I'm going to start playing Snatcher (for the five or so not in the know, an adventure game by Hideo Kojima), and I have a few questions. The questions are as follows:
1. Is it possible to render it unwinnable (I hear quite a few old point & clicks had a problem with that).
2. Are there any "moon logic" situations? (i.e., situations that only really make sense to the creator of the game, usually parts that need a guide for most people).
3. Are there multiple endings?
I plan on starting it no matter what the answers are, I'm just asking out of curiosity (and to decide whether or not I need a guide, considering I'm a bit of an idiot).
1. Is it possible to render it unwinnable (I hear quite a few old point & clicks had a problem with that).
2. Are there any "moon logic" situations? (i.e., situations that only really make sense to the creator of the game, usually parts that need a guide for most people).
3. Are there multiple endings?
I plan on starting it no matter what the answers are, I'm just asking out of curiosity (and to decide whether or not I need a guide, considering I'm a bit of an idiot).