Report: Crytek Employees Refusing to Come in to Work

RedBackDragon

New member
Apr 22, 2013
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Magmarock said:
Hmmm I wander if it's the same staff from Free Radical Design (Time Splitters/Second Sight) if so then that is a whole new level of depressing news.
it could be good news , if those talented staff leave crytek then they could end up going out and making a good game for a change free of the shackles of being AAA.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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That's funny. The CEOs have ALOT of money. Guess they failed their business and economics course.
 

Tiamat666

Level 80 Legendary Postlord
Dec 4, 2007
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Crytek has all the technical prowess which they have demonstrated with the excellent graphics and gameplay capabilities of the CryEngine. Times have changed however. This is no longer 2004 and people have lost interest in simply getting ever nicer looking textures and lighting effects. If you want people to buy your game in 2014 you need a good plot, great writers, excellent dialogue, an interesting story to tell. Crytek has practically zero competence in this regard. This is why the BioShocks and Metro's are so successful whereas nobody really cares (much) about Crysis.

I really enjoyed playing the Crysis games -even Crysis 2- from a gameplay standpoint. But the plot, the characters and the dialogue in Crysis 2 are almost unbearably, insultingly bad. Crysis does not make you think, it does not evoke emotions, it rarely makes you remember some special moment (unless you remember the shiny graphics). The idiotic, cliché protagonists of Crysis 2 are entirely forgettable.

Crytek reminds me of the band "Dream Theater". The band members are excellent musicians who have perfected their instruments, but their songs are bland, lacking depth, meaning or soul. The songs are reduced to the medium through which each band member shows off his skills.
 

Stavros Dimou

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Mar 15, 2011
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iseko said:
how the hell did they do that? The crytek games are very succesful are they not? To bad. They were a good studio. I'd hate to see them go.
No they are not very successful.
After Crysis: Warhead all their games have been market failures i.e. their production costed more than the profits they generated from sales.

The CEO Cevat Yerli was delusional - After the success of Crysis (1) which had make until then 3.000.000 sales (note that it considered a success because the money it costed them to make where less) and before Crysis 2 he said that Crysis (1) would have sold 10 millions on PC instead of 3 if there were no piracy,and that if the game was multi-platform it would have about 45 million sales.

Well Crysis 2 sold 3 million copies on all 3 platforms together. And that was the first big damage to Crytek.
Crysis 3 sold even less copies than Crysis 2,only 2 million,and up until now according to VGcharts Ryse have sold less than a million.

They have been bleeding money since 2011,and eventually it seems they are out.


All of the above happened because of a series of bad decisions,which I assume stem from the delusional state they were in. It seems that after Crysis they lost touch with what the gamers really wanted.

Crysis became big not only for graphics but also because of its fresh gameplay,which featured open-world areas,and various vehicles. It was something more akin to how Far Cry 3/4 plays,and well,Crysis did that before Skyrim that made open worlds fashion.

But what did they do in Crysis 2 ? Instead of keeping the fresh character and gameplay of Crysis,they made Crysis 2 be a COD clone. A linear walk from scripted sequence to scripted sequence. Well COD might be good or bad depending on your taste,but for other games to copy COD is BAD. These fools on Crytek thought it would be a good idea to trash originality for making their series a clone of some other popular series. Well apparently people seem to like originality and fresh ideas,and Crysis 2 didn't stole the sales of COD.

Their free to play shooter ? It's another clone. Yet again same mistake,lack of originality,and if that wasn't enough they added pay-to-win stuff that you have to spend real money for,instead of only selling cosmetic skins. And apparently players don't like that system.So here they have another failure.

Finally there is Ryse.
They really have to be delusional to think that making a game to be an exclusive launch title to only 1 platform out of 3 (PC,PS4,XBOX1),and especially the one which was the most unpopular,and was to be available in only the 1/10 of the countries of the market at the time the game ships,would be a good idea that would bring them money.
They minimized their profits to one platform out of three,and to 13 countries from PS4's 48 and PC's 147.

Decisions,decisions,decisions...
 

Strazdas

Robots will replace your job
May 28, 2011
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iseko said:
how the hell did they do that? The crytek games are very succesful are they not? To bad. They were a good studio. I'd hate to see them go.
and now we finally see the effect of how one bad game can ruin your whole company. That game is caleld Ryse.

Stavros Dimou said:
But what did they do in Crysis 2 ? Instead of keeping the fresh character and gameplay of Crysis,they made Crysis 2 be a COD clone.
they needed to cram Crysis into a underpowered box we called console. console studios have been gutting features for years even back then, and so did Crytek. Had they stayed PC-only they could have continued to be leaders in what the engine can do, and maybe it would have sold more of the actual engine (which they were licensing to other game studios). Sadly, as it is now Crysis 1 is far better than 2 or 3 gameplay, story and graphics wise.