I found them really useful, much more than professional reviews. The Escapist review, for example, fails to say that several of the monk weapon animations are not in the game and that the game still has a lot of game-breaking issues.DustyDrB said:I'm against always online (though Diablo III and that kind of game in general don't interest me), but Metacritic bombing is just dumb. Review scores have always been pretty irrelevant to me, but now user reviews in general on sites like Metacritic and Amazon have lost all their credibility.
The game was so unplayable that we had to wait to see professional reviews, because even them could not play it. Also, the professional review is still incomplete, as some key aspects of the game are not even implemented, like PVP and the real money AH.
If it was a minor company, we could forgive some of it, but Blizzard spent 10 years on a flawed product.
User reviews are a great indicator of public reaction to the game. Professional reviewers have the obligation to, regardless of the score, give a fair assessment of the game, and they frequently fail to do that. A User review must express that one user very particular opinion - and the metacritic zeros send a very clear message in this regard.
Let's be honest. The game is good but it is overpriced and the always online stuff is terrible from a consumer point of view - even if it worked flawless at launch. Let´s see a quick rundown of the current problems with the game:
1. My single player game lags (and my internet is fine);
2. The monk animations are not there;
3. I am occasionally kicked out of my game (still);
4. I cannot do PVP;
5. My save progress was erased last night;
6. Achievements do not work;
7. The shield game-breaking bug is still in effect;
8. Logging in is much better but still not always possible (and it will never be).
Also, some design decisions makes the game boring as hell at the beginning for some(locked normal difficulty, no stats allocation and very few skills to work with). Things do pick up later with more skills to play with, but once again, Blizzard is offering less choices to us.
This does not look like a finished product to me, specially not one from Blizzard. It is not the end of the world and Blizzard will probably fix all those things in record time (we hope), but if a zero score means an unfinished, unplayable game I would say that's exactly the experience that some players are having with the game.