archvile93 said:
Riku said:
I'm glad they decided to get rid of a controller. As Andreas states "it's just a crutch really" and it is.
We have been used to it for 20 years now, as this was standard. I don't know why there is such uproar in this market.
Mobile phones and computers have advanced rapidly and these now incorporate touch, voice and sometimes even movement-based functions and no one bats an eyelid.
I know that gaming is a more interactive medium with what is essentially a harder-core support structure, yet I for one will love the chance to be able to immerse myself in a game with motion controls.
What Kinect (and the Xbox360) needs is 3D + blu-ray support, a nice 3DTV and then with Kinect you have an immersive experience right there all ready.
It needs hard-core games, yes. This is a fact and I do look forward to the day til we get the likes of Halo (or a similar epic sci-fi FPS) with Kinect controls.
Movement may be a bit hard (yet not impossible) to incorporate but shooting would be a dream.
It would be exactly as if you were aiming yourself.
How will I shoot with a controller free control system? More importantly, how will I even walk? March in place? I do like this kind of technology but these issues need to be worked out before it becomes viable. Besides, in a shooting game your character carries a gun like anyone would in real life if they wanted to shoot someone. How does a controller free control system accomodate this? I guess I could hold my hands in a posistion I would hold a gun in, but that seems even less immersive than a controller.
I think initially there will be the need to have an on-rails type of shooter/whatever until the devs can figure out a way of pure movement.
Kinect does have voice controls, so if you wanted to fire or switch weapons then for example you could shout at the game 'Grenade' and a grenade would be selected and then you could move your arm to imitate a throw (with possibilities of bowling a grenade, lobbing or arching a throw for example) and then other weapons would follow suit.
With a gun, then im sure the Kinect would be able to instruct you to hold your hands in a manner to imitate a gun (so it picks up movement) and then be able to pick up a trigger-like movement with your finger to fire.
obisean said:
Question. How without buttons is (what game I would imagine is going to happen) Tiger Woods going to know if I'm doing a practice swing or a normal swing? On the Wiimote I hold B for a normal swing, I would imagine Sony will do similar, but how will Kinect know?
That cropped up in my head during this article.
As I just stated, with voice controls you would be able to say 'Practice swing' to enable a practice swing mode and then 'Normal Swing' to enable a real swing mode