If you're like me, you're a cheap bastard that doesn't like spending 60 bucks on everything that catches his fancy. This is why I usually spend time at the rental store first (though admittedly lately I've been just picking up games I already knew I'd want, like ME2).
Here's the question, right up front: What (non-central) aspects of games will sell you on them and make you want to buy rather than just rent?
For me, re-playability is a big thing. I still own every console I've ever owned and on some nights I'll dig out the N64 or the PSX and have myself a good time. The reason I'm selling my copy of Prince of Persia is not because the Prince is a dick or that Elika makes me want to stick my head in an oven (or the many other flaws the game has), it's that having played it once, I have no interest in doing so again (Compare this to the SoT series, which I have probably beaten nine times).
So, what sells you all? Bear in mind that when I say non-central aspect, I mean you can't tell me it's the story or the gameplay or the characters. What little something extra pushes you from "I enjoyed playing this" to "I need to own this"
Here's the question, right up front: What (non-central) aspects of games will sell you on them and make you want to buy rather than just rent?
For me, re-playability is a big thing. I still own every console I've ever owned and on some nights I'll dig out the N64 or the PSX and have myself a good time. The reason I'm selling my copy of Prince of Persia is not because the Prince is a dick or that Elika makes me want to stick my head in an oven (or the many other flaws the game has), it's that having played it once, I have no interest in doing so again (Compare this to the SoT series, which I have probably beaten nine times).
So, what sells you all? Bear in mind that when I say non-central aspect, I mean you can't tell me it's the story or the gameplay or the characters. What little something extra pushes you from "I enjoyed playing this" to "I need to own this"