Rayman was always a favourite of mine. The first Rayman was the first game I ever played. I will try to remain unbiased but its a great game. There will be spoilers in this and I know that this is an old game but I feel I should warn you first. Also, I never actually finished the game and I'll admit that it was because the game was too hard for me but I got a bit further than the first boss.
[HEADING=2]Goat reviews Rayman 2[/HEADING]
[img_inline width="300" height="300" align=left]http://www.rayman-fanpage.de/allgames/g2/box_polen/rayman2_pc_box_410_front_pl.jpg[/img_inline]
Plot
The plot starts off with Rayman being trapped in a prison. He has been imprisoned by the space pirates, a group of metel, robotic creatures who, yeah you guessed it, are from space and dress like pirates. The universe that the gameplay is held in is called "The Glade of Dreams".
Soon, one of Rayman's friends, Globox, is thrown into the cell with Rayman. Rayman has given up all hope of escape but Globox gives him a silver lum (a small glowfly sort of thing) and Rayman gets his powers back. Rayman then escapes through a small hole in the side that he blasts open with his new powers. As he and Globox slide out of this hole, they fall and are separated. You then have to navigate around on a linear path to be reunited with Globox. You find a little faerie thing that gives you helpful little comments and tells you how to use your powers.
Later, you find Globox but you too are separated again due to him wanting to save his fanily from something. You are left with the information that the world spirit is dying and that you need to collect 1000 yellow lums and 4 super powerful masks to restore it. Hopefully, then the useless world spirit would then help you kick the pirates' arses.
You must then explore different terrains and encounter different enemies that Admiral Razorbeard, high commander of the space pirates pits against you. Some are just natural enemies though such as Pirahnas and poison water. In the end though, I assume that you collect all the said things and proceed to win the game. Here is a link to the wikipedia page for the ending that I never achieved: http://en.wikipedia.org/wiki/Rayman_2
Graphics and level design
Do remember that this game was released in 1999. It was pretty damn revolutionary for it's genre. Most platformers had been 2D until then and Rayman 2 was the first game to make platformers the awesome 3D games that they are today. You are invited into lots of different environments that were all beautifully designed. There was a swamp level, an ice level, swimming levels and much more. The developers made use of many great concepts for creatures and made each and every challenge new and interesting. The reason I didn't complete the game was not through boredem but because the game had beaten me. It was pretty hard actually but that's what some games are for; to challenge you and to make you use your brain a little bit more.
The levels were quite linear but what can you ask for in a platformer? That's the way a platformer is usually built up around (or so I think). A good platformer should have you following a linear path riddled with some interesting objects/puzzles to hinder you. After navigating round these, there should be some sort of big-ish encounter where you are tested a bit more that usual and I think that Rayman 2 hit the nail on the head.
Summery
I think that altogether, Rayman 2 was and still is one of the best platformers around. It was new and inventive, and genuinely fun to play. It made you think of ways to get around problems and was challenging enough to keep me interested. I don't know if it is still buyable but if you could manage to get your hands on it somehow, I seriously recommend giving it a good try. Sure, the graphics aren't amazing and the voice acting is a bit dodgy but the game is still very satisfying.
Well, that idea of me not being biased went flying out the window. Hope you enjoyed the review and please comment with some constructive criticizm and/or a pat on the back.
[HEADING=2]Goat reviews Rayman 2[/HEADING]
[img_inline width="300" height="300" align=left]http://www.rayman-fanpage.de/allgames/g2/box_polen/rayman2_pc_box_410_front_pl.jpg[/img_inline]
Plot
The plot starts off with Rayman being trapped in a prison. He has been imprisoned by the space pirates, a group of metel, robotic creatures who, yeah you guessed it, are from space and dress like pirates. The universe that the gameplay is held in is called "The Glade of Dreams".
Soon, one of Rayman's friends, Globox, is thrown into the cell with Rayman. Rayman has given up all hope of escape but Globox gives him a silver lum (a small glowfly sort of thing) and Rayman gets his powers back. Rayman then escapes through a small hole in the side that he blasts open with his new powers. As he and Globox slide out of this hole, they fall and are separated. You then have to navigate around on a linear path to be reunited with Globox. You find a little faerie thing that gives you helpful little comments and tells you how to use your powers.
Later, you find Globox but you too are separated again due to him wanting to save his fanily from something. You are left with the information that the world spirit is dying and that you need to collect 1000 yellow lums and 4 super powerful masks to restore it. Hopefully, then the useless world spirit would then help you kick the pirates' arses.
You must then explore different terrains and encounter different enemies that Admiral Razorbeard, high commander of the space pirates pits against you. Some are just natural enemies though such as Pirahnas and poison water. In the end though, I assume that you collect all the said things and proceed to win the game. Here is a link to the wikipedia page for the ending that I never achieved: http://en.wikipedia.org/wiki/Rayman_2
Graphics and level design
Do remember that this game was released in 1999. It was pretty damn revolutionary for it's genre. Most platformers had been 2D until then and Rayman 2 was the first game to make platformers the awesome 3D games that they are today. You are invited into lots of different environments that were all beautifully designed. There was a swamp level, an ice level, swimming levels and much more. The developers made use of many great concepts for creatures and made each and every challenge new and interesting. The reason I didn't complete the game was not through boredem but because the game had beaten me. It was pretty hard actually but that's what some games are for; to challenge you and to make you use your brain a little bit more.
The levels were quite linear but what can you ask for in a platformer? That's the way a platformer is usually built up around (or so I think). A good platformer should have you following a linear path riddled with some interesting objects/puzzles to hinder you. After navigating round these, there should be some sort of big-ish encounter where you are tested a bit more that usual and I think that Rayman 2 hit the nail on the head.
Summery
I think that altogether, Rayman 2 was and still is one of the best platformers around. It was new and inventive, and genuinely fun to play. It made you think of ways to get around problems and was challenging enough to keep me interested. I don't know if it is still buyable but if you could manage to get your hands on it somehow, I seriously recommend giving it a good try. Sure, the graphics aren't amazing and the voice acting is a bit dodgy but the game is still very satisfying.
Well, that idea of me not being biased went flying out the window. Hope you enjoyed the review and please comment with some constructive criticizm and/or a pat on the back.