Review: Sonic the Hedgehog 4: Episode 1

Greg Tito

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Sep 29, 2005
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Review: Sonic the Hedgehog 4: Episode 1

Playing a whirling ball of fur is way more fun than I thought.

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Greg Tito

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If you never played sonic before i guess the weirdness of you basically describing the first sonic game is lost on you. Sonic 4 is really just sonic with a HD coat of paint, i don't see how SEGA need any praise for basically re-making a game that is 20 years old in higher definition. I don't see what it does differently/better at all.
 

Greg Tito

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Scrumpmonkey said:
If you never played sonic before i guess the weirdness of you basically describing the first sonic game is lost on you. Sonic 4 is really just sonic with a HD coat of paint, i don't see how SEGA need any praise for basically re-making a game that is 20 years old in higher definition. I don't see what it does differently/better at all.
well aside from nostalgia (which is always fun). Sega is respecting their fanbase and giving them more of what work, if a formula is good why change it, that like going to a bar and asking for a tequila slammer with a tomato instead of a lemon.
 

Greg Tito

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bahumat42 said:
Scrumpmonkey said:
If you never played sonic before i guess the weirdness of you basically describing the first sonic game is lost on you. Sonic 4 is really just sonic with a HD coat of paint, i don't see how SEGA need any praise for basically re-making a game that is 20 years old in higher definition. I don't see what it does differently/better at all.
well aside from nostalgia (which is always fun). Sega is respecting their fanbase and giving them more of what work, if a formula is good why change it, that like going to a bar and asking for a tequila slammer with a tomato instead of a lemon.
In that case they would have done something more in the vein on "New super mario bros Wii" a game that, whist it does draw on nostalgia, has a whole new set of power-up, rules and is really a whole new game.

Sonic 4 does not do this, it is a recycling of the old games rather than a continuation of them. There are no new ideas here, no real new content. It's not just a tribute to sonic 1 2 and 3 it IS those games.
 

DuskTMoon

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I was expecting so much more from this game. Though it might be new and exciting for newcomers to the Sonic The Hedgehog genre, its practically a 3D version of all the other platformers! Hell, the bosses are the SAME bosses you fight in the first three games! For instance, the ball and chain is the first boss in Sonic 1 and 2, the electric casino boss is the same one, on a smaller scale, that you fight in Sonic & Knuckles, and even the running one is a playoff of several fights before.

I would have been happier to see another old graphics game with improved levels and more storyline involvement. In Sonic 3 & Knuckles you get a glimpse into Eggman's deception towards Knuckles, when he convinces the echidna that Sonic stole the Master Emerald. Playing from Sonic's point of view shows Knuckles as an ass until you see him at the end trying to attack Eggman for the Emerald. If you play as Knuckles, you understand that he is simply chasing a blue shadow, which in the end, winds up as one of the most interesting battles in Sonic gaming, where Mecha Sonic is revealed as the true antagonist and Sonic comes to his rescue as the final fortress comes down.

Seriously Sega, what happened?
 

SageRuffin

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Scrumpmonkey said:
bahumat42 said:
Scrumpmonkey said:
If you never played sonic before i guess the weirdness of you basically describing the first sonic game is lost on you. Sonic 4 is really just sonic with a HD coat of paint, i don't see how SEGA need any praise for basically re-making a game that is 20 years old in higher definition. I don't see what it does differently/better at all.
well aside from nostalgia (which is always fun). Sega is respecting their fanbase and giving them more of what work, if a formula is good why change it, that like going to a bar and asking for a tequila slammer with a tomato instead of a lemon.
In that case they would have done something more in the vein on "New super mario bros Wii" a game that, whist it does draw on nostalgia, has a whole new set of power-up, rules and is really a whole new game.

Sonic 4 does not do this, it is a recycling of the old games rather than a continuation of them. There are no new ideas here, no real new content. It's not just a tribute to sonic 1 2 and 3 it IS those games.
Well it is a direct sequel of the 2D Sonic games that everyone remembered and loved. If nothing else, this game is a breath of familiar yet still fresh air after the myriad of craptastic 3D games that been made in the meantime.

If you don't like it for whatever reason, that's cool - pack up, play something else that you enjoy more, and no one's the wiser. But I think saying it's a "recycled rehash" is more than a bit off.

---

More to the point, it's nice to see a [mostly] unbiased review for this game. Most of the other reviews I read complained about the game being too hard, since god forbid you shouldn't try to speed run the stages on the very first fucking try, and then sit back in bewilderment when you hit a hazard and lose all your rings - a staple that's been in damn near every fucking Sonic game ever made - because you were too stupid to feel out the level first and learn the fastest/least damaging route.

But I digress. Nice analysis, especially if the reviewer really has played little of the 2D games back in Sonic's heydays.
 

Lord Devius

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DuskTMoon said:
I was expecting so much more from this game. Though it might be new and exciting for newcomers to the Sonic The Hedgehog genre, its practically a 3D version of all the other platformers! Hell, the bosses are the SAME bosses you fight in the first three games! For instance, the ball and chain is the first boss in Sonic 1 and 2, the electric casino boss is the same one, on a smaller scale, that you fight in Sonic & Knuckles, and even the running one is a playoff of several fights before.

I would have been happier to see another old graphics game with improved levels and more storyline involvement. In Sonic 3 & Knuckles you get a glimpse into Eggman's deception towards Knuckles, when he convinces the echidna that Sonic stole the Master Emerald. Playing from Sonic's point of view shows Knuckles as an ass until you see him at the end trying to attack Eggman for the Emerald. If you play as Knuckles, you understand that he is simply chasing a blue shadow, which in the end, winds up as one of the most interesting battles in Sonic gaming, where Mecha Sonic is revealed as the true antagonist and Sonic comes to his rescue as the final fortress comes down.

Seriously Sega, what happened?
The ball and chain wasn't in Sonic 2 at all. Just Sonic 1. The first boss of Sonic 2 was the drill-jeep-thing.

And the Casino Street boss? Turns out he's from Sonic 2. Casino Night zone.

...If you're going to bring these things up please know what game they're from... There's only 4.

Otherwise, yeah, I'd like to see more like S3&K, but it is after the events of that and before anything else in the series... Plus, it's not the same developers. They've just managed to emulate the playstyle.
 

VGFreak1225

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I actually legitimately think that Sega and Sonic Team/Dimps did a pretty good job of making the game a true sequel. The reworked physics and homing attack did well at differentiating Sonic 4 from the other 2D games. Episode 1 may have its fair share of issues, but I thought it was still a strong start to Sonic 4 and provided Sega listens to some of the criticism of the game and takes it into account for Episode 2 (and I have reason to believe that they will), by the time all is said and done, Sonic 4 complete could be one of the finest entries in the franchise.

So yeah. Episode 1 is good, and you should go download it.
 

Merlark

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I have to agree with other posters, if sonic 4 was the ONLY sonic game in existance it would stand on its own merits fine. but its suppose to be the 4th installment, it fails at this. the levels are boring if you played previous sonic titles, each level has its own gimmic to it that gets old pretty fast.

Level 1- vines
level 2- cannons
level 3- lighting torches.

it quickly wears out the welcome of each unique level, which again is mostly a rehash of previous sonic levels. where the epic failure comes in is the boss fights, which is pretty much a copy and past from sonic 1 & 2 bosses with an added attack move here and there.

Wrapping it all together is sonics 4's physics which makes sonic feel 'heavy' when he doesn't have momentum, compared to the loser controls of the previous classic titles. with only a lock on ability added that they copied over from sonic adventure the real 'fans' of the series quickly finds out that the game falls short. heck even the special stage is pretty much the same.

Laying it down, S4 is more a remake then a sequel. which really shatters its whole purpose which is to continue this saga, not RETELL it. each sonic game added good things, sonic 2 added the spin dash, sonic 3 gave us bigger levels and more special stages and more story, sonic and knuckles continued that story with different character paths, more in depth boss battles and a all together larger more polished experience from 3.

Sonic 4 is not a bad game, but the reason why its not a bad game is because it's an old game and that doesn't make it a good game really. for 15 bucks you could get ALLOT more out of buying sonic games 1-3+S&N from the wii store if you have never played sonic games and felt MUCH more satisfied.
 

Susan Arendt

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BlueHighwind said:
Why exactly is this NOT on the DS? This title is perfect for a handheld.
Um...why should it be? Not arguing that it wouldn't be fun on the DS, but nothing wrong with it being on the big screen, either.
 

LightspeedJack

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Glad to see this is finally getting a good review. I loved the game too but Gamespot gave it a 6.5!! It deserves at least an 8.
 

Greg Tito

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Sep 29, 2005
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DuskTMoon said:
I was expecting so much more from this game. Though it might be new and exciting for newcomers to the Sonic The Hedgehog genre, its practically a 3D version of all the other platformers! Hell, the bosses are the SAME bosses you fight in the first three games! For instance, the ball and chain is the first boss in Sonic 1 and 2, the electric casino boss is the same one, on a smaller scale, that you fight in Sonic & Knuckles, and even the running one is a playoff of several fights before.

I would have been happier to see another old graphics game with improved levels and more storyline involvement. In Sonic 3 & Knuckles you get a glimpse into Eggman's deception towards Knuckles, when he convinces the echidna that Sonic stole the Master Emerald. Playing from Sonic's point of view shows Knuckles as an ass until you see him at the end trying to attack Eggman for the Emerald. If you play as Knuckles, you understand that he is simply chasing a blue shadow, which in the end, winds up as one of the most interesting battles in Sonic gaming, where Mecha Sonic is revealed as the true antagonist and Sonic comes to his rescue as the final fortress comes down.

Seriously Sega, what happened?
To be perfectly honest with you, I loved Sonic 4. Ive waited something like 15 years for this game and even though it is just a rehash of a lot of Sonic 1 and 2 levels, I wouldnt change it a bit.
Sonic Team nowadays are not to be trusted with coming up with new ideas, so looking into the past for ideas was their best bet.

As far as the bosses go, you got them abit wrong:
Ball and Chain is Sonic 1
Pinball is Sonic 2
Tetris thingy is Sonic 2 (resembles the Aquatic Ruin boss alot)
The chase bit isnt from any of the older ones and so is brand new
The bit before that with the balloons is Sonic 2 (Metropolis Zone)
Finally, the Egg Walker at the end is Sonic 2

I agree with you on the story though. Sonic 3 and Knuckles is one of my favourite games of all time and was quite possibly the best Sonic game ever made.

Now we gotta wait for Episode 2
I can see it being Sonic 3 style zones with the Shield Power-ups
and Episode 3 being Sonic and Knuckles zones

If you own all 3 parts, you can play them all together under bonus features in Ep 3 much like the way if you own Sonic and Knuckles on XBLA if you have any of the other Sonic games you can lock them on

I just wanna say I CALLED IT
 

s_glasgow99

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*Sighs and shakes head*
Greg... if simplicity and great level design is what you REALLY want, stay away from the "hold B and run to the right" simplicity of the Sonic games. The most creative this series ever got was in Sonic 3 when you could race with a friend... and they never went back to that... shame it the most fun I had with the series.

Anyway, if you are looking for simplicity and great level design. Super Meat Boy was just released on XBL and that is a PERFECT example of controls done right, and level design done properly. Check it out if you haven't yet, guaranteed to blow your mind.
 

theaceplaya

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Scrumpmonkey said:
bahumat42 said:
Scrumpmonkey said:
If you never played sonic before i guess the weirdness of you basically describing the first sonic game is lost on you. Sonic 4 is really just sonic with a HD coat of paint, i don't see how SEGA need any praise for basically re-making a game that is 20 years old in higher definition. I don't see what it does differently/better at all.
well aside from nostalgia (which is always fun). Sega is respecting their fanbase and giving them more of what work, if a formula is good why change it, that like going to a bar and asking for a tequila slammer with a tomato instead of a lemon.
In that case they would have done something more in the vein on "New super mario bros Wii" a game that, whist it does draw on nostalgia, has a whole new set of power-up, rules and is really a whole new game.

Sonic 4 does not do this, it is a recycling of the old games rather than a continuation of them. There are no new ideas here, no real new content. It's not just a tribute to sonic 1 2 and 3 it IS those games.
Remember, this is just Episode 1. Starting off with familiar territory is not a bad idea. Remember, it worked great for Super Metroid.

And also, if Sonic 4 is just Sonic with an HD coat of paint that Sega doesn't deserve praise for, why is the gaming community creaming its collective pants over the Sonic Fan Remix? Not saying it doesn't look good (it really does) but how can Sega do the same thing and everyone hates on it? I'm being dead serious, I just don't get it.
 

Worgen

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Whatever, just wash your hands.
this reviews for this game are so all over the place, it seems like if your new to it then you enjoy it much more then if your an old fan
 
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theaceplaya said:
And also, if Sonic 4 is just Sonic with an HD coat of paint that Sega doesn't deserve praise for, why is the gaming community creaming its collective pants over the Sonic Fan Remix? Not saying it doesn't look good (it really does) but how can Sega do the same thing and everyone hates on it? I'm being dead serious, I just don't get it.
Didn't you get the memo? The best Sega fans know that Sega is never supposed to do anything right anymore! It's all about complaining non-stop when they try something new, then when they finally cave in and try to provide a nostalgic experience, that's when we change our minds and cry about it being too similar to the old stuff we constantly told Sega we wanted to relive!

I swear it's like some form of reverse Stockholm Syndrome.
 

daxterx2005

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Its interesting all the professional reviews I've seen praise this game. All the fan reviews hate it.
 

SilverUchiha

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I figured this wouldn't be interesting. This is the first Sonic game in years to come out that I didn't really look at and think was interesting. Hell, level design looks pretty much like the old games. Personally, I'm more excited for Sonic Colors. Gameplay videos actually look more entertaining.
 

Lord Xtheth

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Wait... the review and posts make this sound like there's only 3 or 4 levels... and its STILL 1200 points?! thats something like $15 a pop. Granted if there are only 3 episodes, it will come out to $45 which is a good price for a new game, but honestly $15 for 4 levels doesn't quite cut it for me.
I don't think I'm getting Sonic 4 at all
 

PrototypeC

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People are happy with this? I've heard lots of people slamming Sonic Adventure 2, my favourite next to Sonic 3 and Knuckles, and those same people going nuts over this game, so happy that they get to play the same games again in a new format that they don't care that they've been here a thousand times!

This is Sonic 1, 2 and 3 repackaged with the same boss battles, same level design, and less than stellar (but different, thank god) level layouts. It's good to see some learning has been done, but aside from the rather interesting "Dark World" idea, these are all roads well-traveled to the point of being steamroller flat. The new Sonic Team doesn't even deny it; it's supposed to be "respectful to the originals" by keeping the exact same aesthetic.
 

wtrmute

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Tim Latshaw said:
Didn't you get the memo? The best Sega fans know that Sega is never supposed to do anything right anymore! It's all about complaining non-stop when they try something new, then when they finally cave in and try to provide a nostalgic experience, that's when we change our minds and cry about it being too similar to the old stuff we constantly told Sega we wanted to relive!

I swear it's like some form of reverse Stockholm Syndrome.
This. I mean, Sega's done all kinds of attempts to update the formula for Sonic games, and it's a running joke that every Sonic game has been terrible since Sonic 3. Then they cave in and do a game that is just like the early, good games, and everybody hates it anyway because it lacks "creativity". There's just no pleasing the Internet.
 

Onyx Oblivion

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Loving it. At the final boss after spending some time going for most of the Emeralds. But that last Special Stage is a *****...
 

Mr. Sparzy

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What the hell? All the bosses I saw were just reboots from the old games. Even the final boss is exactly the same as the one from Sonic the hedgehog 2. What? Did sonic team run out of ideas for Dr. Robotnik bosses? How hard could it be? And if it's a tribute, how come I dont see any tribute to Sonic 3 and Knuckles? All I saw were references to Sonic 1 and 2. I mean, come on sonic team. Like can you imagine if Nintendo kept making reboots of Super Mario Bros 3? Oh wait.

Oh well, it still looks worth the download, even if it is just a basically a reboot of the trilogy.
 

Fensfield

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Having great fun with it.

Fun to watch this thread turn into a microcosm of the fan reaction, though. Love, it, like it, hate it, it's a crappy rehash, its great fun, this is just what I wanted, super meatboy's better, needs more story, I liked the new games and don't like this, why's nobody agreeing with me?, the music's flat, the music's awesome, the physics are choppy, the controls are a nice adjustment...
 

ActionDan

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DuskTMoon said:
In Sonic 3 & Knuckles you get a glimpse into Eggman's deception towards Knuckles, when he convinces the echidna that Sonic stole the Master Emerald. Playing from Sonic's point of view shows Knuckles as an ass until you see him at the end trying to attack Eggman for the Emerald. If you play as Knuckles, you understand that he is simply chasing a blue shadow, which in the end, winds up as one of the most interesting battles in Sonic gaming, where Mecha Sonic is revealed as the true antagonist and Sonic comes to his rescue as the final fortress comes down.
At the end of Sonic 3 & Knuckles from Sonic's point of view, you're on the Death Egg fighting Robotknik who's in a massive robot, with Giant fingers that try to crush you, and a Laser beam made from using the energy of the Master Emerald. And if you happened to collect all the Chaos Emeralds, you get to The Doomsday Zone, where you're Super Sonic flying through space after Robotknik who has taken off with the Master Emerald. Did you not play the whole thing?
 

PrototypeC

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Easily Forgotten said:
DuskTMoon said:
I was expecting so much more from this game. Though it might be new and exciting for newcomers to the Sonic The Hedgehog genre, its practically a 3D version of all the other platformers! Hell, the bosses are the SAME bosses you fight in the first three games! For instance, the ball and chain is the first boss in Sonic 1 and 2, the electric casino boss is the same one, on a smaller scale, that you fight in Sonic & Knuckles, and even the running one is a playoff of several fights before.
The ball and chain wasn't in Sonic 2 at all. Just Sonic 1. The first boss of Sonic 2 was the drill-jeep-thing. And the Casino Street boss? Turns out he's from Sonic 2. Casino Night zone. ...If you're going to bring these things up please know what game they're from... There's only 4.

Otherwise, yeah, I'd like to see more like S3&K, but it is after the events of that and before anything else in the series... Plus, it's not the same developers. They've just managed to emulate the playstyle.
So... because they didn't study up on their Sonic-fu, their point is wrong? It's easy to just say, "well, this person doesn't know exactly where the firethrower is located on Robotnik's machine in Mega Geartropolis Zone Act 2, so they clearly don't understand Sonic like I do", but that's a cheap excuse not to listen to real criticism.

I think they did a good job emulating the playstyle though, like he said. He starts a little slower and it seems like he is connected by a pair of fleshy legs rather than the magical floating he was pretty much doing before, but I think that's not such a bad change. The problem is the lack of originality masquerading as loyalty. I get that the shtick of this one is that Robotnik is using the same machines again, but that's a terrible shtick. It doesn't make sense, because why would he bother when they didn't work before? Not to mention his carefully calculated plot this time is... to kill Sonic.

That was his plan before, but he also had other things on his villainous plate like "collapse these ancient ruins, maybe crushing Sonic" and "burn down this forest, maybe immolating Sonic" and "create this evil Sonic lookalike robot, that will help me in my villainous empire, but mostly just KILL SONIC". The story from Sonic's point of view? "Well, kicking Eggman's butt was fun, but now I'm going to run places for a while. See ya, guys. Oh wait, Eggman's back. I'll fight him right after this loop-de-loop".
 

Asuka Soryu

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theaceplaya said:
Scrumpmonkey said:
bahumat42 said:
Scrumpmonkey said:
If you never played sonic before i guess the weirdness of you basically describing the first sonic game is lost on you. Sonic 4 is really just sonic with a HD coat of paint, i don't see how SEGA need any praise for basically re-making a game that is 20 years old in higher definition. I don't see what it does differently/better at all.
well aside from nostalgia (which is always fun). Sega is respecting their fanbase and giving them more of what work, if a formula is good why change it, that like going to a bar and asking for a tequila slammer with a tomato instead of a lemon.
In that case they would have done something more in the vein on "New super mario bros Wii" a game that, whist it does draw on nostalgia, has a whole new set of power-up, rules and is really a whole new game.

Sonic 4 does not do this, it is a recycling of the old games rather than a continuation of them. There are no new ideas here, no real new content. It's not just a tribute to sonic 1 2 and 3 it IS those games.
Remember, this is just Episode 1. Starting off with familiar territory is not a bad idea. Remember, it worked great for Super Metroid.

And also, if Sonic 4 is just Sonic with an HD coat of paint that Sega doesn't deserve praise for, why is the gaming community creaming its collective pants over the Sonic Fan Remix? Not saying it doesn't look good (it really does) but how can Sega do the same thing and everyone hates on it? I'm being dead serious, I just don't get it.

Because after tons and tons of horrible failures, they're creaming themselves over an old game with HD graphics, 'cause atleast then they know it won't be another Sonic Unleashed or Sonic 2007.
 

PrototypeC

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theaceplaya said:
Remember, this is just Episode 1. Starting off with familiar territory is not a bad idea. Remember, it worked great for Super Metroid.

And also, if Sonic 4 is just Sonic with an HD coat of paint that Sega doesn't deserve praise for, why is the gaming community creaming its collective pants over the Sonic Fan Remix? Not saying it doesn't look good (it really does) but how can Sega do the same thing and everyone hates on it? I'm being dead serious, I just don't get it.
Maybe because the fan remix was done by two people, and this was done by a team of professionals at Sega? Well, I'd hope that was the real reason, but...

First of all, the fan remix does something right out the gate that Sonic 4 can't do... take risks. Sonic The Hedgehog '06 was a risk, Sonic Unleashed was a risk, Sonic and the Black Knight was a risk. They all either failed or weren't successful enough for Sega's liking, meaning that this game that most of the collective hopes ride on is limited to what Sega knows people like (in business theory, anyway)... green fields with checkered stone, round mid-level checkpoints that change colour, bee and jumping fish enemies, and bosses that swing huge round balls. Those things were pretty much written in bold in the HQ document that allowed this game to be made. I think (/hope) you're right in that this is Episode 1 which is mostly testing the waters before Episode 2 brings the creative ideas.

Looking forward to Episode 2!
 

Et3rnalLegend64

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The levels seem cool enough, but I really really have to point out the boss battles. Some guys above did it already, but I have to say it. What made them think it was a good idea to bring back the exact same bosses from previous games? Bad Sega! You're doing it wrong! I always said the haters were overzealous and deluded, but you're just proving them right!
 

mjc0961

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bahumat42 said:
well aside from nostalgia (which is always fun). Sega is respecting their fanbase and giving them more of what work, if a formula is good why change it, that like going to a bar and asking for a tequila slammer with a tomato instead of a lemon.
BWAHAHAHAHAHAHAHA!!! Good one.

SEGA isn't respecting their fanbase with this game. What they did is take a big fat shit on their fanbase. Sonic 4 is easily the worst Sonic game ever, beating out Sonic 2006.

First of, the physics engine. If they were going for a game that's supposed to be like the old games like they said multiple times in press statements for the game, you do not change the physics engine so it plays like some other IP with Sonic having a cross-over appearance. That is called failure and SEGA was piling as much of it onto this game as the could.
In short, after watching those it should be quite easy to see why anyone who was hoping SEGA would deliver on their promise of having Sonic 4 be like the old games feels that SEGA fucked up to the point of not having any respect for the company again.

And as other people mentioned, there is the copy/paste. Holy shit, there is so much copy paste. Has anyone else watched the launch trailer? At least half of it is just stuff they copied out of Sonic 1, Sonic 2, and Sonic CD. Hey SEGA, I've got an idea. Instead of paying $15 for a game that's Frankensteined from parts of games I already own, I'll just go play those games and keep my $15!

And the last fail is the episodic release. Remember, the full title is "Sonic the Hedgehog 4 Episode 1". First, you guys want $15 for half a game? I can get all three of the original, complete, and good Genesis games from XBLA for that same $15, why the fuck would you expect me to pay $15 for just a piece of another game? Someone is bound to say "But when Sonic 2 game out I paid $60 for it!" Well good for you, that is COMPLETELY IRRELEVANT now though. Today the full game costs $5, not $60, so clearly $15 for only a part of a game that is made by Frankensteining parts of those older games you can buy for less and changes the physics engine so it doesn't even feel like a Sonic game anymore is a bad deal. And that's even BEFORE I point out that SEGA is so thick that they don't even know how many more episodes are coming out for this fiasco yet.
http://wiiware.nintendolife.com/news/2010/10/interviews_sega_sonic_the_hedgehog_4_episode_1
NL: How many episodes will there be in total, and when can we expect to hear more about Episode 2?
KB: I can tell you we?ve written the story for the whole saga, but we have not announced the amount of episodes yet. That said, you can probably expect to hear more about Episode II in 2011. (He smiles)
This is also not a good way to design your game! Hey, you know what guys, have fun paying $15 per episode, I'm going to be laughing at you if SEGA releases 5 episodes and you end up paying $75 for the "privilege" of SEGA shitting all over you. I, on the other hand, will likely not buy anything with the SEGA logo on it again.

tl;dr: Fuck Sonic 4 and fuck SEGA.
 

roostuf

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Yup the best way to make a character interesting is to go back to the roots of it.
 

BlueHighwind

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Susan Arendt said:
BlueHighwind said:
Why exactly is this NOT on the DS? This title is perfect for a handheld.
Um...why should it be? Not arguing that it wouldn't be fun on the DS, but nothing wrong with it being on the big screen, either.
Because I don't have an X-Box. I do have a DS. That's why. Screw the X-Box. The DS is where its at!
 

NickCaligo42

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Well, if you HAD played the older Sonic games you'd know that this game controls like a friggin' brick covered in molasses compared with Sonic 2 and 3 and that most of those are just re-hashes of bosses from old games. In fact, the final boss you showed in the video is ripped straight from Sonic 2.

Honestly, I wasn't expecting this to be a revolutionary creative effort or anything. I can even live with the recycled bosses and designs. I was expecting good gameplay out of it if nothing else, but the controls are just.. too awful for words. I played it back-to-back with Sonic 2 and Sonic Rush, and something about the physics of this game just feels really, really wrong.
 

Optimystic

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CTU_Loscombe said:
The chase bit isnt from any of the older ones and so is brand new
Actually, there is a chase boss in Sonic & Knuckles (at the end of Mushroom Hill Zone).
 

Caprice0083

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Sonic 4 was fun for me eventhough it is short compared to the others and this installment is an HD bite of Sonic 1 and 2 plain as day but I kind of figured that when I downloaded the demo. You have to love it for what it is, I would be surprised if Episode 2 bites some elements from S3&K and Sonic CD, if you beat the game with all the emeralds then you will understand why I included Sonic CD. Eventhough I don't like where the franchise has gone up until this point, I'm still a Sonic fan and this game took part of me back to the glory days.
 

McShizzle

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Woo lot of rhetoric in here already. Sonic fans are a tough bunch. I'm a pretty hardcore sonic fan but it looks good to me. The old gameplay I liked is back and it's got a nice new coat of paint. I'm thinking that, like some other posters mentioned, they might mix it up in upcoming episodes. That being said, I just played the demo of the Sonic Fan HD Remix and holy crap. Sega, the gauntlet has been thrown down. See tralier.
 

DeASplode

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CTU_Loscombe said:
The chase bit isnt from any of the older ones and so is brand new
Uhh, there was a chase boss in Sonic & Knuckles. Mushroom Hill Zone.
Chasing Robotnik through the forest, jumping over spikey balls, trying to hit him a few times.

I'd say the chase boss resembles that.
 

FinalFreak16

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I loved Sonic 4 for its throw-back to the original Sonic games. The only problem i had with it was the length, and more importantly the Story. Considering the game is a direct sequel to Sonic and Knuckles there was no apparent relation in this one at all. It could have easily been the first in the series.

It seemed a bit wierd for Robotnik/Eggman to just do the usual tricks of Sonic 1 and 2 after everything that had happened. Heres hoping episode 2 amps up the story a bit.
 

Dimbo_Sama

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I more or less agree with this review. Yeah, I grew up with Sonic, so I got way more of the re-hashed ideas and designs than the reviewer did of course, but it never felt like Sonic with a HD lick of paint, it feels more to me like they took Sonic Advance, Mixed it with Sonic 3 & Knuckles and refined the hell out of it.

I just don't understand why they took this long to make the game, and then just give us 5 zones, Sega has this game written well, all it needs is more levels, with fresh and enjoyable ideas. I don't understand why they can't do that as a stand alone game rather than a Download.

But I didn't feel cheated by the quality, just the length.
 

robinkom

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Some people will never be pleased no matter what. I honestly cannot see all of the "failure" being talked about in this thread. You pick up the controller, you start the game, and it feels like the original Sonic games. Where is the failure? The stuff that was taken almost verbatim from Sonic 1 & 2? So what? Nintendo does this all the time with Mario. Sega's been adding gimmicks non-stop to Sonic these last few years and those games were horrible for veering too far from the basics of what made Sonic enjoyable in the first place.

The obvious nods to the early games were done on purpose for nostalgia's sake to strike a cord with the older players. It was done blatantly so that you think to yourself "Hey I remember that from a game I loved years ago!" This was 16 years coming after all.

It's a chronological sequel to Sonic & Knuckles and is only the first part so far. I think we'll see more elements from Sonic 3 and S&K in future episodes as well as new things we've never seen before.

Also what the reviewer failed to mention is that when you have to fight all of the Boss forms over again, they're a little harder with new moves added in. And the Giant Robot fight is taken from Sonic 2... except for the part where it goes bat shit crazy and hops around like a jack rabbit after you've jumped on it enough times. Yeah, I died a lot. Apparently I don't have the focus and reflex I had 16 years ago.
 

Staskala

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Am I the only one having a deja-vu here?
I mean, that final boss is an exact copy of the one from 3, what the hell. Oh and Robotnik is swinging a ball at you? Never seen that before. I think a chase scene pretty much exactly like that was also in one of the Advanced games. Levels look like a complete rehash from older games.

You know SEGA, when we asked for games like the old ones we didn't mean that we wanted those exact games with a graphical update.
 

coldfrog

Can you feel around inside?
Dec 22, 2008
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SilverUchiha said:
I figured this wouldn't be interesting. This is the first Sonic game in years to come out that I didn't really look at and think was interesting. Hell, level design looks pretty much like the old games. Personally, I'm more excited for Sonic Colors. Gameplay videos actually look more entertaining.
The reason, as far as I'm concerned, why fans knock this game is because they changed the physics in a weird way, and the controls are no where near as smooth and fun to play. The animations also look wrong... they just don't have the smooth flow that the original Sonic games had. A new person might not notice this, but to me, I don't care what they do to the levels, but the actual action should not have changed that radically.

EDIT: Crap, I quoted the wrong person somehow. Sorry. Probably the person I intended to see this won't now :p
 

CrystalShadow

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Apr 11, 2009
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Each level, you can also unlock secret stages if you get to the end with over 50 rings. These little mini-levels were clearly designed for the accelerometer of the iPhone but they offer a small reward of some different gameplay if you are Sonically skilled.
Without having seen what the special zones look like, I can't really judge this, but I'm more inclined to think they were designed with the Wii version in mind...

After all, Sega and Nintendo are pretty cozy these days...
BlueHighwind said:
Why exactly is this NOT on the DS? This title is perfect for a handheld.
Because the DS has already had old-style sonic games.

(Eg. Sonic rush).

Not to mention, if you have an older DS, you can play GBA games...

Which leads to Sonic Advance 1, 2 and 3...

Which all play quite similarly to this really.
 

Mortons4ck

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It should be pretty obvious that Sonic 4: Ep. 1 is just a experiment by Sega to test the waters for the commercial viability of a 2D Sonic game in the current market. That's probably why the level design seems a little rehashed, to cut down on costs. If this game is successful, expect to see newer level design.
 

SpaceMedarotterX

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Staskala said:
Am I the only one having a deja-vu here?
I mean, that final boss is an exact copy of the one from 3, what the hell. Oh and Robotnik is swinging a ball at you? Never seen that before. I think a chase scene pretty much exactly like that was also in one of the Advanced games. Levels look like a complete rehash from older games.

You know SEGA, when we asked for games like the old ones we didn't mean that we wanted those exact games with a graphical update.
YES YOU DID! IT'S WHY YOUR CREAMING YOUR SELF OVER THE FAN REMIX, WHICH IS EXACTLY THAT!

I am so SICK of everyone's constant whinging!
 

jp201

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Finally a good sonic game. Haven't seen a decent sonic game since sonic adventure on dreamcast
 

AngelicSven

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When the reviewer described that he's never played a Sonic game before, I thought it'd go this way.

Though it's a major re-hash, depending on cost, it could fill my afternoon. It looks good enough.
 

Zechnophobe

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Greg Tito said:
Review: Sonic the Hedgehog 4: Episode 1

Playing a whirling ball of fur is way more fun than I thought.

Read Full Article
Anyone else think this is like Gabe telling Tycho how awesome Counter Strike is?

Greg, m'man, the game I just watched a video for, and the game I played on my sega way back when? Look almost identical :p. Better graphics, but pretty much all the same concepts. Simple and slick, lots of speed, etc.

Even down to your description of the boss battles. The final boss, by the way, is the same from sonic 2 (or at least, it was looking pretty darn similar).
 

Swifteye

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Tim Latshaw said:
theaceplaya said:
And also, if Sonic 4 is just Sonic with an HD coat of paint that Sega doesn't deserve praise for, why is the gaming community creaming its collective pants over the Sonic Fan Remix? Not saying it doesn't look good (it really does) but how can Sega do the same thing and everyone hates on it? I'm being dead serious, I just don't get it.
Didn't you get the memo? The best Sega fans know that Sega is never supposed to do anything right anymore! It's all about complaining non-stop when they try something new, then when they finally cave in and try to provide a nostalgic experience, that's when we change our minds and cry about it being too similar to the old stuff we constantly told Sega we wanted to relive!

I swear it's like some form of reverse Stockholm Syndrome.
That's exactly what's happening here. They are rehashing old levels and designs? Why are they doing that it couldn't have been because we ASKED THEM TOO.
 

bjj hero

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I liked that Greg hadn't really played before, a fresh perspective. Having said that, I read a review by someone who had played other Sonic games and he said he was let down due to lack of pace.

Speed is one of the things that made Sonic so exceptional.

No doubt there will be a bundle when all episodes have been released, I'll probably get it then.
 

Antiparticle

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mjc0961 said:
First of, the physics engine. If they were going for a game that's supposed to be like the old games like they said multiple times in press statements for the game, you do not change the physics engine so it plays like some other IP with Sonic having a cross-over appearance. That is called failure and SEGA was piling as much of it onto this game as the could.
In short, after watching those it should be quite easy to see why anyone who was hoping SEGA would deliver on their promise of having Sonic 4 be like the old games feels that SEGA fucked up to the point of not having any respect for the company again.
Good videos, thanks, saves me the trouble of typing it all out. Yeah, "Sonic 4" feels all wrong to any fan of the old games. And don't even me started on that retarded homing attack! Part of the game is aiming your jumps, not turning Sonic into a homing missile, what the fuck were they thinking. Don't claim you're making another "retro" Sonic game and then mess up so much! Try again SEGA, I'm STILL waiting for a worthy successor to Sonic 3 & Knuckles.
 

hansari

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Susan Arendt said:
BlueHighwind said:
Why exactly is this NOT on the DS? This title is perfect for a handheld.
Um...why should it be? Not arguing that it wouldn't be fun on the DS, but nothing wrong with it being on the big screen, either.
Well like most people, I have a lengthy daily commute. I suppose on the list of "things to do to kill time", playing Sonic would be a pretty awesome addition to that list.

Doesn't require heavy thinking (for those of us riding around long before the sun) but is still a challenging puzzle/platform game.

So at least from my perspective, its just a missed opportunity. (but whatever, there will be MORE sonic games)
 

Greg Tito

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wtrmute said:
I mean, Sega's done all kinds of attempts to update the formula for Sonic games, and it's a running joke that every Sonic game has been terrible since Sonic 3. Then they cave in and do a game that is just like the early, good games, and everybody hates it anyway because it lacks "creativity". There's just no pleasing the Internet.
There isn't an inconsistency between not liking the new, terrible Sonic games and not being impressed with a rehash with suspicious amounts of direct cribbing. You're creating a false dichotomy.
 

MarsProbe

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Dec 13, 2008
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daxterx2005 said:
Its interesting all the professional reviews I've seen praise this game. All the fan reviews hate it.
Well, that'll be because all these so-called "fans" are for the most part serial whiners who don't actually know what they want when it comes to these things.

Anyway, I personally really enjoyed episode 1. So what if the levels are similarly themed to ones we've seen before or the fact that some of the bosses are more or less identical to ones from the previous games? It's not the first time they've re-used boss designs after all.

I hope they continue with what they're doing here when Episode 2 appears. Just ignore all the serial moaners. They'll probably never be happy with anything they do with regards to Sonic. Best just to leave them to it, while the rest of us who aren't ungrateful cynics can just enjoy the games.
 

Dr. Wily III

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Let's get the facts shall we?

Sonic 4 Episode 1 is what again, or better said what SUPOSSED to be? A Sequel. What does a Sequel or is it SUPOSSED to do most of the time? Build up on it's predecessor. Does Sonic 4 Episode 1 such a thing? NO! and shut up.

Rehashed levels which to be honest does have little innovations but that alone doesn't sell me on something that I could get for way less), rehashed badniks, rehashed bosses (and excused with an horrible story. Visiting his FAILED old designs? That gotta work!)

The using of Sonics redesign, (not the eyes, he looks like some kind of weird monster in the title screen that could easily be the badguy.) instead of his classic designs (remember, sequel to the old times.) http://fc09.deviantart.net/fs71/f/2010/038/5/f/Classic_Modern_Sonic_4_Logo_by_SonicToadstool.jpg

Not to mention that he looks compared to the level art like something fastly done in MS Paint.

Homing Attack which fucks ab gameplay because you can just boost yourself with it right away unlike Super-Peelout or Spin Dash where you have to stand completly still to gain speed.

Shitty physics and overdone speed boosters, this is Sonic 4 Episode 1 in an nutshell.

Conclusion: Sonic 4 Episode 1 is the best Sonic game to date. Which doesn't say much.
 

Daedalus1942

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roostuf said:
Yup the best way to make a character interesting is to go back to the roots of it.
I agree with your statment, but while i haven't played this yet, it literally looks like a remake of sonic 2.
the bosses are almost the fucking same with minor variations and hell even the massive robot at the end of Death Egg Zone is present. The only difference is they've given you rings this time, making the battle far too easy, imho.
The levels apart from the ripoff of sandopolis zone from sonic 3, looks almost identical to the zones in Sonic 2. I highly doubt I will bother with this one...
I give up.. poor little guy, the blue blur has had his day...
I'm all for companies going back to their roots, but this is just patetic... They've remade 2 in HD (which still doesn't look as good as Sonic 2 did). the animation's all weird and jerky. 2 apart from slowdown at times was very smooth and franticaly paced.
i wouldn't be surprised if they got rid of the 10 minute time limit too...
-Tabs<3-
 

AgentBJ09

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Scrumpmonkey said:
If you never played sonic before i guess the weirdness of you basically describing the first sonic game is lost on you. Sonic 4 is really just sonic with a HD coat of paint, i don't see how SEGA need any praise for basically re-making a game that is 20 years old in higher definition. I don't see what it does differently/better at all.
The same argument can be made about New Super Mario Bros. Wii. It's based on a game that's over a decade old, and yet no one complained about it being just an HD version of Mario 3 or Super Mario World, aside from Yahtzee's review of it.

wtrmute said:
Tim Latshaw said:
Didn't you get the memo? The best Sega fans know that Sega is never supposed to do anything right anymore! It's all about complaining non-stop when they try something new, then when they finally cave in and try to provide a nostalgic experience, that's when we change our minds and cry about it being too similar to the old stuff we constantly told Sega we wanted to relive!

I swear it's like some form of reverse Stockholm Syndrome.
This. I mean, Sega's done all kinds of attempts to update the formula for Sonic games, and it's a running joke that every Sonic game has been terrible since Sonic 3. Then they cave in and do a game that is just like the early, good games, and everybody hates it anyway because it lacks "creativity". There's just no pleasing the Internet.
MarsProbe said:
daxterx2005 said:
Its interesting all the professional reviews I've seen praise this game. All the fan reviews hate it.
Well, that'll be because all these so-called "fans" are for the most part serial whiners who don't actually know what they want when it comes to these things.

Anyway, I personally really enjoyed episode 1. So what if the levels are similarly themed to ones we've seen before or the fact that some of the bosses are more or less identical to ones from the previous games? It's not the first time they've re-used boss designs after all.

I hope they continue with what they're doing here when Episode 2 appears. Just ignore all the serial moaners. They'll probably never be happy with anything they do with regards to Sonic. Best just to leave them to it, while the rest of us who aren't ungrateful cynics can just enjoy the games.
I'm glad to see some folks understand what the general mentality of all the negative feedback is. Having played the Sonic Remix demo recently, the only things that make it stand out are the activity in the background as you're playing, and the ball form having more momentum.

That's all it has so far, and yet it is praised over Sonic 4. That kind of mindset boggles me. It's nearly the same, yet the indie game is liked more than the professional one. Maybe it's because the demo is free at the time.

Also, here's something else to think about: If this game were truly as bad as people think, why is it that this game can be seen as both a self-contained game and a part of a larger one? Think about it. If you get all seven Emeralds, you can see a teaser for the next Episode, yet there's enough of a good feeling that you have truly beaten the game when you fell the final boss and see the classic outro scene. In short, SEGA and Sonic Team are making several full games that play into one another, all with the same classic gameplay and some tweaks in the gameplay between each one.

That's a VERY smart way to make a game in my opinion, and they should be praised for that along with the fact that they made such a good game.
 

Dr. Wily III

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AgentBJ09 said:
That's all it has so far, and yet it is praised over Sonic 4. That kind of mindset boggles me. It's nearly the same, yet the indie game is liked more than the professional one. Maybe it's because the demo is free at the time.
Do you notice something?
 

MarsProbe

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Dec 13, 2008
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AgentBJ09 said:
I'm glad to see some folks understand what the general mentality of all the negative feedback is. Having played the Sonic Remix demo recently, the only things that make it stand out are the activity in the background as you're playing, and the ball form having more momentum.

That's all it has so far, and yet it is praised over Sonic 4. That kind of mindset boggles me. It's nearly the same, yet the indie game is liked more than the professional one. Maybe it's because the demo is free at the time.

Also, here's something else to think about: If this game were truly as bad as people think, why is it that this game can be seen as both a self-contained game and a part of a larger one? Think about it. If you get all seven Emeralds, you can see a teaser for the next Episode, yet there's enough of a good feeling that you have truly beaten the game when you fell the final boss and see the classic outro scene. In short, SEGA and Sonic Team are making several full games that play into one another, all with the same classic gameplay and some tweaks in the gameplay between each one.

That's a VERY smart way to make a game in my opinion, and they should be praised for that along with the fact that they made such a good game.
There's a theory which I can think can explain why people may praise the indie game over the official game. I haven't dabbled in the Sonic Remix, so I can't personally comment on it's quality. But anyway, say you're a (self-professed) "hardcore" Sonic fan and you hear about both Sonic 4 and this fan made Sonic Remix. Now, you could get excited about Sega finally making a proper 2D Sonic game with no superfluous extras, but on the other hand, there is this fan project going on as well. So, you want to appear as cool and hardcore as possible, so it therefore makes sense for you to go totally mad for this fan project, and disregard Sonic 4. That way, everyone will marvel at what knowledgable and discerning person you are with your keen eye for quality.

Anyway, I just got all the emeralds in Sonic 4, so saw the full ending. Curious is all I shall say. It got me wondering about episode 2 while I was there. Given that we have collected all the emeralds in episode 1, will that be it for the emerald gathering in the series? I suppose they could have us going after the super emeralds. I'm also going to have to start trying to guess what stages episode 2's zones will be based on, if they chose to continue on in that manner. Given that they have mined the first 2 Sonic games in episode 1, will they chose other games for episode 2. I'm still hoping to see a rework of Starlight Zone, so fingers crossed.

Time will tell, I guess.
 

AgentBJ09

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Dr. Wily III said:
AgentBJ09 said:
That's all it has so far, and yet it is praised over Sonic 4. That kind of mindset boggles me. It's nearly the same, yet the indie game is liked more than the professional one. Maybe it's because the demo is free at the time.
Do you notice something?
You left out, "Sonic Fan Remix never called itself an Sequel unlike the "profesional one" did, it gives you what you expected."

If you're trying to convince me that the Remix is superior to Sonic 4 because it's an HD update/remake instead of a sequel, I'm not convinced. (Emerald Hill didn't have three acts.)

Besides, I already own the Ultimate Genesis Collection, and I've said why Sonic 4 is a good game. An HD remake is fine to a point, but it's a remake, not a new game. Sonic 4: Episode 1 is a new game and self-contained, so the 'Episode' bit just means more full games are on the way.
 

Dr. Wily III

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AgentBJ09 said:
You left out, "Sonic Fan Remix never called itself an Sequel unlike the "profesional one" did, it gives you what you expected."

If you're trying to convince me that the Remix is superior to Sonic 4 because it's an HD update/remake instead of a sequel, I'm not convinced. (Green Hill didn't have three acts.)

Besides, I already own the Ultimate Genesis Collection, and I've said why Sonic 4 is a good game. An HD remake is fine to a point, but it's a remake, not a new game. Sonic 4: Episode 1 is a new game and self-contained, so the 'Episode' bit just means more full games are on the way.
Yeah, sorry, didn't though that would sneak trough when I remembered that with the third act. By the way, I bet you mean Emerald Hill.
Sonic 4 Episode 1 is not in anyway more new than the fan remix, look me in the eye and try to tell me that Splash Hill doesn't look like Green Hill, Mad Gear reminds you of Metropolis, Lost Labyrinth... well Labyrinth, and Casino Street Casino Night (and a little Carnival zone)(Even though some innovations like the cards or the minecart sequence were nice to see that they weren't totally lazy)
Badniks were already there and seen before, bosses too (excused with an horrible story) and so on.

I don't say the remix is superior but we still have the problem that two dudes (If I remember correctly) can pull of something on the same level what paid professional ones do, that's why it's probably praised more than Sonic 4 Episode 1. (Yeah, yeah, people keep yelling at me: the next episodes will be soo much better!!!11111 (nice time machine, can I borrow it?) but it doesn't matter because there isn't some fairy coming and pissing all over episode 1 to make it automaticly better.)
 

Bureacreative

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it's not a remake? I never had a genisis but my sister got me to buy sonic 2 on the wii and it's the same goddamn thing! i don't blame mr. tito he's just probably never played sonic 2, but seriously fuck sonic
 

TRR

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Wow, that's good to hear, hooray they didnt screw it up.
One problem I have is that two of the bosses were directly from Sonic 2. which is kinda cheating.
 

Hamster at Dawn

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mjc0961 said:
Thanks for pointing out the poor physics. I knew there was something wrong when I played the demo and now I can see that Sonic 4's physics are just completely nonsensical. Epic fail, Sega. Hopefully they will continue to listen to the fans and improve Episode 2 so that it's actually a competent follow up to the originals.
 

Sylocat

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Nov 13, 2007
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The general consensus on this game is that it's just an HD clone of the first few games. And this is a bad thing, because that's totally not exactly what the fans have been clamoring for, for seven goddamn years.
 

Raregolddragon

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What about the 7 chaos emeralds? Did you even try to collect them to unlock the real ending and supersonic?
 

dashiz94

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This sounds exactly like a review for when the game came out IN THE 90S. Watching that, all I pretty much saw was Sonic the Hedgehog in HD. Nothing new at all.
 

karloss01

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BlueHighwind said:
Why exactly is this NOT on the DS? This title is perfect for a handheld.
probably because it's episodic, they might release it on DS when all the episodes are out.
 

snow

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Greg, while you were the perfect person to review the game since you have never played the earlier additions, I couldn't help but wish you had played the originals when you started talking about the boss fights.

They went back to their roots alright, but they went waaay too far back. It seems like they recreated an old game in 3d with new gimmicks here and there. Though I can't help but wonder if it was because of the love that one video got where the person made a 3d sonic 3 version.

As for the new gimmicks, the cards, the torch... Those may not be appealing to others, but it is atleast a small hint that they are coming up with new things, even if it seems that the cards are there to show off that sonic is in 3d and I can't help but wonder how the torch doesn't extinguish when he spin jumps or runs really fast.

I will probably wait till they release more parts of the sonic game and grab them as a bundle, I have been doing that with the half life episodes and... well... Saved me the trouble of having to whine about a certain episode not coming out. xD
 

vanthebaron

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the boss battles in sonic have always been the lamest part "jump on ship to beat boss" gets old after 3 games
 

archvile93

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Anyone else notice that all those bosses are all exact copies of bosses from previous sonic games?
 

Crystal Cuckoo

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BlueHighwind said:
Why exactly is this NOT on the DS? This title is perfect for a handheld.
That's a good question, actually. Probably to compensate for the exclusivity of Sonic Rush (and Adventure) on the DS.

archvile93 said:
Anyone else notice that all those bosses are all exact copies of bosses from previous sonic games?
They're not EXACTLY the same, but the similarity of each boss fight compared to those of the original Sonic games is what Dimps was going for: a retro feel, so that fans could feel like they were playing a Genesis title over again but with minor twists to keep them on their toes.
 

eightbitsprite

New member
Oct 4, 2010
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Lord Xtheth said:
Wait... the review and posts make this sound like there's only 3 or 4 levels... and its STILL 1200 points?! thats something like $15 a pop. Granted if there are only 3 episodes, it will come out to $45 which is a good price for a new game, but honestly $15 for 4 levels doesn't quite cut it for me.
I don't think I'm getting Sonic 4 at all
That's what it sounds like, yeah, but each of the 'levels' they're talking about have 4 acts each. And each act is a level. So it sounds like a better deal now, right? :D

I'm not going to get caught up in the argument about this game. Just wanted to clarify something.
 

k-ossuburb

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Jul 31, 2009
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The thing I liked the most about the Sonic games was the music. I'm sure a lot of people are going to hate on me for that, but I liked it.
 
Feb 13, 2010
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baaah! its not dr. eggman its dr. robotnick. sorry that was just bugging me, it would be like caller bowser... um i dont know..... dinoshell or some thing lol
 

Stuntkid

Cyberdemon
Oct 6, 2010
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Here's my two cents.


Is it a great game? Yes.

But is it worthy of being the sucessor to 3&K? It's hard to say.

Don't get me wrong, this is the first time Sonic Team has done something right in a looooonnng time, and this game is great in it's own right. But let's just pretend that the game was for the megadrive. PHYSICS ASIDE Sure the graphics would look great and the homing attack will work wonders, but I would seriously doubtthat anyone will think it's that good. Sonic 3&K is my most favorite sonic game of all time, and people seem to forget what new things it brought to the table (sonic's Instashield/Barrier powers for example) and as for Sonic 4, Barely anything new and innovative was introduced. I know alot have happened inbetween Sonic 3 and 4, resulting in very little wiggle room in terms of scamatics (which kind of lowered my expectations a bit), but I was expecting something spectacular. I was suprised how much was rehashed in this game. For example, the special stages came straight out of sonic 1. Now, I know that Sega is experimenting in the first installment and don't want to try anything new, yet. But, this seems more like Sonic Nostalgia other than Sonic 4. Even most of the Eggman battles were rehashed straight from sonic 1&2.

Now I heard that SEGA searched the forums of popular sonic fansite to see what would they would want in a Sonic game. That's the problem. OF COURSE they would want another sonic 2. The thing is that most of the time, fanboys don't know what they want (yes, I'm aware that I'm talking about myself in this matter), they look back at something relevant that they liked and they want more of that. Having more of the same thing does not a good sequal make. Do you think after sonic 1, the fans are like, "This game is good, but do you know what would make the game better? If sonic had a sidekick, who is a faox with two tails, and who can fly!" ? Of course fanboys won't say that. Even though Tails was useless in Sonic 2, he still was a great addition to the franchise and SEGA made it even better when you were able to control him in Sonic 3 and he could discover differ paths in the level.

I'm just rambling on, here.

But, basically, although I don't think it's nearly as good as the first three, it's still a good game. But with four stages with most of them being rehashes, and for $15? Though I played it on my friend's wii, should I download it myself?

I know going back to the fundementals is a good remedy for these shitty sonic games, but releasing a copy of those games will not bring Sonic back to his former glory. Nowadays, I just think people are getting desparate.