Ironic Pirate said:
50%? You only have to know half the stuff to pass? My school has 65 (maybe 70) as passing.
Anyway, I think /5 works much better than /10 or /100.
1/5 is utter shit. Unplayable.
2/5 is playable, but marred by technical issues or poor design.
3/5 is average. Most games go here.
4/5 is good, but not amazingly so.
5/5 isn't perfect (nothing is), but it's still incredible. It advances videogames as a medium and displays incredibly amounts of polish. Expect non-gamers to be talking about this one.
First, keep in mind that (at least here) anything below an A, about 75%, means shove all when it comes to getting into a university. Second, if you need to get that much to pass, then your exams must be a joke. Getting 50% doesn't mean knowing 50% of the course, especially in something where you have to write essays, where on one occasion I got marked down heavily because of apparently poor referencing
despite using the system from the book we were told we had to buy. That stuff happens all the time at our uni. You could know 100% of the course and still get less than 65% because you didn't convey this knowledge in the way
they like (which btw will vary from marker to marker).
With that said...
I pretty much agree with your system except for the use of numbers, if that makes sense. I'd say:
Avoid! - is utter shit. Unplayable.
Only rent if you're really interested - is playable, but marred by technical issues or poor design.
Worth a rent is average. Most games go here.
Definitely worth a rent/consider purchase - is good, but not amazingly so.
Almost certainly worth a full purchase - isn't perfect (nothing is), but it's still incredible. It advances videogames as a medium and displays incredibly amounts of polish. Expect non-gamers to be talking about this one.
Please excuse the plagiarism, I'm to lazy today to come up with my own ideas.
I think it's silly to make a "perfect" score because if you find something that is better, you look dead silly.