Radical Entertainment Goes Under

Ruedyn

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Jun 29, 2011
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I assume this is because Prototype 2 didn't really have an opening for a sequel? Too bad, I liked that game.
 

unstabLized

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Mar 9, 2012
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ANDDDDDDDDDD 10 POINTS GO TO ACTIVISION, AS THEY MAKE A GREAT COMEBACK INTO THE COMPETITION! Looks like we have a close one here folks! It's Activision and EA going head to head for the world cup of Douchebaggery!! Who will fire the most, and who will sink first! Stay tuned to find out, as EA prepares to make a great move on Activision by disbanding Dead Space!
 

jollybarracuda

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Oct 7, 2011
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Wow, that's really a shame. The Prototype games (2, in particular) were great, and I was hoping Radical could continue making entries in the series and build upon it's interesting concepts. Best of luck to all of them.
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Baresark said:
How do you do a year over year comparison for something that was out for one month?

You don't. They can say that it under performed or didn't meat sales expectations, but you can't do a year over year comparison. That seems idiotic to me. And how is Modern Warfare 3 not stiff competition?
That's overall sales, not just Prototype 2. So while it was at the big dog for the month, the pack as a whole was considerably smaller than it was a year before.

As for Modern Warfare 3, it was, what, five or six months old when Prototype 2 came out? Yes, it's a behemoth franchise, but it just cannot be selling its big numbers that long after launch.
 

Lunar Templar

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Sep 20, 2009
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AC10 said:
EA SAID it a few weeks ago. Activision's been DOING it for years.
*shrugs* Activision almost never turns out anything worth paying attention to, thus, i ignore them almost totally

5t3v0 said:
evil is evil.
'mastermind' or 'idiot' status is moot since both are actively screwing customers as well as they're own studios. so i see little reason to differentiate between the two

fortunately, nether know how to make a game i want, save, like once every 5 years or so, so i don't have to give them money
 

Professor Plum

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Apr 4, 2012
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I called this! With Prototype 1 they tried to do too much and perfected nothing (such as the combat system) when Prototype 2 was announced I was basically hoping for a polished version of Prototype 1, but instead they just jammed in more random crap.
 

Vrach

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Jun 17, 2010
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Nooooooooo! That sucks arse, both for the studio/jobs lost and the lost Prototype seqels. Prototype was fun as hell (still waiting on that PC release for P2). It wasn't exactly a masterpiece in terms of story, but it had some potential (loved the small bits of cutscenes storytelling bit, was a cool mechanic for delivering the story's background) and the gameplay was one of the most fun in all the games I've ever played.

It's a bloody shame :(
 

tautologico

e^(i * pi) + 1 = 0
Apr 5, 2010
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matrix3509 said:
Lets see here:

Game budgets are expanding at basically a linear rate, while sales figures are stagnant or falling....

Clearly the only solution to this is to gut every studio not making a CoD game.
I just read from some guy on twitter: "With Radical's closing, Activision now owns 12 internal development studios. 6 of those are working on Call of Duty products".

Don't know if this is true, but if it is, that's something quite interesting.
 

Steve the Pocket

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Mar 30, 2009
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Oh good. After all the shit EA and THQ have pulled in the last year, people needed a reminder of why Activision is evil too.

Valve, seriously, just start like five spinoff studios and hire everyone who the other guys lay off to staff them. You can totally afford it.
 

The_Waspman

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Sep 14, 2011
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I do feel bad for those who have lost their jobs because of this (though it does sound like at least some of them are being shifted onto other thing) and wish them all the best.

Right, now that thats all the good karmic stuff out of the way...

I read this headline and I'll admit, I actually felt joy. Pure unadulterated joy. Because to me, Prototype is hands down, the single worst game in the universe. Mere words alone are incapable of describing just how much loathing I have for that game, and when i heard it was getting a sequel... That was my breaking point, when I handed in my resignation from the human race.

Still, best of luck finding new jobs all you developer folks. Not an easy thing to do in this climate of developer-cide thats going on...
 

vxicepickxv

Slayer of Bothan Spies
Sep 28, 2008
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tautologico said:
matrix3509 said:
Lets see here:

Game budgets are expanding at basically a linear rate, while sales figures are stagnant or falling....

Clearly the only solution to this is to gut every studio not making a CoD game.
I just read from some guy on twitter: "With Radical's closing, Activision now owns 12 internal development studios. 6 of those are working on Call of Duty products".

Don't know if this is true, but if it is, that's something quite interesting.
This is a list of owned Activision studios. Beachhead Studios, Beenox, DemonWare, FreeStyleGames, High Moon Studios, Infinity Ward, Neversoft, Raven Software, Sledgehammer Games, Toys For Bob, Treyarch, and Vicarious Visions.

That's all 12 of them. Of the 12, I know at least 3 of them are working on CoD games, and another 3 wouldn't surprise me.
 

Frostbite3789

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Jul 12, 2010
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cal24 said:
And the developers who made The Simpsons: Hit and Run are gone.

I will be anticipating the time, when the Call Of Duty franchise stops making money, just to see how Activision reacts when they realise that they shut down all of the developers, who could be making them money now.
They'll still have WoW and whatever else Blizzard pumps out that will sell millions of copies. Because they still somehow have a lot of goodwill.
 

Frostbite3789

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Jul 12, 2010
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vxicepickxv said:
tautologico said:
matrix3509 said:
Lets see here:

Game budgets are expanding at basically a linear rate, while sales figures are stagnant or falling....

Clearly the only solution to this is to gut every studio not making a CoD game.
I just read from some guy on twitter: "With Radical's closing, Activision now owns 12 internal development studios. 6 of those are working on Call of Duty products".

Don't know if this is true, but if it is, that's something quite interesting.
This is a list of owned Activision studios. Beachhead Studios, Beenox, DemonWare, FreeStyleGames, High Moon Studios, Infinity Ward, Neversoft, Raven Software, Sledgehammer Games, Toys For Bob, Treyarch, and Vicarious Visions.

That's all 12 of them. Of the 12, I know at least 3 of them are working on CoD games, and another 3 wouldn't surprise me.
Four, Neversoft was moved to CoD. Outside of that, I can't even say I've heard of any of those studios. And Sledgehammer does CoD stuff.
 

EHKOS

Madness to my Methods
Feb 28, 2010
4,815
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AHAHAHAHA I DANCE ON THEIR GRAVE! They mutilated the remains of Crash, I have no remorse. TINY THE TIGER IS NOT A FEMININE MIKE TYSON.
 

mindlesspuppet

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Jun 16, 2004
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Maybe Activision just doesn't know when to release games?

The released Prototype 1 a month after inFamous came out, and people couldn't tell the difference between the two.

Then they release Prototype 2 the month before two of the most anticipated games of the year (perhaps of the decade). If I know I'm going to be spending $120+ on new games in May, I'm less inclined to buy a new game at $60 in April.
 

Xman490

Doctorate in Danger
May 29, 2010
1,186
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This is what happens when you try to get a game sold like how AAA games flooded the market half a year before your release. Lightning never strikes twice in the same place.

It's too bad, really, since P2 is a satisfying-enough game to be put in ranks with Skyrim and MW3. And now Prototype won't get the much smarter sequel that it deserves (for Heller being a brute).
 

Nurb

Cynical bastard
Dec 9, 2008
3,078
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It's the corporate age of gaming, All the gamers at the end of the 90's saw this coming:
-You let yourself be bought out
-You're told you'll have "complete freedom to make games"
-Finish a game
-Publisher starts to give orders
-You churn out sequels until people are sick of it
-Your studio is closed down
-Employees are recycled into other areas or laid off

It's going to happen with Bioware, just wait until EA decides they're no longer useful. They already showed signs of meddling in the middle of DA:O development with EA making them put in in-game adverts and day-one DLC, then completely taking over with directives over DA2 and it's "accessable", "streamlined" hack-n-slash changes.

Big publishers are bad news. The people that make games are no longer the ones making decisions about large portions and key features. The sooner EA, Activision, and Ubisoft collapse or go bankrupt the better
 

Jhooud

Someone's Dad
Nov 29, 2011
224
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That's a shame, I really did enjoy the Prototype games. Here's another hope that everyone lands on their feet.
 

Jolly Co-operator

A Heavy Sword
Mar 10, 2012
1,116
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Damn, that's a shame. I've really enjoyed the Prototype franchise. Hell, Prototype 2 is a contender for my favorite game so far this year.

Does Activision even have good reason for firing them? From what I heard Prototype 2 sold quite well. And personally, I think Prototype 2 was nearly everything a sequel should be. It improved on most of the grievances I had with the first game, and it was a hell of a lot of fun.