konkwastaken said:
Whoever was talking about the game being slow and sluggish, the game runs at 60fps and there are moves which connect in under 12 frames of being pressed.
Not commenting on anything else here, but...
That's amazingly slow compared to Street Fighter 4 (which is what Tekken was compared against) where your average throw is a fourth of that, an average jab is three frames and Akuma has a throw that has a startup of 1 frame (Gief's spinning piledriver is 2). Not to mention if you do a move and it's around 12 frames on block, that means that almost any move your opponent does connects.
This means a slightly less reactionary game and more a game that involves reading the opponent since you basically have to guess what the opponent does beforehand due to the moves being so fast but hey, whether that's a bad or a good thing is up to the player.