The major apocalyptic outbreak of the world has pressed on for the last few years, ultimately resulting in thousands dead, but surprisingly trailing by the hundreds rest the survivors, who in any case have fallen to the realization that the end of the world must be fought and conquered to replace reality. For some it's war, others opportunity, but the the common goal lay upon many; survival. What side will you hold onto; a hero savior or total domination... you decide...
This RP is pretty much open to you, where as you decide how you want to go about things, where you want to go, what you want to do, and the like, basically chances are if you can think it then it's possible depending on if you have what is required... just a rundown for things that could help in your actions if you hold to the letter, but keep in mind you don't have to hold YOUR character to these lines...
You got general classes lets say, they lead as follows:
Survivors: The bare end of the ideal... well survivor. You can band up and do as you like or take on your missions as a lone wolf, personality is key in your survival. Militant units can request to use you which would up your status. You find it you use it (lets keep it at least a little practical right... I doubt your going to find a 50. caliber sniper rifle or an RPG in a gas station). NOTE: Those who gather more powerful items all the time and such things as weapons are more likely to be attacked by bosses and trigger unfavorable events.
Umbrella Corporation soldiers: The grind of an ideal soldier, tough, resiliant, and generally loyal to the mission at hand. Do well and rise through promotion to lead a squad, or if you prefer to play the grunt private and take orders, do so. Feel like going rouge, have at it but I wouldn't expect to see it go without notice. Intensive training and skills may help lead to better outcomes during events and battles. Generally told to kill on sight, the new extermination order presents them with the option to cut down civilians or rescue them. ( The choice is still yours ).
Zombies: Honestly, who dosen't like being a zombie at some time or another, right. Death is not the end, you can choose to rise with the undead or start anew. No weapons, no items, no problem, outstanding and deserving posts may allow for the evolution of something bigger and better. Zombification is not a permanent result from the infection, a full frontal cure has been developed, but must be administered by a scientific professional for a full permanent effect or else it's effects wear off by the end of a week.
Animals/zombie animals: Ever wondered what it would be like to be an animal during the worlds end... well now you can decide, choose survivor for your own slice of life or zombification and get those survivors. NOTE: Animals receive special as well as regular events.
Emergency feild: This follows those in the feilds associated with scientist, firefighter, cop, medic, engineer, and technicians. Depending on the event your outcome may come out better following your class or the party you are associated with. Remember, groups of survivors can be a good thing.
The Resistance: Those survivors who are fed up with it all; Umbrella, zombies, and all the other weird stuff. Most of them but not all, will shoot an Umbrella employee on sight, but they usually get good equipment often, they are loyal to their leader and accept any mission presented by him.
You may be wondering what I mean by these events, well it works like this: to keep things interesting you may be presented with random events and occurences with bosses or missions. Events: Any type of event that can happen, it may be good or bad. Bosses: Never know when this might happen so watch where you go and what you do. Missions: Yeild rewards often, allows for the access of events as well good or bad.
All of these may be changed in the edition of the way you RP, if you find good items and things alot then you'll be more prone to finding unfavorable events. Moderation peoples.
The man in the trenchcoat will allow you to trade items or weapons, reasonably of course. You can request to see him by leaving a note somewhere and he'll get with you sometime.
Barricades and shelters are possible to create and use but watch full scale events, in other words be prepared. Vehicles are possible to use, but events may allow them to break down, engineers come in handy.
Any further questions, please pm them to me or Makoda... it's a co-op setup.
Character sheets are a nice thing to have as well...
Like this...
Name:__________________
Age:_________________
Class:_________________
*Bio:______________________
Description:__________________
*Speciality:__________________
Starting weapon: Make request via pm or be practical
Simple and to the point you know, bios aren't neccesary but they do leave way for knowledge of a character.
So Have fun and make it your own...
Adjustments may arise but shall not interfere with actual RPing.
ALSO! Mako' is rarely on so.. I would usually just send me something.
This RP is pretty much open to you, where as you decide how you want to go about things, where you want to go, what you want to do, and the like, basically chances are if you can think it then it's possible depending on if you have what is required... just a rundown for things that could help in your actions if you hold to the letter, but keep in mind you don't have to hold YOUR character to these lines...
You got general classes lets say, they lead as follows:
Survivors: The bare end of the ideal... well survivor. You can band up and do as you like or take on your missions as a lone wolf, personality is key in your survival. Militant units can request to use you which would up your status. You find it you use it (lets keep it at least a little practical right... I doubt your going to find a 50. caliber sniper rifle or an RPG in a gas station). NOTE: Those who gather more powerful items all the time and such things as weapons are more likely to be attacked by bosses and trigger unfavorable events.
Umbrella Corporation soldiers: The grind of an ideal soldier, tough, resiliant, and generally loyal to the mission at hand. Do well and rise through promotion to lead a squad, or if you prefer to play the grunt private and take orders, do so. Feel like going rouge, have at it but I wouldn't expect to see it go without notice. Intensive training and skills may help lead to better outcomes during events and battles. Generally told to kill on sight, the new extermination order presents them with the option to cut down civilians or rescue them. ( The choice is still yours ).
Zombies: Honestly, who dosen't like being a zombie at some time or another, right. Death is not the end, you can choose to rise with the undead or start anew. No weapons, no items, no problem, outstanding and deserving posts may allow for the evolution of something bigger and better. Zombification is not a permanent result from the infection, a full frontal cure has been developed, but must be administered by a scientific professional for a full permanent effect or else it's effects wear off by the end of a week.
Animals/zombie animals: Ever wondered what it would be like to be an animal during the worlds end... well now you can decide, choose survivor for your own slice of life or zombification and get those survivors. NOTE: Animals receive special as well as regular events.
Emergency feild: This follows those in the feilds associated with scientist, firefighter, cop, medic, engineer, and technicians. Depending on the event your outcome may come out better following your class or the party you are associated with. Remember, groups of survivors can be a good thing.
The Resistance: Those survivors who are fed up with it all; Umbrella, zombies, and all the other weird stuff. Most of them but not all, will shoot an Umbrella employee on sight, but they usually get good equipment often, they are loyal to their leader and accept any mission presented by him.
You may be wondering what I mean by these events, well it works like this: to keep things interesting you may be presented with random events and occurences with bosses or missions. Events: Any type of event that can happen, it may be good or bad. Bosses: Never know when this might happen so watch where you go and what you do. Missions: Yeild rewards often, allows for the access of events as well good or bad.
All of these may be changed in the edition of the way you RP, if you find good items and things alot then you'll be more prone to finding unfavorable events. Moderation peoples.
The man in the trenchcoat will allow you to trade items or weapons, reasonably of course. You can request to see him by leaving a note somewhere and he'll get with you sometime.
Barricades and shelters are possible to create and use but watch full scale events, in other words be prepared. Vehicles are possible to use, but events may allow them to break down, engineers come in handy.
Any further questions, please pm them to me or Makoda... it's a co-op setup.
Character sheets are a nice thing to have as well...
Like this...
Name:__________________
Age:_________________
Class:_________________
*Bio:______________________
Description:__________________
*Speciality:__________________
Starting weapon: Make request via pm or be practical
Simple and to the point you know, bios aren't neccesary but they do leave way for knowledge of a character.
So Have fun and make it your own...
Adjustments may arise but shall not interfere with actual RPing.
ALSO! Mako' is rarely on so.. I would usually just send me something.