ZippyDSMlee said:
PoolCleaningRobot said:
My body is ready for the Steam controller. Even if the SteamOS fails, I care more about the controller. I can finally have a way to play pc games with a gamepad without giving up control my desktop. And since it'll have downloadable key mappings, I can do it without spending 45 minutes mapping keys for every game
As long as those games are not 2d platformers you should be kinda okay.
Also this dose it all with current PC compatible controllers.
http://pinnaclegameprofiler.com/
Sure its 20 bucks but you can even set up hold down this button and it changes what the other buttons do.
That's pretty sweet but there's two problems: its not Linux compatible and its paid. Its not that I'm cheap or have a problem with paid software, I just don't like the idea of managing protected programs on my computer more than I already do. Plus motionjoy can do most of that
Besides there's a weird issue I'm not sure it can overcome which is emulating both a gamepad and a keyboard and mouse. With motionjoy, you have to choose which means having complete control over your system and binding wasd to a stick which sucks, or using the full gamepad but I can't close out of games and select something else without getting off my ass and moving back to my desk
iniudan said:
Actually according to Tommy Refenes, the programmer of Team Meat, steam controller are fine for Super Meat Boy, although he still prefer a 360 controller, but he say it might be mostly out of habit. At least that was his opinion back when he first tested them at Valve's HQ.
Also this^. Binding a stick to wasd is kind of sucky but I've played emulated 2d platformers on my phone and I think touch works pretty well as an emulated D-pad, so I like the Steam controllers touchpads in principle. Plus I read Refenes opinion and it sounds promising
Vigormortis said:
I've used that service before. It's inherently flawed insofar as the platform adds a layer of latency to all controller inputs. Especially if there is any amalgam of native controller drivers.
So...it's really not an ideal "fix" for someone's controller-to-PC woes. Not all of them, anyway
And this too. 3rd party software adds extra steps which I hope won't be a problem with the Steam controller's config