So, right now I'm in the process of playing Grand Theft Auto: Vice City to 100% completion, mainly because I love this game enough that I want to see everything there is to see in the city. And also it seems to be the GTA game where 100% completion would be the most feasible: GTA 3 I'm not going to attempt simply because it's so dated, and San Andreas is so big that it would probably take me years.
However, there's something that concerns me: I remember reading something about how in GTA 3, depending on what order you played the missions, you could easily unintentionally miss one and ensure that you can't possibly achieve 100% completion without restarting the game.
Don't get me wrong, I love this game, but I'll be the first to admit that the gameplay mechanics are dated and I can think of a few missions that, given the option, I'd rather not have to play through again. So, I'm curious as to whether or not there's anything like this in Vice City.
However, there's something that concerns me: I remember reading something about how in GTA 3, depending on what order you played the missions, you could easily unintentionally miss one and ensure that you can't possibly achieve 100% completion without restarting the game.
Don't get me wrong, I love this game, but I'll be the first to admit that the gameplay mechanics are dated and I can think of a few missions that, given the option, I'd rather not have to play through again. So, I'm curious as to whether or not there's anything like this in Vice City.