its just basing everything on "well that worked so we'll just do that" is a great way to breed stagnationrunic knight said:So the audience is the reactionary one between the two then?
entertainment/art by its very nature is derivative but if you make things TOO derivative (for the wrong reasons) then it sucks
its the reason Mike myers was cast as "the cat" in "the cat in the hat" a decision that had absolutely no bearing on weather or not this guy was right for the role it was "he's popular, he's a comedian, put him in this big budget thing"
and its the reason videogame protagonists have become so distilled that when Infamous 2 was in the works [I/]they wanted to take cole McGrath and make him even more unoriginal...COLE MCGRATH[/I]
most of the works we hail as classics were unique/trying something new for their time, like Alien or Star Wars, nobody asked for a movie with Wookies and Jedi in it but turned out they fucking loved it,
that doesn't mean you should rush out and make a game that is literally nothing but a blue screen with odd narration (there is a movie that is exactly that...it exists) but trying new things and innovating is something the industry seriously needs
[quote/]Also, I keep seeing people mention inclusivity, can you help me with why that might be? I don't think it popped up in my starting post at all and I am really quite baffled why it keeps showing up.[/quote]
its a funny word but...basically something that has elements that aren't white bro guys in it
so for example a lot of RPG's are inclusive by default because they allow you amny customization options, Bioshock Infinite can be enjoyed by many people whereas gears of war might give you testosterone poisoning (personal taste applys)
no not everything NEEDS to be "inclusive"