Nazrel said:
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It's not greed, it's desperation.
The current gaming business and design philosophy does not work.
They're spending increasing larger amounts of money, needing increasingly larger numbers of sales to break even, on increasingly generic games.
They're running a red queens race of they're own design, and they're losing.
They feel they must do this to remain competitive; so instead of cutting costs, toning back graphics, increasing output, lowering sale price, focusing on more creative and unique game concepts to draw in buyers, and waiting till it's fiscally sensible to continue pressing the hardware capabilities; they whine about the secondary market.
The industry is probably going to fail soon.
Well, yes and no. The reason why I frequently go on about the industry as a whole, as opposed to just attacking the publishers is that those rising costs are due to the developers themselves getting greedy. In the end the technology might have improved, but the job is still basically the same thing it's always been. In the end you need office space, and some computers, everything else goes towards paying the human resources. In comparison to these budgets the cost of materials (the computers and space) are nothing, when you see someone spending tens or hundreds of millions of dollars on a game, that's because this is what the employees are cumulative demanding, and the prices go up because they continually demand more and more money, probably due to the increasing profits of the publishers. There is this presentation that game developers live hand to mouth and do this all because of how much they love the work and nothing else, but that's hardly the case, of course like everyone they might genuinely think they are underpaid or could do better elsewhere (unlikely in reality with so many people with computer skills and in this economy). When you look at the perks of developers like the Valve snack bar, or how they hire all these celebrities to do bit parts for voice acting (which I suspect is just to meet them half the time) it rapidly becomes obvious that your looking at a ridiculous situation. Some will argue that it's a handfull of studio heads that get all the money, but even so, that's still a ridiculous payday.
The developers play a role here, as much as the publishers do, and your right those costs DO have something to do with it, but I still maintain it's primarily greed over the desire to produce worthy products or advance gaming. There is simply put more money to be made from the lowest human denominator than dealing with nerds and intellectuals, even if those nerds and intellectuals are the foundation the industry was built on. The problem is that the publishers will universally go after the biggest profits they can right then and there, as opposed to the best games they can or support niche titles, and try and advance/improve their audience along with the product by getting them to strive to meet the demands of the games.
I don't think it's an issue of the gaming industry being in any kind of trouble due to a situation they created themselves. If it was that kind of a situation you'd see a lot of money bring thrown around but no real perks. When guys like Bobby can afford private Jets it's obvious that they are coming out ahead profit wise, and the industry is hardly near any kind of self imposed collapse.
Ideally youd see salary caps on game developers, basically take a fair wage or GTFO since these people really have nowhere else to go. Lower costs would mean a lower price for the product, and you'd also see the publishers becoming more interested in gaming and what's good for it, as opposed to what makes them the most money right then and there, and being content to come out ahead. Of course that's not liable to ever happen, it's a self-supporting system where everyone is greedy, and if it collapses it's going to be when they have finally pushed things to the point where their consumer base can't afford to pay at all, no matter how addicted to gaming they might be. At which point things might collapse, but the industry won't give a crap because everyone involved made their fortunes, most will just go on to invest in other things.