Persistancy is overrated - if possible, it's nice to see the world change alongside your character, affected by the choices you make, etc.
I know this doesn't technically count, but Guild Wars showed how dramaticly things can change. Look at Prophecies - you start the first 10 or so levels in happy-sunny-fun land until some furry bastards rain hell upon it. The change is devastating and very effective.
It's hard to pull off, but totally worth it.
I know this doesn't technically count, but Guild Wars showed how dramaticly things can change. Look at Prophecies - you start the first 10 or so levels in happy-sunny-fun land until some furry bastards rain hell upon it. The change is devastating and very effective.
It's hard to pull off, but totally worth it.