I'm ashamed. How could forget the Solid Snake whom I worship. Though Sorrow and Psycho Mantis are still my favorite villains.Magners said:Ahem! Have you played Metal Gear Solid? Smoking is a game mechanic!Sampsa said:Looks very neat, but TF2 spy can light a cigarette in the middle of the combat.
Just so you know, there is a challenge 6 (which I'm trying to beat now) that is much more ridiculous than challenge 4. Even if I just did spoil that, you'd be even more pissed about it when you thought you beat all the challenges when you, if fact, didn't. Anyways, here's how I beat round 5 of challenge 4:Onyx Oblivion said:Well, my title shows my feelings...
But just to note, it's short, but has MASSIVE replay value.
I beat it four times already, and am stuck on doing the fucking tactical challenges for the last trophy. THOSE THINGS ARE EVIL. 20 minutes into the 4th challenge, and I lost the the Crystal Viper. Since challenges don't have checkpoints, I was pissed.
I made a thread about Vanquish's commentary last week after I beat the game:Slycne said:I thought it was a hilarious meta and tongue-in-cheek commentary jab by a Japanese developer to their Western counter-parts. I think you might be misinterpreting that I felt this was some horrible affront to the US and western game design.
Thats what the game needs. I don't want deathmatch multiplayer i just want co-op....Draconalis said:If only it had co-op...
Shinji Mikami was the executive producer on both Viewtiful Joe and Devil May Cry. And no, Shinji Mikami was not asked to make a Gears-style game. Similarly, Dante and Marcus Fenix did not actually have a baby together.Phoenixmgs said:I'd just like to point out some of the factual errors in the review:
1)The guy that made Vanquish, Shinji Mikami, did not make DMC or Viewtiful Joe.
2) Saying/insinuating that Platinum/Mikami got instructions from a higher up, marketing rep, or whatever to make a Western shooter like Gears is just plain wrong as well. Shinji Mikami made a shooter, P.N. 03, that was made 3 years before the first Gears. So, he was just making a game he wanted to, not what he was told to make.
3) The last error in the review is that the reviewer said you can't melee when you are overheated, and you can melee with the disk launcher since its melee doesn't use your suit's energy.
Just so you know, there is a challenge 6 (which I'm trying to beat now) that is much more ridiculous than challenge 4. Even if I just did spoil that, you'd be even more pissed about it when you thought you beat all the challenges when you, if fact, didn't. Anyways, here's how I beat round 5 of challenge 4:Onyx Oblivion said:Well, my title shows my feelings...
But just to note, it's short, but has MASSIVE replay value.
I beat it four times already, and am stuck on doing the fucking tactical challenges for the last trophy. THOSE THINGS ARE EVIL. 20 minutes into the 4th challenge, and I lost the the Crystal Viper. Since challenges don't have checkpoints, I was pissed.
I went in with an assault rifle, shotgun (level 3), and rocket launcher (obviously). I found the LFE gun to just not be worth it because you don't need it to take out the Romanovs and the crystal viper can be shotgunned. Plus, I found the LFE didn't work that well on the crystal viper anyways. Here's my step-by-step process:
1) As the Romanov on the left spawns, shoot him with the rocket launcher.
2) Next you gotta kill those blue flyboys. Toss a stun, then a nade which you shoot in the air to kill them. If the stun fails (which it did on my one and only successful run), use the rocket launcher on one and the splash should kill the second one as well. If you execute the kill on these flyboys properly, the rest is kinda easy.
3) Now the flame thrower Romanov should be spawning or just spawned. You should have basically full energy, go into AR mode and shot his tank with your assault rifle, which should take about 75% of your energy meter.
4) Use your remaining rockets on the other 2 Romanovs. The guy on your left should be dead.
5) Now, slide and pick up the upgrade dropped from the flame thrower Romanov, and use the upgrade on your rocket launcher. You can now kill the final Romanov and you have a rocket or 2 left for the crystal viper.
6) Just be careful with the viper. Boost and dodge about in short spurts. Enter AR mode for short spurts as well and shoot him 1 or 2 times with the shotgun. Boost around, dodge, and reload. AR shotgun some more until he's dead.
Once you get to step 3, it is pretty easy. I only got to step 3 twice; the first time I killed all the Romanovs and I just made a mistake with the viper. The 2nd time I got to step 3, I beat the challenge. Step 2 is the key, you have to be super quick with killing the flyboys.
I made a thread about Vanquish's commentary last week after I beat the game:Slycne said:I thought it was a hilarious meta and tongue-in-cheek commentary jab by a Japanese developer to their Western counter-parts. I think you might be misinterpreting that I felt this was some horrible affront to the US and western game design.
http://www.escapistmagazine.com/forums/read/9.240728-Vanquish-Japans-commentary-on-Western-gaming?page=1
I realize Mikami has those credits on DMC and Viewtiful Joe, but I always saw Hideki Kamiya as the guy behind those games. I moreso associate Mikami with Resident Evil, Dino Crisis, and God Hand.John Funk said:Shinji Mikami was the executive producer on both Viewtiful Joe and Devil May Cry. And no, Shinji Mikami was not asked to make a Gears-style game. Similarly, Dante and Marcus Fenix did not actually have a baby together.
Being able to melee with one particular weapon does not make it any less of a drawback. I think I used the disk gun all of four times through the game?
matrix3509 said:Also, I wonder if ARS was intentionally used as a homonym for arse here? Sadly, I think that kind of linguistic expertise is beyond most Japanese developers.
You know you lose your weapon upgrades when you die too right? The upgrades are a reward for being a badass and continuing to kick ass without dying. They're not meant to be a permanent god mode.RelexCryo said:Game is fun, mostly. I pre-ordered and let me tell you, the pre-order bonuses aren't a small issue. They are a huge freaking deal. All three of them are more fun than any gun you can find in the game normally. They are also significantly more powerful.
The main problem with the game is that your weapon upgrades don't carry into a new game. You don't even keep your upgrades if you use mission select. So once you beat the game, all your weapons are back to zero. I got emotionally attached to my weapon upgrades, and it really hurt.
This game isn't very difficult (but then again I had the pre-order bonuses, and they were awesome ) but not being able to keep my upgrades- even when I use mission select instead of new game- is a giant pain in the ass. There are no real unlockables, other than a higher difficulty and a "challenge" mode.
I know they are meant to be a reward for being a badass. But my point is even when you work your ass off to get and keep them, you still lose, no matter what you do. There is no option to keep them, and that sucks. I got emtionally attached to them.snowman6251 said:You know you lose your weapon upgrades when you die too right? The upgrades are a reward for being a badass and continuing to kick ass without dying. They're not meant to be a permanent god mode.RelexCryo said:Game is fun, mostly. I pre-ordered and let me tell you, the pre-order bonuses aren't a small issue. They are a huge freaking deal. All three of them are more fun than any gun you can find in the game normally. They are also significantly more powerful.
The main problem with the game is that your weapon upgrades don't carry into a new game. You don't even keep your upgrades if you use mission select. So once you beat the game, all your weapons are back to zero. I got emotionally attached to my weapon upgrades, and it really hurt.
This game isn't very difficult (but then again I had the pre-order bonuses, and they were awesome ) but not being able to keep my upgrades- even when I use mission select instead of new game- is a giant pain in the ass. There are no real unlockables, other than a higher difficulty and a "challenge" mode.
Also I didn't preorder it so I only used normal weapons. What are the other guns like?