It's all about the stats.
If my character can't survive to the end of the story, then the story doesn't matter.
If my character can't survive to the end of the story, then the story doesn't matter.
Whether or not this is totally accurate, it fits exactly for my current situation. I got into roleplaying because a friend of mine had a Discworld based GURPS game, and I was excited to be involved in such a thing. I've been all about the story since. Meanwhile, I pulled my girlfriend into it, it she is about the biggest Instigator you'd see. Which is funny, because in the game of Paranoia we played, she survived and I died!craddoke said:I think it would be interesting to compare how a player first became involved with DnD with the type of player they are - my hypothesis is that (in general) if someone moves from fantasy literature to role-playing, they become storytellers or actors (maybe explorers); if they move from board/card/video games to PnP role-playing, they become power-gamers or slayers; if they are drafted into role-playing by friends, they become watchers or instigators.
It's not a complete theory - and exceptions would be rampant - but I suspect the tendencies would prove statistically significant.