Krantos said:
Sorry, shouldn't have brought it up unless I wanted to talk about it I guess.
First off, don't worry, this isn't some PC gaming BS. It's a business perspectives thing.
Ask yourself this: What is the purpose of Cover Art? Not for the consumer, for the publisher. Here's a hint, it's the same reason they put cartoon characters on cereal boxes.
Answer: To make it more appealing. It's Advertising. Marketing. The purpose of cover art is to make the game look appealing to someone who knows nothing about the game. It's for those people who walk into a game store knowing nothing about the games on the rack. It's trying to get their attention and convince them to pick up the box and look closer.
Now think about Core Gamers. Do we care about the cover art when it comes to what games we buy? No. We research the game, read articles, watch trailers, etc. We're knowledgeable about the game itself, so the cover art is not going to influence our decision. Most times our decision to buy is made before we set foot in the store.
So when a publisher designs the cover art, they don't ask "Does this adequately convey the theme of the game?" Instead they ask, "Will this increase the chance that someone will take interest in the game, when they know nothing about it?"
Which is kind of disheartening because it says a lot about the general American Consumer, because our cover art is terrible, as a general rule.