I adore puzzles, and often buy games that are just puzzles like Spacechem or Briad. Limbo to an extent.
Then all the Professor Layton games were damn fun then Puzzle Agent where it was just puzzles in a point and click.
I hate puzzles that are bad because the game mechanics make it difficult, which is often the case in games that have puzzles thrown in to break up the gameplay a bit. However a game is made much better in my eyes when you can have a puzzle within the games environment and it completely feels natural.
Then all the Professor Layton games were damn fun then Puzzle Agent where it was just puzzles in a point and click.
I hate puzzles that are bad because the game mechanics make it difficult, which is often the case in games that have puzzles thrown in to break up the gameplay a bit. However a game is made much better in my eyes when you can have a puzzle within the games environment and it completely feels natural.