Well, it does only work for bad news because bad experiences are what people take the time to report. Want to know how many of my previous 100 Amazon orders I've actually reviewed? 2. They were both bad experiences. I'm by no means unique in that practice.MinionJoe said:It's odd how that claim only seems to work for bad news. When Diablo III launched, I'm sure over 500 people managed to play the game without a single Error 37. But they certainly weren't portrayed as "the norm" in the media.Lightknight said:We live in a somewhat interesting era where we have so much information that problems impacting just 500 or so people can end up looking like the norm.
That being said, Sony said they expected a .4% failure rate at launch (which they claim the numbers fall within). With 1,000,000 units selling that'd be 4,000 failures.
Which stories do you think get focused on? 996,000 successes or the more interesting 4,000 failures?
So that's why I advocate waiting a few months. Actual agreggate numbers paint the story, not reactionary stories. I'm nothing but a numbers man. I'm not going to take negatives hook line and sinker and I'm also not going to take Sony's PR lines hook line and sinker. So my stance is that I look forward to seeing the actual numbers away from the "fog of war".