what about fairly linear games like mass effect?
I was more taken out of that series by the simple fact that your were racing to save the galaxy and you had to divert to find minerals, stop off to do something or other, or have half the galaxy to explore yet, me2 sort of combatted this by killing more of your crew after the point of no return point if you messed around too much, but all the games had a certain lack of urgency that you would expect when the entire galaxy is in danger of annilation.
front loaded it is not so bad, but when your near the end of the game then it seems a bit late for the good admiral to call you up to spend a few days exploring some rock on the far side of the galaxy. nm slogging around planets in that buggy.
I was more taken out of that series by the simple fact that your were racing to save the galaxy and you had to divert to find minerals, stop off to do something or other, or have half the galaxy to explore yet, me2 sort of combatted this by killing more of your crew after the point of no return point if you messed around too much, but all the games had a certain lack of urgency that you would expect when the entire galaxy is in danger of annilation.
front loaded it is not so bad, but when your near the end of the game then it seems a bit late for the good admiral to call you up to spend a few days exploring some rock on the far side of the galaxy. nm slogging around planets in that buggy.