Project Eternity Unveils "Mega-Dungeon"

Genocidicles

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Fappy said:
I generally don't like guns in high fantasy settings, but it sounds like they are going about an interesting way in handling them.
What did they say about them? I looked through all their articles and all I found was a confirmation that guns were in project Eternity, with a promise that more details about them would follow.
 

Fappy

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SaintlyTurkey said:
Fappy said:
I generally don't like guns in high fantasy settings, but it sounds like they are going about an interesting way in handling them.
What did they say about them? I looked through all their articles and all I found was a confirmation that guns were in project Eternity, with a promise that more details about them would follow.
They said they were supposed to be super low-tech, 10 years to reload style guns, which I am okay with I guess. There's a bit somewhere in there that says mages started wearing traditional armor again because guns fire at a velocity too fast for traditional magic barriers to protect against.
 

UnderGlass

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SaintlyTurkey said:
Fappy said:
I generally don't like guns in high fantasy settings, but it sounds like they are going about an interesting way in handling them.
What did they say about them? I looked through all their articles and all I found was a confirmation that guns were in project Eternity, with a promise that more details about them would follow.
There's a quote somewhere where they talk about them being single-shot flintlock style weapons. Combined with the lack of industrialisation in the setting it makes them expensive and inefficient. Except in the case of magical shields (previously effective against medieval weapons), where the speed and penetration make them the ideal "mage-killers". The relatively recent appearance of these weapons and their wielders has led to wizards adopting amour to protect themselves.

EDIT: Whoops, ninja'd ^.
 

crazyrabbits

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I'm willing to bet that this will end with 80,000+ backers (if its current trending is any indication), meaning this is going to be one insanely epic dungeon. Every piece of info I get on the game makes me more and more excited.
 

Quazimofo

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Ralen-Sharr said:
this game is starting to sound like something made by Peter Molyneux

they sure are making a lot of promises... I hope they can fulfill them
thats my big worry too. it almost sounds like they are trying to add too much. but if they deliver, well hot damn! thats gonna be one fiiiiiiiiine game
 

Quazimofo

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GamemasterAnthony said:
Show of hands: Who here is reminded of that Megadungeon module (which I forgot the name of) you saw in your local gaming store?
i haven't a clue what you speak of, though would be interested to learn more.
 

Genocidicles

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UnderGlass said:
Fappy said:
Well thats what I sort of expected from the guns (Aside from the Mage angle, that's an interesting take on it). I wasn't expecting automatic assault rifles or anything.

Although I've been playing a lot of Arcanum recently, and I was sort of hoping the guns would be similar to that. Ah well.
 

LokiSeto

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GamemasterAnthony said:
Show of hands: Who here is reminded of that Megadungeon module (which I forgot the name of) you saw in your local gaming store?
But 60 divided by 2.5 is not 4.

EDIT: Nevermind I went and researched abit. I understand now. At current there is 50k backers os if they get another 10k then that would equal 4 new levels for every 2.5k new backers. The key word I glanced over was NEW.
 

GamemasterAnthony

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Quazimofo said:
GamemasterAnthony said:
Show of hands: Who here is reminded of that Megadungeon module (which I forgot the name of) you saw in your local gaming store?
i haven't a clue what you speak of, though would be interested to learn more.
Okay...well, there was this book large enough to kill small game with that was called the world's most...SOMETHING...dungeon. (GOD, I hate not knowing the name!) It was a huge dungeon module made for D&D 3.5 that was billed as one of the largest dungeons ever made for D20.
 

Quazimofo

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GamemasterAnthony said:
Quazimofo said:
GamemasterAnthony said:
Show of hands: Who here is reminded of that Megadungeon module (which I forgot the name of) you saw in your local gaming store?
i haven't a clue what you speak of, though would be interested to learn more.
Okay...well, there was this book large enough to kill small game with that was called the world's most...SOMETHING...dungeon. (GOD, I hate not knowing the name!) It was a huge dungeon module made for D&D 3.5 that was billed as one of the largest dungeons ever made for D20.
im heading to a game store right now, i'll see if i cant find out what it was.