I imagine you are correct, and it's a shame this wasn't clearly stated because it sells the BHG devs short. Reckoning sold just fine, but Schilling was an idiot if he thought an untested IP from a developer just getting into RPGs would pay for itself and have enough left to fund an MMO.oldtaku said:So by 'break even' here I assume they mean for itself /and/ for Copernicus. There's no way they spent that much money just on Reckoning alone, and Reckoning started as the MMO then forked into the single player while Copernicus went on as the MMO.
The fact that so many RPG gamers were still neck deep in Skyrim when Reckoning was released also couldn't have helped matters. Given that Bethesda is only a few hours away and BHG had several former Beth devs they must have seen this coming . . . . but I imagine 38 Studios couldn't afford to sit on the game for several months.