Found some news that might mean MS and other Companys are finally taking notice of all the hackers and modders out there right under their noses.
Seems like Rockstar are putting an end to RDR gamesavers and hackers by Perma banning everyone for anyone who has ilegally influenced the MP side of the game.
TAKEN FROM PRODUCTREVIEWS
"Today is the day of reckoning for some Red Dead Redemption owners, as we can confirm that Rockstar will be handing out permanent multiplayer bans for anyone caught using hacked game saves. As reported from Eurogamer, bans apply for both the Playstation Network and Xbox Live, as Rockstar are staying true to their word after previous warnings. Here is what they had to say on the matter:
"Starting on Tuesday 24th August we will be swiftly and indefinitely banishing from the world of Red Dead Redemption multiplayer all Gamertags and PSN IDs we've detected with hacked game saves."
Microsoft have also jumped on the banhammer wagon by banning all those players who got early access to Reach and were stupid enough to head onto XBL with it....
TAKEN FROM SOFTPEDIA
"Halo: Reach is one of the biggest video game launches of this fall and publisher Microsoft has taken some pretty tough measures on those who have obtained the new Spartan featuring game early and have been playing it on Xbox 360 console that are connected to the Live service.
It seems that at some point in early August a community of gamers took advantage of a glitch on the virtual marketplace that Microsoft maintains for the Xbox 360 and managed to get access to a playable version of Halo: Reach.
Then the game mad its way to file sharing sites, meaning that it can be downloaded and can be played by those who have modded their Xbox 360 in order to pirate games or for other purposes.
Microsoft is not thrilled about its highly prized video game leaking out about one month before the actual launch date and is taking action, banning those who are playing the game from all Live services.
Stephen Toulouse, who is the director of policy and enforcement for Xbox Live, posted on Twitter that, "As with all unauthorized play on Xbox Live, anyone playing any unauthorized title runs the risk of account permaban and console. Remember, legit store bought copy runs no risk of ban. Key word: UNAUTHORIZED. We have ways of knowing."
A statement from Microsoft adds that, "Microsoft's commitment to combat piracy and support safer and more secure gameplay for the 25 million members of the Xbox Live community remains a top priority. All consumers should know that piracy is illegal, violates the Xbox Live terms of use, and will void their warranty and result in a ban from Xbox Live."
What Are your thoughts on this and the growing increase in Online hacking, gamesaving and Jtags ??
Sorry if this has been already posted, but i felt like its about damn time the industry took thier hands out of their pockets and took notice.
Seems like Rockstar are putting an end to RDR gamesavers and hackers by Perma banning everyone for anyone who has ilegally influenced the MP side of the game.
TAKEN FROM PRODUCTREVIEWS
"Today is the day of reckoning for some Red Dead Redemption owners, as we can confirm that Rockstar will be handing out permanent multiplayer bans for anyone caught using hacked game saves. As reported from Eurogamer, bans apply for both the Playstation Network and Xbox Live, as Rockstar are staying true to their word after previous warnings. Here is what they had to say on the matter:
"Starting on Tuesday 24th August we will be swiftly and indefinitely banishing from the world of Red Dead Redemption multiplayer all Gamertags and PSN IDs we've detected with hacked game saves."
Microsoft have also jumped on the banhammer wagon by banning all those players who got early access to Reach and were stupid enough to head onto XBL with it....
TAKEN FROM SOFTPEDIA
"Halo: Reach is one of the biggest video game launches of this fall and publisher Microsoft has taken some pretty tough measures on those who have obtained the new Spartan featuring game early and have been playing it on Xbox 360 console that are connected to the Live service.
It seems that at some point in early August a community of gamers took advantage of a glitch on the virtual marketplace that Microsoft maintains for the Xbox 360 and managed to get access to a playable version of Halo: Reach.
Then the game mad its way to file sharing sites, meaning that it can be downloaded and can be played by those who have modded their Xbox 360 in order to pirate games or for other purposes.
Microsoft is not thrilled about its highly prized video game leaking out about one month before the actual launch date and is taking action, banning those who are playing the game from all Live services.
Stephen Toulouse, who is the director of policy and enforcement for Xbox Live, posted on Twitter that, "As with all unauthorized play on Xbox Live, anyone playing any unauthorized title runs the risk of account permaban and console. Remember, legit store bought copy runs no risk of ban. Key word: UNAUTHORIZED. We have ways of knowing."
A statement from Microsoft adds that, "Microsoft's commitment to combat piracy and support safer and more secure gameplay for the 25 million members of the Xbox Live community remains a top priority. All consumers should know that piracy is illegal, violates the Xbox Live terms of use, and will void their warranty and result in a ban from Xbox Live."
What Are your thoughts on this and the growing increase in Online hacking, gamesaving and Jtags ??
Sorry if this has been already posted, but i felt like its about damn time the industry took thier hands out of their pockets and took notice.