Regimental Chess Is Chess, But With Six Boards And 372 Pieces

Johnny Novgorod

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MrPhyntch said:
Johnny Novgorod said:
Kahani said:
james.sponge said:
This seems fun for a short period of time, why reinvent the wheel though? Chess is a perfect game.
Why not? Just because a game is good doesn't mean no-one should ever bother making anything similar.

As for "perfect", that's just straight up bollocks. There's no such thing as a perfect game, and if there were a lengthy, two player only game with no possible surprises or variation certainly would not be it. Certainly the huge number of variations that already exist make it clear that an awful lot of people don't consider it in any way perfect. Even very common, simple changes such as speed/blitz chess are efforts to address the shortcomings the base game can have.
Chess is mathematically perfect. It's purely a game of skill. Chance only factors in who plays which pieces. Stapling six boards together and throwing in more pieces doesn't seem like a terribly fetching variation.
And you think that's a good thing?
Yes, it means it's above all a game of skill in which chance factors at its bare minimum. Whether you find it boring or entertaining depends who you're playing against. Some adversaries are boring as hell, others make me want to keep playing over and over. It's not about winning or losing, it's about trumping the other person's strategy without them realizing it until it's too late. I never needed more of anything to be thrilled by it, just good players.
 

james.sponge

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Kahani said:
james.sponge said:
This seems fun for a short period of time, why reinvent the wheel though? Chess is a perfect game.
Why not? Just because a game is good doesn't mean no-one should ever bother making anything similar.

As for "perfect", that's just straight up bollocks. There's no such thing as a perfect game, and if there were a lengthy, two player only game with no possible surprises or variation certainly would not be it. Certainly the huge number of variations that already exist make it clear that an awful lot of people don't consider it in any way perfect. Even very common, simple changes such as speed/blitz chess are efforts to address the shortcomings the base game can have.
I'd like to consider chess as something similar to a wheel you can't make it better. Sure variations exists but they never gained as much popularity as the game they stem from and your usual two player chess game is just rich with variations and tactics. I recommend delving into some literature on the subject you should see there is much more to the game than what we can see on the surface.
 

Kahani

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Johnny Novgorod said:
Chess is mathematically perfect.
No it isn't. There's no such thing.

It's purely a game of skill. Chance only factors in who plays which pieces.
Noughts and crosses and connect 4 are both also purely games of skill. They're both also shit. Just because a game doesn't involve chance doesn't mean it's somehow perfect.

james.sponge said:
I'd like to consider chess as something similar to a wheel you can't make it better.
And yet we have made wheels better numerous times throughout their history.

Sure variations exists but they never gained as much popularity as the game they stem from
Clearly you know very little about chess. Variations such as speed chess are actually far more common than the base unrestricted game, for the simple reason that people rarely have the several hours free needed to play. And before anyone tries to claim that a time limit isn't really a variation, it actually changes the game completely. In a full length game the early moves are almost irrelevant, with various standard openings being extremely common, and the end game is the important part. In blitz chess, you will almost never get anywhere near the end game. Completely different play styles and strategies are needed.

I recommend delving into some literature on the subject you should see there is much more to the game than what we can see on the surface.
"We"? Just because you don't know much about the game doesn't mean everyone else is in the same situation.
 

james.sponge

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Kahani said:
And yet we have made wheels better numerous times throughout their history.
You mean we improved the shape?

Clearly you know very little about chess. Variations such as speed chess are actually far more common than the base unrestricted game, for the simple reason that people rarely have the several hours free needed to play. And before anyone tries to claim that a time limit isn't really a variation, it actually changes the game completely. In a full length game the early moves are almost irrelevant, with various standard openings being extremely common, and the end game is the important part. In blitz chess, you will almost never get anywhere near the end game. Completely different play styles and strategies are needed.
Sorry but introducing time limit for each move does not necessarily change the foundation of the game (i.e. core rules, move patterns, board size just like the variation in question does) and this was the thing I was referring to.

"We"? Just because you don't know much about the game doesn't mean everyone else is in the same situation.
You may be more versed in the game than I am but no need to be a rude twat.
 

Kahani

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james.sponge said:
You mean we improved the shape?
What does that have to do with anything. You didn't say anything about shape, you simply said that we can't make wheels better. That claim was not true.

Sorry but introducing time limit for each move does not necessarily change the foundation of the game (i.e. core rules, move patterns, board size just like the variation in question does) and this was the thing I was referring to.
This is basically the same as the point above. Just because variations are not something you have thought of personally does not mean they are not variations. A metal wheel with spokes and rubber tyres is a huge improvement over a crude stone block, even though the shape is essentially the same. Similarly, as I already explained, you can keep the basic rules of chess the same while still making huge changes to the game.

You may be more versed in the game than I am but no need to be a rude twat.
Perhaps if you didn't start out by being a condescending twat arguing about something you admit to not actually understanding, I wouldn't be rude in return.
 

Cerebrawl

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If you're going to play a more strategic, larger scale chess... then you might as well go for Go, aka Igo(japan), Weiqi(China), or Baduk(Korea).

19x19 board, black and white stones, whoeever holds the largest territory at the end wins. Surround opposing stones to defeat them, build a formation with at least 2 separate spaces inside and it can no longer be killed. Very simple rules, very complex game. The epitome of easy to learn, hard to master.
 

james.sponge

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Kahani said:
james.sponge said:
You mean we improved the shape?
What does that have to do with anything. You didn't say anything about shape, you simply said that we can't make wheels better. That claim was not true.
well it does, I was referring to the concept of the wheel not material it was made from and that's the root of our misunderstanding.

You may be more versed in the game than I am but no need to be a rude twat.
Perhaps if you didn't start out by being a condescending twat arguing about something you admit to not actually understanding, I wouldn't be rude in return.
Well sorry for that, have a cookie.
 

DrOswald

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james.sponge said:
This seems fun for a short period of time, why reinvent the wheel though? Chess is a perfect game.
Chess is most certainly not a perfect game. It is extremely popular in western culture, but extremely popular is not the same thing as perfect. There are a number of reasons why chess is not a perfect game. Many have even argued it is a bad game.

For example, Chess is a game that ends in a draw 55% of the time at the professional level. You don't want a competitive game to end in a draw more than 50% of the time. Can you imagine if football was this way and every other year the Superbowl game ended in a draw? Or what about in an esport, such as Starcrat?

Another example, high level Chess is a game that is more about applying previously memorized patters than critical thinking. This is why chess was one of the first games where we programmed computers to be better than people. Your phone is a better chess player than Bobby Fischer ever was. This is because you don't need to be smart or creative to be successful at chess. All you need to do is memorize patterns and apply them.

Now, don't get me wrong. Chess is a really good game, especially at amateur levels where all the bullshit of high level chess does not come into play. But it is not perfect.

OT: This looks like a really interesting variation on the game. I might have to try it some time.
 

viscomica

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MrPhyntch said:
As it stands, this "mathematically perfect" game is boring as hell, both to watch, and to play, unless you're REALLY into chess.
I have to disagree. I think just because most people are just (pardon my language) too stupid to think of strategies because it's "boring" doesn't mean the game in itself is. Such things as "boring" or "fun" are entirely subjective appreciations, but saying a game is boring because it envolves actual thinking instead of chance is just... really dumb.
 

Johnny Novgorod

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Kahani said:
Johnny Novgorod said:
Chess is mathematically perfect.
Noughts and crosses and connect 4 are both also purely games of skill. They're both also shit. Just because a game doesn't involve chance doesn't mean it's somehow perfect.
Yes, it means it's mathematically perfect. There are no odds and lose ends tipping the game either way save for the initial coin toss. Once you clear that out, it's all about skill. And to device a game where skill is the foremost - if not the only - deciding factor in the outcome sounds as close to mathematical perfection as you can get. Anyone who wins a game of chess has done so purely on skill.
 

DjinnFor

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Johnny Novgorod said:
Chess is mathematically perfect. It's purely a game of skill. Chance only factors in who plays which pieces.
You can say that about every adversarial game on even footing, from rock paper scissors to League of Legends.

Johnny Novgorod said:
Stapling six boards together and throwing in more pieces doesn't seem like a terribly fetching variation.
That's because it's not a variation, it's a completely different game.
 

Johnny Novgorod

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DjinnFor said:
Johnny Novgorod said:
Chess is mathematically perfect. It's purely a game of skill. Chance only factors in who plays which pieces.
You can say that about every adversarial game on even footing, from rock paper scissors to League of Legends.
I could say that if rock paper scissors featured any sort of strategy, or if League of Legends maps, spawns and player position weren't completely randomized every round.
 

DjinnFor

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Johnny Novgorod said:
I could say that if rock paper scissors featured any sort of strategy
No qualifiers required. Rock paper scissors is mathematically perfect and purely a game of skill. Your original statements had absolutely no reference to "strategy", just some vaguely defined notion of "skill".

Johnny Novgorod said:
or if League of Legends maps, spawns and player position weren't completely randomized every round.
...except, they already aren't? The only thing that differs from one side or the other is pick order.
 

Johnny Novgorod

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DjinnFor said:
Johnny Novgorod said:
I could say that if rock paper scissors featured any sort of strategy
No qualifiers required. Rock paper scissors is mathematically perfect and purely a game of skill. Your original statements had absolutely no reference to "strategy", just some vaguely defined notion of "skill".
My vague notion of skill is the same vague notion the dictionary has of the word, i.e. "the ability, coming from one's knowledge, practice, aptitude, etc". Rock papers scissors is a guessing game relying solely on luck and requiring no ability, knowledge, practice or aptitude.
 

DjinnFor

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Johnny Novgorod said:
Rock papers scissors is a guessing game relying solely on luck
So I take it you profess complete ignorance regarding both examples I gave, eh?

Professional rock paper scissors is about reading the psychological and biological tells your opponent exudes. Knowledge, practice, and aptitude play greatly into this. It's why proper RPS tournaments play more than one round, and why certain individuals can consistently gain large placements in said tournaments.

Come back to me when you win a best of 11 against an RPS world champion or make a living off of poker and then talk down on the skill required for so-called "chance-based" games.
 

Johnny Novgorod

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DjinnFor said:
Johnny Novgorod said:
Rock papers scissors is a guessing game relying solely on luck
So I take it you profess complete ignorance regarding both examples I gave, eh?
Arrogance won't win you any arguments.

Professional rock paper scissors is about reading the psychological and biological tells your opponent exudes.
And where are mathematics in that? I've been defending chess at the ultimate mathematically even game. Not for reading "the psychological and biological".

Come back to me
Talking down won't win you any arguments either.

when you win a best of 11 against an RPS world champion or make a living off of poker and then talk down on the skill required for so-called "chance-based" games.
Poker and card games overall are entirely chance-based. What you do with the cards you have is entirely up to you, and skill does factor in, but there's no such thing as mathematical perfection in its premise. Outcome is based on what you can do with what you have, or what you make other people think you have. There's no even starting point, in which everybody has the same resources - i.e. the same 16 chess pieces in the same order.