Nice 9 hour bump. Still, your reply found its way to my private mail, and I suppose I could elaborate...zombiejoe said:Really?geldonyetich said:Now that the OP has included a link to the game, I can conclude that the op wasn't lying, though he might be high, as that game was indeed fairly crappy.geldonyetich said:Sounds like a crappy flash art game, assuming the OP isn't high or lying.
Basically, it's just a bunch of really simple and crude flash games which have a 5 second counter. Sort of like the WarioWare series [http://en.wikipedia.org/wiki/Wario_%28series%29#WarioWare]. You're supposed to be able to quickly identify and solve each scene. It's a rather crappy game because some of the scenes are rather shoddily set up so it's either pretty close to impossible to react in time (e.g. the scene where you're trying to get the money before the cop shoots you) or it's completely ambiguous what you're supposed to do (e.g. you're at the bottom of a stairway, there's a guy standing on top of the stairway, there's a chandelier hovering inaccessibly above the stairway - you have 5 seconds to guess what to do).
The whole "bomb" thing is really trite and has nothing to do with the game. You could imagine it has great emotional significance, that you're actually fulfilling these characters last dreams before the bomb went off, but I get the feeling that wasn't the developer's original idea at all. He just wanted a cheap, easy, and comically thoughtless (a nuclear bomb got em' - hurr hurr) way to segway into the next minigame. Though, now that it was mentioned, he could pretend that and say it was an art game.
If you want a more compelling art game, you should try this one on for size [http://www.raitendo.com/games/air-pressure].
I'm pretty sure it's referring to a heroin addiction, there's a lot of supporting points for that, but there is enough room of ambiguity for people to argue themselves into a different position on it.