This game does have some catches. You have to be the type for a long storyline, aka someone who generally reads novels. You have to have the patience to appreciate the realism of the horse rides between destinations. (Also not for the folks with a clinical fear of loading screens.)
And if you, like me, have those two things, you probably watched the end and tried to remember a video game you played during your entire life that came close to being as good a quality as Red Dead Redemption, under any aspect.
Yes they definitely came close to biting off more than they could chew in the graphics department. But, in today's business world, you can't sit around and wait for everything to be perfect. And the handful of glitches encountered in the game was not even close to enough to make it a bad game, considering the length of the game and size of the world.
It vastly improved a lot of the trivial aspects of RPGs, like for example, resource gathering is any combination, or single one of these three things: challenging, quick and/or fun.
The dialogue was parallel to none and they brought something almost virtually unexplored in video game development to the table, character mannerisms. Of course a lot of games put up the necessities, but no one ever made them as realistic as RDR did. The writing was a balanced blend of "classic" to remind us of the most noble of western tales and legends, and with enough "originality" to not bore us to death.
It's hard to explain how great of a game, and how great of a story it told without revealing certain parts of it to people who haven't completed it yet. But to the people on the fence, to people tried it and haven't really given it too much time after that, I've never had a video game make me feel so many different emotions so vibrantly and genuinely, and especially had so much interesting, compelling fun during the ride. I don't recommend, I insist.
And if you, like me, have those two things, you probably watched the end and tried to remember a video game you played during your entire life that came close to being as good a quality as Red Dead Redemption, under any aspect.
Yes they definitely came close to biting off more than they could chew in the graphics department. But, in today's business world, you can't sit around and wait for everything to be perfect. And the handful of glitches encountered in the game was not even close to enough to make it a bad game, considering the length of the game and size of the world.
It vastly improved a lot of the trivial aspects of RPGs, like for example, resource gathering is any combination, or single one of these three things: challenging, quick and/or fun.
The dialogue was parallel to none and they brought something almost virtually unexplored in video game development to the table, character mannerisms. Of course a lot of games put up the necessities, but no one ever made them as realistic as RDR did. The writing was a balanced blend of "classic" to remind us of the most noble of western tales and legends, and with enough "originality" to not bore us to death.
It's hard to explain how great of a game, and how great of a story it told without revealing certain parts of it to people who haven't completed it yet. But to the people on the fence, to people tried it and haven't really given it too much time after that, I've never had a video game make me feel so many different emotions so vibrantly and genuinely, and especially had so much interesting, compelling fun during the ride. I don't recommend, I insist.