iseko said:
how the hell did they do that? The crytek games are very succesful are they not? To bad. They were a good studio. I'd hate to see them go.
No they are not very successful.
After Crysis: Warhead all their games have been market failures i.e. their production costed more than the profits they generated from sales.
The CEO Cevat Yerli was delusional - After the success of Crysis (1) which had make until then 3.000.000 sales (note that it considered a success because the money it costed them to make where less) and before Crysis 2 he said that Crysis (1) would have sold 10 millions on PC instead of 3 if there were no piracy,and that if the game was multi-platform it would have about 45 million sales.
Well Crysis 2 sold 3 million copies on all 3 platforms together. And that was the first big damage to Crytek.
Crysis 3 sold even less copies than Crysis 2,only 2 million,and up until now according to VGcharts Ryse have sold less than a million.
They have been bleeding money since 2011,and eventually it seems they are out.
All of the above happened because of a series of bad decisions,which I assume stem from the delusional state they were in. It seems that after Crysis they lost touch with what the gamers really wanted.
Crysis became big not only for graphics but also because of its fresh gameplay,which featured open-world areas,and various vehicles. It was something more akin to how Far Cry 3/4 plays,and well,Crysis did that before Skyrim that made open worlds fashion.
But what did they do in Crysis 2 ? Instead of keeping the fresh character and gameplay of Crysis,they made Crysis 2 be a COD clone. A linear walk from scripted sequence to scripted sequence. Well COD might be good or bad depending on your taste,but for other games to copy COD is BAD. These fools on Crytek thought it would be a good idea to trash originality for making their series a clone of some other popular series. Well apparently people seem to like originality and fresh ideas,and Crysis 2 didn't stole the sales of COD.
Their free to play shooter ? It's another clone. Yet again same mistake,lack of originality,and if that wasn't enough they added pay-to-win stuff that you have to spend real money for,instead of only selling cosmetic skins. And apparently players don't like that system.So here they have another failure.
Finally there is Ryse.
They really have to be delusional to think that making a game to be an exclusive launch title to only 1 platform out of 3 (PC,PS4,XBOX1),and especially the one which was the most unpopular,and was to be available in only the 1/10 of the countries of the market at the time the game ships,would be a good idea that would bring them money.
They minimized their profits to one platform out of three,and to 13 countries from PS4's 48 and PC's 147.
Decisions,decisions,decisions...