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Epona

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Jun 24, 2011
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Waaghpowa said:
TheKasp said:
Crono1973 said:
I simply refuse to believe that the software industry is special. I love how nothing can be compared to the software industry, not even books or movies because everyone says it isn't comparable. Here's a thought, if it isn't comparable to any other industry then that should be a clue that something is terribly wrong. Where's the red flag that should be going up in peoples minds?

I understand what you are saying, I am just poking holes in it because it is so easy to do and I think more people should be poking too. No hard feelings.
Then you probably misunderstood one thing: I am just stating how it is, I am not taking the side in the shit people try to enforce with the license agreements nowadays (looks to Ubisoft). But I simply understand that there is a difference in virtual goods (i.e. software) and other goods.
How old is that court case where the judge ruled that the person purchasing a game only owns the medium on which it's delivered, but not that actual software? I know it exists, but the name of it eludes me at the moment.
You know what people use when they REALLY want to know something? Google! If you just want to throw something out there then yeah, you did it right but if you really wanted the answer, you should just look it up. I could go look it up for you, but I won't.
 

mcnally86

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Apr 23, 2008
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Crono1973 said:
I think it would just be nice if I could load a full game into RAM if I have enough RAM. Why is it that when you emulate a game, like from the PS1, you still have the same load times when the entire game could easily run out of RAM.

Not that I would ever emulate PS1 games, just saying.
Remember when the PS2 came out and developers said during the current counsel generation they were close to making games without loading times? I'm still waiting.
 

Waaghpowa

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Apr 13, 2010
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Crono1973 said:
You know what people use when they REALLY want to know something? Google! If you just want to throw something out there then yeah, you did it right but if you really wanted the answer, you should just look it up. I could go look it up for you, but I won't.
So because you don't understand, or refuse to, you're going to start acting like an ass? I already tried to Google it and couldn't find it. The closest I found was this:
http://www.rockpapershotgun.com/2012/02/01/thought-do-we-own-our-steam-games/
I asked gamer lawyer Jas Purewal about this a short while back, not specifically about Valve, and he explained that the matter is still unresolved. "In fact," he says, "it's never been completely resolved for software generally - at best, we have some guidance to follow." But he explains that the commonly taken position is that when we buy a boxed game, we own the DVD, but only have a license for the software on it. "A 'licence''," Purewal explains, "is essentially a limited personal right to use the software on certain terms and conditions - it doesn't give you the right to e.g. sell/transfer/copy/reproduce the software."
 

Epona

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Waaghpowa said:
Crono1973 said:
You know what people use when they REALLY want to know something? Google! If you just want to throw something out there then yeah, you did it right but if you really wanted the answer, you should just look it up. I could go look it up for you, but I won't.
So because you don't understand, or refuse to, you're going to start acting like an ass? I already tried to Google it and couldn't find it. The closest I found was this:
http://www.rockpapershotgun.com/2012/02/01/thought-do-we-own-our-steam-games/
I asked gamer lawyer Jas Purewal about this a short while back, not specifically about Valve, and he explained that the matter is still unresolved. "In fact," he says, "it's never been completely resolved for software generally - at best, we have some guidance to follow." But he explains that the commonly taken position is that when we buy a boxed game, we own the DVD, but only have a license for the software on it. "A 'licence''," Purewal explains, "is essentially a limited personal right to use the software on certain terms and conditions - it doesn't give you the right to e.g. sell/transfer/copy/reproduce the software."
I completely understand and I know exactly which case you are talking about, the Autodesk vs Verner case. I just don't see why you wouldn't Google it yourself.
 

Snotnarok

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Nov 17, 2008
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Reasons it won't happen:

-Discs are cheaper regardless.

-They're already making the boxes and manuals less and less quality regardless of making more money.
 

Waaghpowa

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Apr 13, 2010
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Crono1973 said:
I completely understand and I know exactly which case you are talking about, the Autodesk vs Verner case. I just don't see why you wouldn't Google it yourself.
I DID, failed to find it and proceeded to ask someone else, which is what normal people do.