KEM10 said:
Mezmer said:
I've heard every time you die, the game gets harder.
A game of perpetual difficulty? I find that hard to believe. I know some end up dumbing down the ai and making them weaker the more you die, but to do in reverse is just asking for no one to complete or play the second when it comes out.
The way it works is there are seven levels of "World Tendency". Pure white being +3 and pure black being -3. Every time you die in body form the world tendency goes down one. Every time you kill a black phantom or boss the world tendency goes up 3.
Every lower level has stronger monsters and if you get down low enough (pure black) extra, very strong, monsters get added to level. In addition NPC's become black phantoms and attack you. They also tend to be VERY strong.
The trade off is in pure black mode the game is the hardest but the drop rate for stones used in upgrading weapons is increased. In pure white mode the game is easiest and the drop rate for healing items is increased.
Also there are certain events in the levels that only occur at pure white or pure black. For example "Magic Sword Makoto" is only available if you have pure white world tendency because otherwise it will be placed on a rock out of reach. With pure white its on the ground next to the rock.