Who's right* isn't important at all; what is important is that we can judge and debate the matter for ourselves, rather than simply being told by some faceless Minitrue that it's not good for us and therefore we can't have it. We're not talking about keeping inappropriate games out of the hands of children - we're talking about across-the-board censorship. It's unacceptable, and it's dangerous, and while the argument that the industry has by now accumulated sufficient mass to be immune to legislative efforts may be true, it's way too presumptuous to assume that's the case.
The problem is threefolds:
(1) We only got a limited amount of time to live in the world, so we can't afford to go and campagin for EVERY SINGLE ISSUE. This isn't the censorship of The Satanic Verses, this is censorship of a small part of a game that some people dislike. Games are for adults, but games are meant for fun, and we are sort of forgetting about that. The more time we go and vent and waste time campaging against this sort of thing, the less time we have actually playing the games and having fun.
(2)Suppose we do defend these ugly games with bad gameplay, and allow them them to keep ultra-violence and ultra-sex scenes. What do you think the game developers will do? They will assume, possibly rightfully, that people WANT ultra-violence and ultra-sex. After all, if they didn't, then people wouldn't have campagined for them. Therefore, more games will have them, even when they are usually not necessary...and we will suffer a lack of quality of the gaming experience, especially with very, very bad gameplay. Moral decency will go down the tube, and frankly, I know most people don't care, but when we have to deal with even more mind-numbing stupidity, my god...
(3)Related to Number 2, if we aid the gaming industry in defending THEIR free speech, we end up being tools for the gaming industry lobby, assisting them in producing whatever junk they got. That's the last thing I want to do.
I am in full defense of free speech (even the free speech of Fox and other anti-gaming advocates), but we have to be realistic and put this in prespective. If a game is in fact terrible, then expecting me to go and defend its freedom of speech to the death is rather presumptous. If the designer wants to protect his free speech, he can do so, by himself, but I have the right to tell the designer that he must stop using 'sex and violence' to sell games, and rather use gameplay and story.
Basically, pick and choose the battles that actually matter instead of rushing in and wasting your time, and in the process, not have fun.
The problem is threefolds:
(1) We only got a limited amount of time to live in the world, so we can't afford to go and campagin for EVERY SINGLE ISSUE. This isn't the censorship of The Satanic Verses, this is censorship of a small part of a game that some people dislike. Games are for adults, but games are meant for fun, and we are sort of forgetting about that. The more time we go and vent and waste time campaging against this sort of thing, the less time we have actually playing the games and having fun.
(2)Suppose we do defend these ugly games with bad gameplay, and allow them them to keep ultra-violence and ultra-sex scenes. What do you think the game developers will do? They will assume, possibly rightfully, that people WANT ultra-violence and ultra-sex. After all, if they didn't, then people wouldn't have campagined for them. Therefore, more games will have them, even when they are usually not necessary...and we will suffer a lack of quality of the gaming experience, especially with very, very bad gameplay. Moral decency will go down the tube, and frankly, I know most people don't care, but when we have to deal with even more mind-numbing stupidity, my god...
(3)Related to Number 2, if we aid the gaming industry in defending THEIR free speech, we end up being tools for the gaming industry lobby, assisting them in producing whatever junk they got. That's the last thing I want to do.
I am in full defense of free speech (even the free speech of Fox and other anti-gaming advocates), but we have to be realistic and put this in prespective. If a game is in fact terrible, then expecting me to go and defend its freedom of speech to the death is rather presumptous. If the designer wants to protect his free speech, he can do so, by himself, but I have the right to tell the designer that he must stop using 'sex and violence' to sell games, and rather use gameplay and story.
Basically, pick and choose the battles that actually matter instead of rushing in and wasting your time, and in the process, not have fun.