As the title says, I'm looking for one as I have nothing to play atm.
What the game should have:
- FPP or TPP perspective
- fluent controls and combat
- dark atmosphere
- character creation and/or customisation
- open world
- fantasy setting
- interesting locations
- good, interesting and engaging storyline (or at least a non-lame, passable one)
- artstyle closer to realism (no colourful, bulky armors with spikes, Marcus Fenix-like bruisers, and "paddle" swords)
The game doesn't need to have ALL of those at once of course. If it meets most of the criteria, it's fine for me. Just focus on the underlined ones, as those are dealbreakers to me (I can make exceptions if the game's really worth overlooking some of its features).
What the game mustn't have:
-top-down/isometric perspective
-turn-based or "start-stop" combat
-overly complicated stats (by that I mean anything equally complicated to D&D-based games, where every stat is incomprehensible without knowledge of the system's rules)
What I've already played, that meets the criteria more or less (including "traditional" RPGs, that don't meet the criteria, but I thought I'd include them, so you know that I've played them already):
-Gothic 1* & 2*
-Risen*
-Witcher 1 & 2
-Dark Souls 1 & 2*
-TES games (literally all of them, even the most obscure ones like Battlespire or Redguard)
-Kingdoms of Amalur*
-Baldur's Gate*
-Two Worlds 1* & 2*
-Dragon Age: Origins* & DA2*
-Bound by Flame*
-Divine Divinity
-Divinity 2: Ego Draconis*
-Dungeon Siege
-Arcanum
-Icewind Dale (only a little)*
-Fallout 1, 2, 3* & NV
-Legend of Grimrock
-Vampire the Masquerade: Bloodlines*
-Dark Messiah (if you count it as an RPG)
-Arx Fatalis
-Fable: TLC & Fable III*
-Severance: Blade of Darkness*
*didn't like it
Thanks in advance for the suggestions (either this or making me realize I'm too picky to be pleased).
What the game should have:
- FPP or TPP perspective
- fluent controls and combat
- dark atmosphere
- character creation and/or customisation
- open world
- fantasy setting
- interesting locations
- good, interesting and engaging storyline (or at least a non-lame, passable one)
- artstyle closer to realism (no colourful, bulky armors with spikes, Marcus Fenix-like bruisers, and "paddle" swords)
The game doesn't need to have ALL of those at once of course. If it meets most of the criteria, it's fine for me. Just focus on the underlined ones, as those are dealbreakers to me (I can make exceptions if the game's really worth overlooking some of its features).
What the game mustn't have:
-top-down/isometric perspective
-turn-based or "start-stop" combat
-overly complicated stats (by that I mean anything equally complicated to D&D-based games, where every stat is incomprehensible without knowledge of the system's rules)
What I've already played, that meets the criteria more or less (including "traditional" RPGs, that don't meet the criteria, but I thought I'd include them, so you know that I've played them already):
-Gothic 1* & 2*
-Risen*
-Witcher 1 & 2
-Dark Souls 1 & 2*
-TES games (literally all of them, even the most obscure ones like Battlespire or Redguard)
-Kingdoms of Amalur*
-Baldur's Gate*
-Two Worlds 1* & 2*
-Dragon Age: Origins* & DA2*
-Bound by Flame*
-Divine Divinity
-Divinity 2: Ego Draconis*
-Dungeon Siege
-Arcanum
-Icewind Dale (only a little)*
-Fallout 1, 2, 3* & NV
-Legend of Grimrock
-Vampire the Masquerade: Bloodlines*
-Dark Messiah (if you count it as an RPG)
-Arx Fatalis
-Fable: TLC & Fable III*
-Severance: Blade of Darkness*
*didn't like it
Thanks in advance for the suggestions (either this or making me realize I'm too picky to be pleased).