This is an issue that comes up every time someone brings up, well pretty much any shooter game, and I'm just wondering
Did I miss the memo where regenerating health automatically makes a game bad?
Now I know a lot of it is down to personal taste and all, and fair play to you if you prefer health bars, a lot of good games use them. Seriously though, there's quite a few games that get dismissed on here simply because it has regenerating health. It happens whenever someone brings up Halo, Call of Duty and most recently Duke Nukem.
A special mention also has to go to the "it's not realistic at all" argument, clearly from people who seem to believe bullet wounds and blunt force trauma can be cured by some morphine, a few bandages or a power nap. A few games have tried realistic, turns out one shot and you're dead or crippled doesn't make for a particularly popular game.
Did I miss the memo where regenerating health automatically makes a game bad?
Now I know a lot of it is down to personal taste and all, and fair play to you if you prefer health bars, a lot of good games use them. Seriously though, there's quite a few games that get dismissed on here simply because it has regenerating health. It happens whenever someone brings up Halo, Call of Duty and most recently Duke Nukem.
A special mention also has to go to the "it's not realistic at all" argument, clearly from people who seem to believe bullet wounds and blunt force trauma can be cured by some morphine, a few bandages or a power nap. A few games have tried realistic, turns out one shot and you're dead or crippled doesn't make for a particularly popular game.