No you're wrong because the OP didn't exclude FPSes and Kathinka was just talking about the most popular genre.*s69-5 said:Yeah, I don't play FPS games so I can't picture shooting accurately with any input device. ;PTehCookie said:I'm pretty sure they're talking about FPSes, and I don't recall any FPSes on consoles in the 80's. Can you imagine playing Doom on a controller and shooting accurately?s69-5 said:What... is... this... I don't even... you know, controllers have been around since the '80s, so I seriously doubt this nonsense is accurate. (rolls eyes). Also, most PC user don't use the mouse to walk. They use the W,A,S,D keys.Kathinka said:primary reason is probably console controllers.
thumbsticks don't allow for the spot-on lightning fast accuracy a mouse does. they are more of a slow approximation tool than a real aiming device. the overal speed of games had to be lowered thus to make them still playable.
OP: Haven't really noticed. Then again, compared to Sonic the Hedgehog in the 16 bit era (on a controller I might add - lulz at above argument) everything is slow. ;p
Either way, the title and OP don't specify FPS', so the original post that I quoted is still wrong. Unless of course, gaming has devolved to the point where the only genre that matters is FPS (I will quit gaming if this happens).
C'mon man this isn't some argument you have to win, it was a reasonable misunderstanding. You are both right, FPSes have been a lot slower than the old ones (and I think it's because of the same reasons they said) and other genres are still up for debate. It really depends what genre you're talking about. RTSes seem to be faster than before, though I don't play those so someone feel free to correct me.
[sub][sub]*said jokingly[/sub][/sub]