So as a uncultured swine that I'm sure the haters of this title would call me (Or you know, whatever insult is popular to the 12 year old gamer community is right now) and as someone who absolutely could not stand Call of Duty, I absolutely loved my time with Titanfall.
Matches felt a bit 'same-y' but I'd contribute that to a hard level cap and the fact that there were only two maps. Without access to all weapons, titans and their various features, I think it's extremely unfair to imply that the game will always feel this way. Even applying the 'don't buy it on faith alone' idea, you have to be realistic about this.
I can't stand CoD but something about this just clicked. Maybe it's the more small scale 6v6 combat, maybe it's the Mec- OOPS, I mean TITANS, maybe it's the gunplay, maybe it's the addition of bots, I dunno...
Some people are saying that Respawn has leveled the playing field by not having quickscoping or adding grunts/spectres and a bunch of other stuff. You know what I say? Good call. A level playing field is a balanced one and more accessibility leads to better sales. More importantly, more accessibility does not mean an easier game. Look at Battlefield and how a diverse the playstyles in that can be from kit to kit. Titanfall is a step in the right direction of adding BF quality diversity in playstyle for the CoD styled gameplay and I welcome it with open arms. I'm an okay Pilot on foot but I'm a damn good Titan user. I may not do well in close range combat, but god help you if I Rodeo your Titan because 9 times out of 10, I'm binging that fucker down even if you try and take me off it. I may not be much of a Team Deathmatch/Attrition player, but I can clear out a hardpoint and coordinate attacks with my friends in a clean and efficient fashion.
Titanfall looks to be living up to the hype. It's not an overhaul or even a dramatic evolution of the FPS genre, but damn it does it do a lot to properly reinvigorate it.
Oh and I completely forgot one other little caveat...
I'm so glad someone finally got the maneuverability in FPS's down this well. Wall running and jetpack jumping works really well and if you use the system right, it feels 'so' good.