I heard people say the classic Zeldas are more RPG-like because they shared elements with the classic 16-bit Final Fantasys and other RPGs from that time.
For me, RPGs are defined by several things:
1. Stats. That my be old and boring but it's true. That's were it came from, so it should be in there.
2. Be a member of a party of Adventures with whom you converse frequently.
3. Decide on how you interact with the world. Are you a hero or a villian?
Zelda, as much as I love the series, has none of the above.
For me, RPGs are defined by several things:
1. Stats. That my be old and boring but it's true. That's were it came from, so it should be in there.
2. Be a member of a party of Adventures with whom you converse frequently.
3. Decide on how you interact with the world. Are you a hero or a villian?
Zelda, as much as I love the series, has none of the above.