Reality in videogames...

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Pyroguekenesis

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Well, I have no idea what I was supposed to say for this...
But, do you think 'real-life' concepts should be in video games?
Any great examples of games that demonstrate this?
Any horrible examples of games that demonstrate this?
Basically anything to do with reality in video games and what do you think of it.
 

thiosk

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What? Well, this is a pretty common discussion topic.

I hate the following:

Z sucks because its not realistic.

Well, thats also pretty retarded, because if the game was realistic, you'd shoot one or two targets and then end up in prison for the rest of your life. After a lengthy trial. And your kids got taken away and sent to live with your crackhead ex-wife who sold them into sex slavery for a dime bag.
 

Pyroguekenesis

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kman123 said:
Make a realistic war game. Where you go through months of training, and then you're stationed in a post where you patrol areas where nothing happens, and you never fire your weapon. And then you get shot and spend the next year in hospital recovering, and quietly retire with your family to a domestic place.

I'll play it.

Just. Me.
Didn't that happen in The Onion's Modern Warfare 3 video hahaa?
 

spartan231490

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to an extent. If you deviate from reality too far, especially in something like cod or MoH that is set in a normal setting, it breaks suspension of disbelief, which distances you from the game. at the same time, we play video games to escape reality. If we wanted a perfectly realistic fps, we would join the marines.
 

IBlackKiteI

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Personally:

Realism? Yes

Reality? No


I see reality more as our everyday lives, or things that happen in life.
So reality in a game would be like the Sims but ridiculously boring.

On the other hand I see realism as aspects of reality, or what would happen.
Say a guy gets shot, hes in pain obviously and definately for at least the most part out of action.
Reality would be, as someone else said, playing as that guy in hospital recovering for a year.
 

IBlackKiteI

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RAKtheUndead said:
Agree completely, though you cant really blame a game developer for making 'unreal' games, even if they are under the guise of realism.

Can you imagine todays players of CoD and Halo playing the hell out of an Operation Flashpoint style game?
Hell, hardly any of them would even touch Metro 2033.

But if there was a CoD style game which truly was 'as close to war as you want to get' that was quite realistic without being boring, not fun or unplayable it may do well.
 

Pyroguekenesis

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Nintendolover222 said:
kman123 said:
Make a realistic war game. Where you go through months of training, and then you're stationed in a post where you patrol areas where nothing happens, and you never fire your weapon. And then you get shot and spend the next year in hospital recovering, and quietly retire with your family to a domestic place.

I'll play it.

Just. Me.
Dude, I'd play that. Just to see what it was like.
Check out The Onion's Modern Warfare 3 video haha, its pretty much that..
 

Seriphina

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I find the sims super boring, i play for a while then i get annoyed cos im controlling a char to do things that i do on a daily basis like have to sleep early and not have time for myself! I don't like playing games for reality that's why it's my escapism.
 

ClassicJokester

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RAKtheUndead said:
When I learned about Bad Company 2, I was so relieved to have a game where bullets are affected by gravity. I can't stand sniper rifles in other war games now.

If you are looking for a game that is more "realistic" than Call of Duty, try Hardcore BC2 Multiplayer. You need a medic to heal you, there is a very limited HUD (it displays the objectives, and not much else) and long-range encounters are amazingly intense.

I usually play sniper, and having sniper duels with someone -- taking shots to try judge the distance (Keep in mind that the medium sized maps are the roughly as large as Forge World in Reach) and bullet drop correctly for hitting a moving target in the noggin and the enemy is doing the same and zeroing in on you -- is some of the most fun I've had in a shooter.

Not to mention that the game has some drop-dead gorgeous jungles.
 

OrokuSaki

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.......no, reality is the absolute enemy of games. Imagine for a moment if CoD was realistic. You'd sneak around maybe fire off a few rounds, if your lucky you'll hit 2 people before you die. You can't duck and recover health, 1 bullet is a kill or fatal wounding, and no respawns, when you die in campaign mode the disk would have to self destruct. Or reality in an action game, like Dynasty Warriors....... your one little Asian man WILL NOT face down a legion of soldiers. The Prince of Persia would run out of sand because nobody can jump 30 feet horizontally dodge the spike trap AND duck the spinning blade.

I could go on, but it'd get repetitive because your character would die and based on the laws of reality you could never ever turn the game back on or start over ever again....... it'd route out casual gamers pretty quickly though.
 

Arduras

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Reality of games, its a mixed bag, I like to see a bit of realism, such as weapon swaying, iron sights, etc, all the good stuff. But there is a limit.

Hell, I've been in combat before (Afganistan) and what we -really- did was pretty much patrol, contact, fire a few rounds, IED, back off... Or we'd just bottle up in our Bushmasters or LAVs and call for air support... I'd like to see them make that into a game, wouldn't exactly be a best seller.
 

moretimethansense

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Some games need realisem, some don't

I was annoyed with Rainbow Six Vegas 2 cause when I wan't to play a realistic game I wan't realisim not what the developers think people want
Was I the only one that liked having to remember not to reload after every two shots?

I also like bullet drop in games where sniping is important.

Though there are also times when I want to play a six year old girl duel wielding M60s while fighting flying purple people eaters in games like that reality can suck it.

Arduras said:
Reality of games, its a mixed bag, I like to see a bit of realism, such as weapon swaying, iron sights, etc, all the good stuff. But there is a limit.

Hell, I've been in combat before (Afganistan) and what we -really- did was pretty much patrol, contact, fire a few rounds, IED, back off... Or we'd just bottle up in our Bushmasters or LAVs and call for air support... I'd like to see them make that into a game, wouldn't exactly be a best seller.
Maybe not but I'd play it.
 

moretimethansense

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OrokuSaki said:
.......no, reality is the absolute enemy of games. Imagine for a moment if CoD was realistic. You'd sneak around maybe fire off a few rounds, if your lucky you'll hit 2 people before you die. You can't duck and recover health, 1 bullet is a kill or fatal wounding, and no respawns, when you die in campaign mode the disk would have to self destruct. Or reality in an action game, like Dynasty Warriors....... your one little Asian man WILL NOT face down a legion of soldiers. The Prince of Persia would run out of sand because nobody can jump 30 feet horizontally dodge the spike trap AND duck the spinning blade.

I could go on, but it'd get repetitive because your character would die and based on the laws of reality you could never ever turn the game back on or start over ever again....... it'd route out casual gamers pretty quickly though.
Reality is unrealistic?

http://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4

http://www.cracked.com/article_18810_the-5-most-epic-one-man-rampages-in-history-war.html

http://en.wikipedia.org/wiki/Free_running

When you play a game realistic or not you play an exeptional individual

Also The Prince could never make a thity foot veritical leap 4 or 5 foot maybe,
besides POP was never meant to be realistic a realistic game would have to be built to be realistic from the ground up.
 

OrokuSaki

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moretimethansense said:
OrokuSaki said:
.......no, reality is the absolute enemy of games. Imagine for a moment if CoD was realistic. You'd sneak around maybe fire off a few rounds, if your lucky you'll hit 2 people before you die. You can't duck and recover health, 1 bullet is a kill or fatal wounding, and no respawns, when you die in campaign mode the disk would have to self destruct. Or reality in an action game, like Dynasty Warriors....... your one little Asian man WILL NOT face down a legion of soldiers. The Prince of Persia would run out of sand because nobody can jump 30 feet horizontally dodge the spike trap AND duck the spinning blade.

I could go on, but it'd get repetitive because your character would die and based on the laws of reality you could never ever turn the game back on or start over ever again....... it'd route out casual gamers pretty quickly though.
Reality is unrealistic?

http://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4

http://www.cracked.com/article_18810_the-5-most-epic-one-man-rampages-in-history-war.html

http://en.wikipedia.org/wiki/Free_running

When you play a game realistic or not you play an exeptional individual

Also The Prince could never make a thity foot veritical leap 4 or 5 foot maybe,
besides POP was never meant to be realistic a realistic game would have to be built to be realistic from the ground up.
A valid point, but in online multiplayer it's everyone's an "Exceptional Individual" (or at least that's what MMO's tell us) and it doesn't stop the fact that in order to be realistic you'd have to calculate regional damage to the EXTREME (There's a point on a persons leg that if you shoot, they bleed out in I think it was less that a minute, anywhere but that spot and they're fine) and once you're dead the game would have to end in the fairness of being realistic..... which would cause psychotic fits of rage (Maybe not to you, but I certainly would).
All in all, i like games the way they are mostly, I mean graphic have little in the way of improvement and some games still have bugs to be worked on, but if you think about making a game 100% realistic...... platformers would have you sitting on broken limbs, shooters would have you dead, and there's just no injecting realism into an RPG, it'd just bring everyone down.
 

moretimethansense

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OrokuSaki said:
moretimethansense said:
OrokuSaki said:
.......no, reality is the absolute enemy of games. Imagine for a moment if CoD was realistic. You'd sneak around maybe fire off a few rounds, if your lucky you'll hit 2 people before you die. You can't duck and recover health, 1 bullet is a kill or fatal wounding, and no respawns, when you die in campaign mode the disk would have to self destruct. Or reality in an action game, like Dynasty Warriors....... your one little Asian man WILL NOT face down a legion of soldiers. The Prince of Persia would run out of sand because nobody can jump 30 feet horizontally dodge the spike trap AND duck the spinning blade.

I could go on, but it'd get repetitive because your character would die and based on the laws of reality you could never ever turn the game back on or start over ever again....... it'd route out casual gamers pretty quickly though.
Reality is unrealistic?

http://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4

http://www.cracked.com/article_18810_the-5-most-epic-one-man-rampages-in-history-war.html

http://en.wikipedia.org/wiki/Free_running

When you play a game realistic or not you play an exeptional individual

Also The Prince could never make a thity foot veritical leap 4 or 5 foot maybe,
besides POP was never meant to be realistic a realistic game would have to be built to be realistic from the ground up.
A valid point, but in online multiplayer it's everyone's an "Exceptional Individual" (or at least that's what MMO's tell us) and it doesn't stop the fact that in order to be realistic you'd have to calculate regional damage to the EXTREME (There's a point on a persons leg that if you shoot, they bleed out in I think it was less that a minute, anywhere but that spot and they're fine) and once you're dead the game would have to end in the fairness of being realistic..... which would cause psychotic fits of rage (Maybe not to you, but I certainly would).
All in all, i like games the way they are mostly, I mean graphic have little in the way of improvement and some games still have bugs to be worked on, but if you think about making a game 100% realistic...... platformers would have you sitting on broken limbs, shooters would have you dead, and there's just no injecting realism into an RPG, it'd just bring everyone down.
I don't think anyone is arguing in favor of all games being hyper realistic just make a few for niche appeal, a few quite realistic for those that like that and the rest for the general gaming community.

I prefer when developers place entertainment value over realism most of the time but there's no reason that entertainment and realism have to be mutually exclusive concepts.

And I can sorta see a market for a realistic RPG remember realistic mecanics doesn't have to mean realistic world or current day.

Imagine a medieval setting action RPG where you build your stats through training, jousting or entering tournaments your sword skill determines how acurateley and quikly you strike,
you shield stat dtermines how much force from the enemy's blow is deflected,
Your agility dtermines how quikly you recover from being wrong footed or how likly you are to avoid being knoced down.

Or a modern day Vampire RPG Where the difference between humans and vampires is made ovious in the a .38 to the gut will for a human mean a hospital visit but to a vampire nothing more than a painful reminder not to get shot.

It may not appeal to everyone but I can see a market for it.
 

Yosato

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Personally? No. I hate realism in games, and people who say it's essential annoy me. While I can appreciate the accuracy of games like Forza and Operation Flashpoint, I'd still rather play Burnout, Mario Kart, Halo and Gears of War.
 

Something Amyss

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moretimethansense said:
Reality is unrealistic?

http://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4

http://www.cracked.com/article_18810_the-5-most-epic-one-man-rampages-in-history-war.html

http://en.wikipedia.org/wiki/Free_running

When you play a game realistic or not you play an exeptional individual

Also The Prince could never make a thity foot veritical leap 4 or 5 foot maybe,
besides POP was never meant to be realistic a realistic game would have to be built to be realistic from the ground up.
Well, truth is stranger than fiction. Fiction has to be believable on some level, whereas the truth can be just...Weird.

But to the topic.

I'm a fan of both realism and...Errr...Fakeism. Few games would benefit from being truly realistic, but some genres do benefit from having realistic elements. Still, I can't see a Mario title benefiting from realism. I like fantasy titles, too. I don't see most RPGs benefiting from realism too much. Though I do sort of want to try Fallout NV's Hardcore mode.