and will live and breathe on software and third party support. I don't see the Wii U selling 40 Million consoles. (Just remember that someone told you this 5 years from now.)

Anyways, it's not like the Wii had strong support from it's buyers, or that those buyers will translate to the Wii U. Old people and young people bought the Wii, played it for a bit and then stored them in the closet. Why do you think Nintendo's profit steeply declined? No one was buying enough software. And yet SONY and Microsoft are changing consoles at the height of title sales, while the Wii U competes with the flailing Vita [http://www.psvitahub.com/2013/04/ps-vita-outsells-wii-u-in-japan-again.html].

The PS4 and Xbox will likely get subsidized by medium market cable channels like Comcast or internet software companies looking to go national with their product in the US and European Market. Believe it or not, those markets dwarf Japan. Think smartphones. What's the cost of a Comcast partner with a two year contract? This makes business sense, but the Wii U doesn't. It isn't anywhere as interesting as it's predecessor, no one knows seems to care about it, it's tablet-controller looks confusing, and their management and marketing sucks.
 

cathou

Souris la vie est un fromage
Apr 6, 2009
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Earnest Cavalli said:
The key reason for Pachter siding with Sony and Microsoft lies not so much in games, but in all the other things next-generation consoles are supposed to bring to the table. Pachter cites multimedia functionality and video playback as two key elements that could propel the PS4/Xbox 361 over the Wii U.
Seriously, i am the only one that only play games with their consoles ?

My tv can go on the internet and Stream video by itself, my home theatre does that too, my computer, my tablet, my cellphone... Why in the world checking my Facebook account on my console would be a key selling point ?
 

Aiddon_v1legacy

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cathou said:
Seriously, i am the only one that only play games with their consoles ?

My tv can go on the internet and Stream video by itself, my home theatre does that too, my computer, my tablet, my cellphone... Why in the world checking my Facebook account on my console would be a key selling point ?
Because they want your console to be the MAIN way to do that. Too bad that's not what is happening. I can understand social media integration, but it's rarely gonna be a selling point for people.
 

seditary

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Aug 17, 2008
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Earnest Cavalli said:
That said, Pachter has a history of being right about this sort of thing - hence why Wedbush Morgan pays him the big bucks to predict the future of the gaming industry.
Whole thing was a bit wtf, but then I got to this line and just died.

Like seriously, Pachter has a history of being right about this sort of thing? Never have a read such a bald faced lie.
 

aba1

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Well I think it is due to a lack of games and Nintendo abandoning core gamers last gen. The wii had very little for the core gamer I know that is why I finally bought a non Nintendo system for the first time. Even now there is only 1 game out or coming out I even care about on the WiiU (smash bros) so I have a hard time imaging them winning me back after they screwed me over last generation.

Basically they abandoned there clientele and now that they need them again they have already moved on and Nintendo is doing very little to try and win them back.
 

Towowo

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Aiddon said:
j-e-f-f-e-r-s said:
It's like people don't remember the first years of the 360 or the PS3. The 360 didn't get Gears, it's first must-have exclusive, until a year in. The PS3 had to wait ages to get the likes of Uncharted and God Of War 3.
Heck, let's go to some of the best-sellers. The DS also had a slow first year but when stuff like Castlevania: Dawn of Sorrow and New Super Mario Bros. came (which was TWO years after its launch) it proceeded to STEAMROLL any competition.

The PS2 had a LOUSY first year. When the fall of the following year came around then it had stuff like Devil May Cry (an unexpected hit), Silent Hill 2, Metal Gear Solid 2, and Final Fantasy X.

The PS1 didn't really have a HUGE seller for THREE YEARS until FFVII became its blockbuster.

Practically EVERY system has had a lousy first year in terms of software, some more severely than others. You'd think people would catch on and just go "meh, first-year doldrums happen" but it seems that nobody EVER looks to history.
Well the Dreamcast itself had a great opening week on it's release and decent software to go with it and yet flopped. By this point most consumers had lost faith in Sega because of previous bad decision making, anyway the point I'm trying to make with this is that a console's first year is hardly indicative of it's future success or failure.
 

Adon Cabre

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Anoni Mus said:
Adon Cabre said:
fix-the-spade said:
TheProfessor234 said:
snip
But each Wii unit was a profit for Nintendo. But in Nintendo's newest installment, they are back to the Gamecube -- selling units at a loss. And it won't hit the PS3's numbers (70 million units) within five years.
Why do you compare to PS3? It doesn't matter at all.

At best you should compare to PS4 future sales.
The PS3 shows that a slow launch can still turn into a profit; that is, if the problems are marginal. You see, the Playstation 3 struggled at the beginning because of organization, marketing and a philosophical approach toward consoles. SONY, however, learned from all of its mistakes, and came back in stride, because it's hardware was still bent toward the future; and the future of gaming is software and inter-connectivity. This is why it was easily solved within two years.

Nintendo's problem, on the other hand, is so simple that I can say it in one sentence. It isn't at all innovative and unique enough to handle the new era. Distinction & Future: both of which the PS3 could still rely on, and neither of which the Nintendo can market.


SO while the Wii was in decline when the Wii U
was launched, Sony and Microsoft
are going to upgrade their consoles at the height of
sales for this current generation. Smooth transition.

[HEADING=3]Unfortunately, Nintendo believed that most of the Wii's audience were devout Wii followers; hence the Wii "U"[/HEADING]

But they couldn't have been further from the truth. The Wii had distinction, it's nunchucks, but no future, because of it's hardware despairity; so while the sales went up to 100+ Million units, only a small margin of these console owners continued to purchase games, and which is why Nintendo's profits steeply declined. People bought a Wii, bought one or two more games, and then tucked it away in their closet. I've personally heard tons of stories like this, and it's the only explanation for such lackluster sales.