Is it just me or does Nintendo need to go back to original style of Resident Evil. Zombies, set camera angles, insanely difficult puzzles. Plz let me know im not the only one out there!
agreeUncleUlty said:As long as the characters don't move like lethargic tanks and the puzzles are challenging without having obscure solutions, I don't mind what they do with the franchise.
Right sorry Capcom, and u do have a point with the control scheme, but with RE4 the only connection it has to the other games is characters. So i dont really consider them to be resident evil games.Axeli said:Nintendo? Much of a fan you are if you think Nintendo makes RE.
Definitely needs to keep similar gameplay it has now or control scheme at least. No need to go backwards with something that obviously works great, but puzzles, unlinear areas, old plotlines and zombies (althought they'd need to be faster than before) I welcome back.
RE4 was considered a game of the year, if not the best game ever by number of people. There's a reason for that.
Yes, the only thing I liked about four was Leon. Ah shit, now I'm gay.EspirituExterminatus said:I personally consider RE4 and 5 to be non canon. And to be honest, actually quite shit.
I do not disagree with the fact that the jump in story was pointless, it could have at least tried to keep similar atmosphere, there was no reason to completely change the enemies (and the Plaga are quite silly) and that survival horror basically flew out of the window. It easily could have been called something else than Resident Evil without changing much else than character names.deltasniper1640 said:Right sorry Capcom, and u do have a point with the control scheme, but with RE4 the only connection it has to the other games is characters. So i dont really consider them to be resident evil games.Axeli said:Nintendo? Much of a fan you are if you think Nintendo makes RE.
Definitely needs to keep similar gameplay it has now or control scheme at least. No need to go backwards with something that obviously works great, but puzzles, unlinear areas, old plotlines and zombies (althought they'd need to be faster than before) I welcome back.
RE4 was considered a game of the year, if not the best game ever by number of people. There's a reason for that.
OT: Same way i try to block the fact that they made 2 horrible movies off of Starship Troopers.
True.Axeli said:I do not disagree with the fact that the jump in story was pointless, it could have at least tried to keep similar atmosphere, there was no reason to completely change the enemies (and the Plaga are quite silly) and that survival horror basically flew out of the window. It easily could have been called something else than Resident Evil without changing much else than character names.deltasniper1640 said:Right sorry Capcom, and u do have a point with the control scheme, but with RE4 the only connection it has to the other games is characters. So i dont really consider them to be resident evil games.Axeli said:Nintendo? Much of a fan you are if you think Nintendo makes RE.
Definitely needs to keep similar gameplay it has now or control scheme at least. No need to go backwards with something that obviously works great, but puzzles, unlinear areas, old plotlines and zombies (althought they'd need to be faster than before) I welcome back.
RE4 was considered a game of the year, if not the best game ever by number of people. There's a reason for that.
OT: Same way i try to block the fact that they made 2 horrible movies off of Starship Troopers.
But regardless, it's a great and fun game on its own right.
Yeah, it does now rather lack those unlinear areas that had that feeling of accomplishment when you figured out how to navigate them.deltasniper1640 said:I guess i could stand the whole over the shoulder view. I just miss the zombies, and puzzles. I felt a great deal of acomplishment when i figured out that you have to combine the thing with the other thing, then take it to a place across the world, get the thing charged, go back to the original spot put it into the hole and the door finally unlocks.....(pant)