Why do special attacks always require you to memorize button combinations? why don?t they simply do what smash bros does? does it add something to the game?
Smash bros and naruto fighting games do require skill, it?s just that like most normal games there easy to learn but hard to master, unlike most fighting games which are hard to learn and harder to master.8bitOwl said:Because that's pretty much part of the skill required.themilo504 said:Why do special attacks always require you to memorize button combinations? why don?t they simply do what smash bros does? does it add something to the game?
People who love fighting games love them exactly because they can show off how they memorized all of a character's moves, combos, counters, counterpicks, infinites, etc.
Source: I am a fighting game addict.
Unlike many fighting game players, however, I also enjoy pseuod-fighting videogames that require little to no skills (the Naruto videogames or the Smash Bros series). They're relaxing.
Why not? If you want to play any game you have to remember a lot of shit. Even CoD has you remembering what guns go DAKKADAKKADAKKA! and what guns go *plink click clack plink click clack plink click clack plink*themilo504 said:Why do special attacks always require you to memorize button combinations? why don?t they simply do what smash bros does? does it add something to the game?
Smash bros and Naruto games are easy to learn and play, but to say that there?s no skill involved is going a bit too far.8bitOwl said:I can't speak for Smash Bros.
But I can speak for the Naruto videogames, which I own: they are ludicrously easy. Which is in no way something negative: trust me, after hours sweating and getting headaches mastering exceedingly complex fighting games like Tekken's enormous movelist or UMvC3's crazy combos, what you need is something to relax and turn your mind off, like the very pretty and very enjoyable Naruto fighting games.
Sigh, if that?s what fighting game fans like I suppose thats fine, I just hope that it doesn?t end of killing off the genre.8bitOwl said:Welcome to the world of fighting games!!
This is why we don't get new players. And this is why any fighting game's online mode is soon populated only by old time pros who taunt and scare off any new or casual players.
Because it seems to me like its memorization for memorization´s sake, like it?s just there to make learning how to play fighting games even harder.Gankytim said:Why not? If you want to play any game you have to remember a lot of shit. Even CoD has you remembering what guns go DAKKADAKKADAKKA! and what guns go *plink click clack plink click clack plink click clack plink*themilo504 said:Why do special attacks always require you to memorize button combinations? why don?t they simply do what smash bros does? does it add something to the game?
It's in every fucking game. What's even bad about it?
The Z motion? Do you mean forward down forward or am I thinking of something else?themilo504 said:Because it seems to me like its memorization for memorization´s sake, like it?s just there to make learning how to play fighting games even harder.Gankytim said:Why not? If you want to play any game you have to remember a lot of shit. Even CoD has you remembering what guns go DAKKADAKKADAKKA! and what guns go *plink click clack plink click clack plink click clack plink*themilo504 said:Why do special attacks always require you to memorize button combinations? why don?t they simply do what smash bros does? does it add something to the game?
It's in every fucking game. What's even bad about it?
However as other people have pointed out there are reasons for why it?s there, and it?s not impossible to learn(expect that accursed z motion), so I guess I can live with it.
Well, memorizing inputs until they become just second nature to pull off is an integral part of getting up to that level, you gotta be able to pull off a Shoryuken or a Hadouken just on command, no matter where you are on screen, after that the Supers/Ultras come naturally since they generally use the same inputs just using say 2 punch buttons rather than one. Or there is a dedicated super button as there is in recent games like in InjusticeRayce Archer said:I think really though, memorizing controls ISN'T an integral part. For true PRO ICE players, it's all about timing, memorizing frames of animation, etc. The only games where controls really seem to matter to challenge are ones with kind of sloppy actual gameplay- for instance the PS1 X-Men games are all about memorizing your super auto-combos, but that's because combos can't be interrupted and supers preempt everything.
themilo504 said:Why do special attacks always require you to memorize button combinations? why don?t they simply do what smash bros does? does it add something to the game?
Clive Howlitzer said:The actual answer to this question is much longer and more in depth than I am willing to put into this post. However, to answer it in a very short version...
Fighters at a competitive level revolve around mind games. In order for fighters to include mental fatigue, they require you to do precise inputs, so that, under pressure, you can screw up. Composure is part of the game, and is a big difference that seperates pro players.
If you don't have precision inputs required, you aren't going to get worn down mentally. That is a major aspect of the game.