If I wanted to physically exert myself, I'd go outside damn it!
Actually I can't really get upset about the whole motion control gimmick, as I don't play console games and nobody is really trying to saddle the PC with motion controls - for one thing, the strictures of the platform somewhat precludes those being a plausible addition, given the typical usage scenario is sitting down in a chair at a desk (rather than lounging on a couch in front of a television in your living room or what have you).
Which is great, because I perceive motion controls as an odious gimmick that dilute gamer agency by increasing the input required and abstracting it in ways that make it possible to fail to execute maneuvers you have in fact executed thanks to the inherent imprecision of motion controls versus pressing a damn button. Casual gamers perceive waggling controllers (or just their body) around as more intuitive, and to a certain extent they have a point, as we already know how to move our bodies around to interact with objects like wheels or whatnot - the problem is there isn't actually a physical object to interact with, and thus the possibility of turning that wheel wrong arises, as the system might decide your circular motion wasn't the correct one.
To hell with that!