It's been a while since I've played any competitive games where ragequitting is an option.
I still remember the days when I used to play Guitar Hero III online competitively. Every other person I went up against would choose Through The Fire And Flames by Dragonforce for their first song on Pro Face-Off, and because I had to play that song so many times I got to learn the patterns and eventually got relatively okay at playing it. People continued to pick it, apparently assuming I would do terribly so they'd win, but as my score quickly rocketed above theirs, they'd ragequit.
My most recent ragequit would probably be people leaving LFR when I still played World of Warcraft.
If you're on about the times when I ragequit.. pretty much the only circumstances are when I'm being verbally abused (non-stop) or if the server/my internet is being horribly laggy.
I still remember the days when I used to play Guitar Hero III online competitively. Every other person I went up against would choose Through The Fire And Flames by Dragonforce for their first song on Pro Face-Off, and because I had to play that song so many times I got to learn the patterns and eventually got relatively okay at playing it. People continued to pick it, apparently assuming I would do terribly so they'd win, but as my score quickly rocketed above theirs, they'd ragequit.
My most recent ragequit would probably be people leaving LFR when I still played World of Warcraft.
If you're on about the times when I ragequit.. pretty much the only circumstances are when I'm being verbally abused (non-stop) or if the server/my internet is being horribly laggy.