Repetition

RanD00M

New member
Oct 26, 2008
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Well as many have stated, repetition doesn't have to be a bad thing as long as it mixes things up from time to time. I'd say the perfect mix is when it uses repetition to a degree of getting to know all the tips and tricks of the gameplay but then throwing a wrench in the mix just to see how you handle it.


On an off-note, repetition is why I can't play any J-RPGS because the gameplay never really seems to change.
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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RanD00M said:
On an off-note, repetition is why I can't play any J-RPGS because the gameplay never really seems to change.
Same here, even when I was a kid playing FFVI on SNES, I couldn't take the repetitive gameplay. You're doing the same thing the whole game. I like my RPGs to give new abilities/skills/perks/etc so my character actually feels like they are getting better, the whole "I can't wait until I can do that" aspect. Whereas my characters' stats just going up doesn't do much for me. It didn't help that the standard classic JRPG has really shitty turn-based combat.