I suppose, though it was very odd to see people all around me dying of dehydration and sun storke and such while you can run around and do whatever... Perhaps a system where you must drink water three times a day, five at absolute most. I would run into little campsites all over and be invited to sit at them, but they never served a purpose... Maybe if sitting at one had the others offer you food and water...Fattimus said:Sounds like he's asking for even more complicated stuff than Monster Hunter. Hot/Cold was only present in area where the weather was extreme (deserts, snow tundras). Sharpness, Health, and Stamina are it... as opposed to what he wants, which is Thirst, Hunger, Weariness, Dead Eye. Sometimes MH gave you buffs like Attack Up or Health Up from eating meals before leaving on hunts... but those only went away if you died, they weren't timed.Celtic_Kerr said:I think it was the number of meters that bothered him.Fattimus said:Wasn't it just two weeks ago that Yahtzee was saying how awful it was of Monster Hunter to "make sure you were properly prepared before setting out", and having "constantly decreasing meters" to be more realistic?
Hot/Cold
Sharpness
Health
Stamina
Many others in terms of items... Yahtzee is asking for a very simple version of it.
Health, Dead eye
Hunger, Stamina, Thirst
You still need to sleep, because that's saving your game, so building a healthy habit of that wouldn't impede you too bad...
But in the old west you can steal from others, wheras in monster hunter you're alone. So even ill prepared, you can rob your way through
Plus, you aren't actually alone in Monster Hunter. You can get NPC companions, or play online with others. You can *choose* to go it alone, but it's not forced.
I'm not looking to start another 800+ comment thread, just seems a little bit hypocritical to want features he hated two weeks ago. Sounds like it would make Red Dead Redemption an even bigger pain in the ass than Monster Hunter, by a huge margin. How fast would Hunger/Thirst deteriorate? Would you have to stop in the middle of combat to drink from a canteen and take a bite of some jerky before you end up missing way too many of your shots? How would that be any different from taking two seconds to sharpen your sword?
I do know there was a massive amount of time between missions where you'd ride for a while, but I lvoed how spread out it was.