Even if you do just custom battle mod, there is a massive amount of possible army match ups. Even if you do do the same army setups twice the battles are usually different.SckizoBoy said:Hmmm, I was thinking this, too. Because in every one of the titles (Shogun excepted, perhaps), there are multiple ways you can plan a campaign. Save after the early game, and you can end up with any number of end points in the mid-game.
OT: I have a good memory and generally remember all sets in a game, but that hasn't really affected replay value at all. Anyway, OP, given that you like RPG's, surely you like the sandbox games that you can do stuff in any given number of ways (thinking Fallout 3/New Vegas here). Also, tried Heavy Rain?
Heavy Rain is a bad example, nothing overly changes between playthroughs. The killer is always the same. While you may get a few different scenes, it doesn't change much.
I wasn't able to finish it though. It broke on me. I was at the part where you put your kid to bed and he was supposed to cry for his hideous looking teddy bear thing. He never did. I was stuck in limbo. Tis one of many games I have "broken" in my time as a gamer.