I'm pretty sure most, if not all, Escapists around here have, at some point, played a game where their character takes a certain amount of damage and becomes incapacitated. Then you need a friend to help heal or revive you. Now this is where things get interesting, as game developers have different systems to revive teammates:
-the shoulder tap (Gears of War),
-pick-me-up (Left 4 Dead)
-wait-to-respawn (Resistance: Fall of Man, Co-op)
-defibrillator pads (Battlefield 2)
-morphine syrette injections (Second Chance perk from Call of Duty: War)
- resurrection or Warlock soul stone (World of Warcraft)
So, what system do you think is the best (don't limit yourself to the games I mentioned; they're just well-known examples)? Or do you think you have a better revival system?
Personally, I like Battlefield's system better. Medpacks to heal, and starter pads (aka defibrillator pads) to revive.
-the shoulder tap (Gears of War),
-pick-me-up (Left 4 Dead)
-wait-to-respawn (Resistance: Fall of Man, Co-op)
-defibrillator pads (Battlefield 2)
-morphine syrette injections (Second Chance perk from Call of Duty: War)
- resurrection or Warlock soul stone (World of Warcraft)
So, what system do you think is the best (don't limit yourself to the games I mentioned; they're just well-known examples)? Or do you think you have a better revival system?
Personally, I like Battlefield's system better. Medpacks to heal, and starter pads (aka defibrillator pads) to revive.