Eh, what the hell. I'll comment on this. Partly out of sympathy for your plight, partly out of thanks for linking my (three-month old) review in here (which, going back to reread, is incredibly choppy...). So: what the hey. Comment ahoy!
My thoughts tend to gel with your thoughts on this "portfolio" as well as on the maker himself. I don't agree with every point, but I understand that that's due solely to personal taste.
As far as the grammar goes, it's great (assuming that English wasn't a primary language of yours), but does stand to use some improvement. The only thing that really jumps out at me is the missing apostrophes when you use the possessive case (i.e., "Cleril's Efforts"), but other than that the writing's pretty good. Another proofread probably would have been good, though, as you misspelled "deaths" once in the review (as "deats"), and you forgot to capitalize Damocles in the same sentence.
Formatting: I like the use of the inline pictures, although I feel you could've used another one to break up that wall of text in the second section. It would be nice if you also stuck with a consistent markup when referring to the creator (maybe bold, with user tags on the first instance), and then referred to the character using unmarked text. You seem to be using a mix of bold, plain, and italicized text for the former, which is a little annoying. I also think that the arbitrary scores are a little out of place, as (because of their arbitrary nature) they don't really make sense.
As a final note, the program that was used to make these games (Enterbrain's RPG Maker VX [http://download.cnet.com/Rpg-Maker-VX/3000-18541_4-10815920.html]) has a free 30-day trial, so you can always give your hand at trying to replicate and improve on these ideas at your leisure (but the $60 price tag might be a bit steep after 30 days...). Coding experience would help to make the most out of the engine and the events it can perform (as well as providing customization, but that's all done in Ruby), but prior experience isn't necessary. It helps, though.