The Institute sucks as they are greedy and hoard their Snyth Gorillas. Be cool to have a Synth Gorilla companion and release it to go King Kong on your enemies. Played as BoS so as to punish them. 
Alright, well, to sate my curiosity, I went back to an earlier save and played through the Minutemen questline to the end, just to see what differences (if any) there are.IceForce said:They kinda are, insofar as it's impossible to fail the Minutemen questline, effectively making them the default 'fall back' faction in case you screw up all the others. (The same as if you killed House, killed Caesar, and pissed off the NCR in FONV, you could still complete the game by taking the Yes Man path.)Dansen said:The Minutemen really should have been the "Yes Man" of this game, they feel too far removed from the conflicts involving the institute.
In FO4 you can fail the BoS questline by attacking Maxson, you can get kicked out of the Institute and fail their questline by attacking Father (which, somewhat comically, also fails the Railroad questline too, because part of the Railroad questline involves you working with Father for a bit while the Railroad organizes things off-screen). But as far as I can tell, you can't ever piss off the Minutemen to the point where you can no longer do quests for them.
I think I missed that part, where did you find it? Also, yay for Bethesda acknowledging that Fallout games other than their own exist!Zontar said:Fallout 4 points towards an NCR victory at the battle of Hoover Dam, which, let's be frank, makes the most sense given they're an actual nation and have actual stability.Zen Bard said:Nothing about them made sense. The real Roman Empire brought stability, technology and a chance at a better life to the conquered territories. These guys don't even do that. Their arrogance was unfounded, their firepower was laughable and only Legate Lanaius was a credible threat.
NPCs make mention of the Battle of Hoover Dam being an NCR victory, with the story of the battle having spread all the way to Boston. Given the game takes place 7 years after New Vegas, and the fact that the NCR are the "good" faction of New Vegas points towards it being in reference to the second battle instead of the first. This is only reinforced by the fact that New Vegas showed that it only took 3 years for printed copies of the Wasteland Survival Guide to go from D.C. all the way to New Vegas, so it's not as though word of mouth for the second battle shouldn't have reached Boston in more then twice that time.vallorn said:I think I missed that part, where did you find it? Also, yay for Bethesda acknowledging that Fallout games other than their own exist!Zontar said:Fallout 4 points towards an NCR victory at the battle of Hoover Dam, which, let's be frank, makes the most sense given they're an actual nation and have actual stability.Zen Bard said:Nothing about them made sense. The real Roman Empire brought stability, technology and a chance at a better life to the conquered territories. These guys don't even do that. Their arrogance was unfounded, their firepower was laughable and only Legate Lanaius was a credible threat.
Ok... Yeah... I actually really like the whole concept behind the Luddites that they showed, a society who abhor anything not made by a person's own hands because they believe that kind of thing is what brought about The Great War. It would make for a good faction with Fallout 4's gun modding/crafting system in mind and, so as not to spoil anything, their leader is fantastic. A game with them as a faction would probably put most of Fallout 4's factions to shame simply because The Luddites actually seem to have something of a ruthless streak when it comes to destroying technology they deem 'unclean' without being cartoonishly evil. Also they all seem to speak with Australian accents so that's good too.Zontar said:NPCs make mention of the Battle of Hoover Dam being an NCR victory, with the story of the battle having spread all the way to Boston. Given the game takes place 7 years after New Vegas, and the fact that the NCR are the "good" faction of New Vegas points towards it being in reference to the second battle instead of the first. This is only reinforced by the fact that New Vegas showed that it only took 3 years for printed copies of the Wasteland Survival Guide to go from D.C. all the way to New Vegas, so it's not as though word of mouth for the second battle shouldn't have reached Boston in more then twice that time.vallorn said:I think I missed that part, where did you find it? Also, yay for Bethesda acknowledging that Fallout games other than their own exist!Zontar said:Fallout 4 points towards an NCR victory at the battle of Hoover Dam, which, let's be frank, makes the most sense given they're an actual nation and have actual stability.Zen Bard said:Nothing about them made sense. The real Roman Empire brought stability, technology and a chance at a better life to the conquered territories. These guys don't even do that. Their arrogance was unfounded, their firepower was laughable and only Legate Lanaius was a credible threat.
Given Bethesda is acknowledging New Vegas, it also means whatever non-numbered entry from another studio between the last of the DLC for 4 and the release of 5 will probably also be canon. Of course, what I REALLY want for Christmas would be Fallout Lore's "The Storyteller" and its Kingdom of Ludd to both be canonized.
Exactly. King Ludd was only shown for like 5 minutes but he seemed like a more fleshed out character then Caesar or the Institute where and with a logical reasoning behind what he does. I mean sure pretty much everyone who isn't one of them disagrees, but you can understand the reasoning they have. As either the neutral or the evil faction, they'd be a great addition to any future Fallout game.vallorn said:It would make for a good faction with Fallout 4's gun modding/crafting system in mind and, so as not to spoil anything, their leader is fantastic.