Quick mention on SilentHill:Homecoming

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Squeaksx

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Jun 19, 2008
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So I decided to say fuck-off Xbox Magazine and I stuck with my plan to buy SH:Homecoming. To be honest, I am surprised on how good it actually turned out to be. Now I've only been playing it for a couple hours so I still have yet to understand a single thing about the story, but there are improvements in terms of game-play.

Before I mention how incredibly improved the camera is, I would like to question the morons who say that this isn't a Silent Hill game without the "cinematic" camera angles....Right....Now I won't lie, I didn't really HATE the camera angles, but it never really stuck out as the pinnacle of Silent Hill. The new camera is an exterior third person view that gives you a look from the back of the person looking forward. Now we are able to manage the camera and have it look exactly where we want it to look, where we are facing! I have yet to meet any of the various intensely frustrating camera angles of the previous so for that I am glad.

The second thing they took and axe to and reconstructed was the combat...Oh yes the combat...What they have done is taken a minor, insignificant part of the game and improved so that you can do a bit more then pull off the same combo over, and over, and over again. Now you are able to mix up your strong and weak attacks into a very smooth combo. Also with the addition of the dodge button you can now maneuver away from enemy attacks without having to tuck your tail between your legs or shimmy slowly around (With the new increased speed of the enemies, that has become obsolete anyway.) Now I know there were skeptics and fanboys who have bellowed foul play for touching their beloved horrid combat system, but I say fuck off and accept improvement with open arms.

Last, but not least the enemy difficulty. Besides the boss fights, Silent Hill never really frightened me with their vast assortments of enemies, but that has changed for the better. From having to quickly target and dodge an dog charging you from behind (Happened once while I was staring at the "Missing Posters" (Spoiler?,) to rolling away past enemy attacks to flee like the pussy I am, the enemies have gotten a much needed shot of steriods. What they have done to level this out though is vastly decrease the amount of enemies, so as before you would come across 15-20 enemies while dashing down the streets of Silent Hill 2 or the mall of Silent 3, instead you might face 5-10 incredibly bad-ass monstrosities that could wipe the floor with their ancestors. I have heard claims of the copy and pasting of old enemies, but eh I think they have improved on it enough to be acceptable.

Well that is my first look...I will say again that I have yet to play through more then a couple of hours of this so the story and longevity of the game is still in question, but what has been shown is in need of a gold star for most improved.
 

Squeaksx

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Jun 19, 2008
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A slight mention as well regarding the atmosphere, use of sound, and music. It is still great, but I haven't really put enough attention into it to give you the minute details, I might later.
 

Dabamash

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Sep 10, 2008
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Reading your review shows me exactly what mine is missing. I enjoyed it and it has made me consider actually buying the new Silent Hill. Good one Sqeaksx.
 

G-Virus

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Jun 15, 2008
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I was so disappointed by this game.

I am a die-hard fan of the Silent Hill series, love 'em to death, but this game...wow, it just hurt me. After all that hype...sure, it had a great story and the graphics and enemy design were phenomenal, but everything else really sucked.
 

Squeaksx

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Jun 19, 2008
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Wait...Great story...
Graphics..
Enemy design..
Isn't that what fucking Silent Hill is known for dammit!?! What the flying butt-fuck?
I mean I doubt that it is known for its great camera angles or gameplay elements besides the puzzles!?! What the fuck? Sorry for my swearing, but this was completely ridiculous.

No I'm not trolling, what else is there in Silent Hill? I honestly doubt that you are a fan of the Silent Hill series my friend if you don't obviously realize that these are the parts of the game that made Silent Hill a god-send series..Like I said the game was not known for the combat, controls, camera angles, or platforming...No! It is known for the incredible story, quite impressive graphics, and the truly inventive enemy design.

Due a bit of research before you flame.
 

meatloaf231

Old Man Glenn
Feb 13, 2008
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G-Virus post=326.73101.787794 said:
I was so disappointed by this game.

I am a die-hard fan of the Silent Hill series, love 'em to death, but this game...wow, it just hurt me. After all that hype...sure, it had a great story and the graphics and enemy design were phenomenal, but everything else really sucked.
Really, aren't those the three things that Silent Hill is about? How can you decry it for sucking at everything it's not trying to do?
 

Squeaksx

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Jun 19, 2008
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Play it at dark with the lights off and at 4 a clock in the morning...Secondly we've played so many horror games lately that what could have scared us even a year ago doesn't now. I think if people could someone re-sensitize themselves to things then they could be shocked a bit easier. I am somewhat able to do that myself so perhaps that is why I am able to enjoy the game in terms of horror value.
 

hippo24

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Apr 29, 2008
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Thanks i was having trouble finding a clear opinion on this game. I might get this game now that you have clarified a few things for me.