Tiamat666 said:So then Mensk has been dealt a blow and suddenly we make buddies with his son and his greatest general and assaulting the Zerg is the most important thing ever. WTF? I just humiliated the emperor infront of the whole galaxy and his greatest generals decide it's okay to work with me now in order to save sweetheart Kerrigan and destroy the Zerg (yet again)? That happened way too fast. And it's just weird.
use spoiler tags like thisTiamat666 said:snip
My guess is that those are hooks for the future games in the trilogy. This is just The Fellowship of the Ring - some questions likely don't get answered until later on.Tiamat666 said:Then there are "sub-plots" that get started but don't quite follow through. Tosh says something about a traitor on board. I never did find out who that was. Who is in control of Tychus "kill switch"? I still don't know. Also Tychus is constantly portrayed as a destabilizing factor, but it never quite follows through with that plot line and he simply fights on your side up until the end as if everything is just dandy. The character development especially with Tychus seems very fuzzy and ambivalent at times.
Xocrates said:I might agree on the "way too fast", but it certainly wasn't a WTF moment.
I agree that the story is very chiché. I think Blizzard should tone done the "Epicness" of their games and instead create an intriguing story by good and creative writing. Seriously, you can only save the universe this many times before it starts getting old. And the *Craft type games have had more of their share of prophecies and artifacts. I remember my soul hurting a little when they started talking of prophecies and artifacts and the 3rd or 4th impending Zerg apocalypse... but I didn't let in ruin the otherwise great experience.Cristian Capatana said:Puh-fucking-lease, if this was any other RTS you wouldn't be so lenient. It has standard mechanics, a cliche story (ancient artifact, prophecy... really?!?, the RPG elements are bolted on and don't really make a difference and those achievements are just another way of bloating the thing, finishing a mission is not an achievement, it's the whole friggin' point of the game!...paying only 60 bucks feels like you are wearing a ski-mask and ripping off Blizzard at gunpoint.
This is just an average but well polished game and not the paragon of perfection every review wants to jam down our throats.
Tiamat666 said:-snip-
Another question like this:Zhukov said:Question for those who have bought it:
Is it worth getting if I have no interest in multiplayer and kinda-sorta enjoyed the original?
There is nothing about this game that is even remotely average ... other than the dialogue.Cristian Capatana said:Puh-fucking-lease, if this was any other RTS you wouldn't be so lenient. It has standard mechanics, a cliche story (ancient artifact, prophecy... really?!?, the RPG elements are bolted on and don't really make a difference and those achievements are just another way of bloating the thing, finishing a mission is not an achievement, it's the whole friggin' point of the game!...paying only 60 bucks feels like you are wearing a ski-mask and ripping off Blizzard at gunpoint.
This is just an average but well polished game and not the paragon of perfection every review wants to jam down our throats.
I too would also like to add my disgust of that phrase, even though it is used in jest. [a href="http://dictionary.reference.com/browse/terrible"]Terrible[/a] could either mean severe or it could mean extremely bad. That was a terrible storm or that was terrible coffee. The context is supposed to disambiguate which is meant. While I can eventually disambiguate what is meant, my first take is always the 'terrible coffee' meaning. This phrase is used a couple of times in the game.chstens said:I thought you were told to never use that phrase again... Terrible damage...Greg Tito said:Review: StarCraft 2
The game comes with single player challenges specifically designed to teach you some core multiplayer tactics and help you improve your micro, as well as having some fairly decent skirmish AI.Blue_vision said:Is it worth getting it if you'll like the story campaign and are kind of interested in the multiplayer, but know that you're going to be terrible at it? I'm assuming that plenty of multiplayer... players are veterans from the original starcraft; is it possible to get into multiplayer, maybe after going through the story, and not getting the shit kicked out of you to the point of frustration?
Horray! Thanks for the insightXocrates said:n short, the game does everything it can to ease new players into multiplayer, including a fairly solid skill based matchmaking system.